- Fix LineOfSightPlace false on Sculk Veins
- Fix trackedtags Java 8 issue
- Temporarily undo entity map and iteration order changes in attempt to fix HitboxMiss and HitboxBlock? falses
- Update upstream
- Make PacketOrderC (formerly BadPacketsM) no longer experimental
- Fix more Java 8 compatability issues introduced by upstream
- Fix Java 8 Compatability broken in B42
- Fix 1.8 Hitbox modeling errors that occur when a entity teleport is sent but only slightly moves an entity
- Update upstream
- Fix NPE that can occur in HitboxEntities check if entities move too much
- Fix a rare CME that can occur with all blockhistory iteration related checks (AirLiquidPlace, BadPacketsX, LineOfSightPlace, and a couple more)
- BadPacketsX, PacketOrder, and LineOfSightPlace improvements
- Refactor and improve numerous PacketOrder checks
- Fix some BadPacketsX falses
- Fix some LineOfSightPlace falses
Note that these changes require manually updating or deleting your config to be fully utilized
- Added a /grim history command that shows you historical flags players have triggered
- Split Reach into 4 seperate checks
- Reach - checks if they hit from too far (known to be unfalsable)
- HitboxMiss - checks if player missed the target entity hitbox (very rarely falses)
- HitboxBlock - checks if a player hit an entity through blocks (no known falses)
- HitboxEntities - checks if a player hit an entity through another entity - (falses uncommonly)
- Improved HitboxEntities to check through entities in Vanilla's iteration order, reducing false rate significantly especially in swarms of mobs or team fights. Note that this check is disabled by default.
- Fixed InventoryD not working due to upstream changes to simulation engine movement data.
- Hotfix loading Post check twice causing error
Update upstream
- Update upstream
- fixed minor bugs
- Update PE to latest - includes shadow color text support
- Inital work for 1.21.4 support
- Experimental 1.21.3 support
- Fix Java 8 compatability
- Update upstream to 130f9e1023e6d203db710e74a0642cd3b3cda855
- MultiActions checks
- Update upstream
- Revert Exempting 1.14.2+ no NoSlowC and NoSlowD. NoSlowC may false and NoSlowD will false but this will be fixed soon https://discord.com/channels/811396969670901800/1312295466091675742.
- Fix config issue where skip-block-check: true and skip-entity-check: false would cause numerous block falses
- Make LOSP use same direction calculations as Reach check; could fix some falses
- Add a warning to add -Dpaper.explicit-flush=true for extra reach accuracy if you have already enabled
enable-post-packet
under Reach for extra reach accuracy. You need both for maximum accuracy. - Update config. Make checking for blocks blocking a hit on by default and checking for entities blocking a hit off by default (less tested). Both are configurable in new config as skip-block-check and skip-entity-check under Reach
- NoSlow fix for old and new clients on legacy servers and old clients on modern servers
- Quick patch for issue with riptide evicting queue being empty. Causes console spam and kicks on older versions.