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Roughly Enough IDs

Roughly Enough IDs

Removes the biome, item & block ID limits using the 1.13+ format

61.6k
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AboutChangelogVersions

Roughly Enough IDs 1.12.2 - 2.2.3

by ACGaming on Jul 12, 2025
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All features courtesy of ChaosStrikez

  • A couple of under-the-hood mixin improvements
    • Shouldn't affect anything in terms of gameplay
  • Improved biome compatibility for hybrid servers (Mohist, CatServer, etc.)
    • REID's biome initialization should work correctly on them now
  • Config-defined classes are allowed to apply biome init injection code
    • Chunk-Pregenerator comes pre-defined for more explicit compatibility than before
  • Incompatibility screen when NEID is installed
    • Having both NEID and REID installed will very likely cause issues in worldgen, loading the world, network packets, etc.

Roughly Enough IDs 1.12.2 - 2.2.2

by ACGaming on Mar 11, 2025
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  • Added support for biome IDs in Chunk Pregenerator's tracker UI for chunks, now the tracker can accurately show the counts of biomes in each chunk (courtesy of ChaosStrikez)
  • Utilized FastUtil to improve performance (courtesy of Kasumi_Nova)

Roughly Enough IDs 1.12.2 - 2.2.1

by ACGaming on Jul 4, 2024
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  • Added support for Advanced Rocketry - Reworked

Roughly Enough IDs 1.12.2 - 2.2.0

by ACGaming on Jul 3, 2024
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  • Added support for Biome Staff
  • Added support for Kathairis
  • Added support for Scape and Run: Parasites
  • Added support for WorldEdit
  • Added support for Wyrms of Nyrus
  • Adjusted injection targets
  • Fixed falling block handler for extended IDs
  • Fixed refmaps
  • Generalized Realistic Terrain Generation compatibility
  • Hidden error biome from Nature's Compass
  • Reduced number of packets sent for biome change over area
  • Removed deprecated transformer code
  • Simplified Advanced Rocketry mixins

Roughly Enough IDs 1.12.2 - 2.1.1

by ACGaming on Apr 18, 2024
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  • Fixed RTGU compatibility (using the INewChunk passthrough for MixinChunk, other mods expect it)
  • Fixed extra byte being read in potion packet (bug from the transformer refactor (2.1.0))
  • Removed usages of At.Shift
  • Cleaned up mixin jsons

Roughly Enough IDs 1.12.2 - 2.1.0

by ACGaming on Apr 9, 2024
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  • Refactored errorBiome and mod info
  • Moved coremod classes
  • Cleaned up obfuscated code handling in transformer
  • Refactored debug code to separate classes
  • Converted most transforms to mixins
  • Refactored duck interfaces, ASMException, JEIDLoadingPlugin
  • Rewrote most vanilla mixins
  • Rewrote MixinStatList
  • Fixed MixinChunkPrimer locals
  • Prefixed all injectors with "reid$"
  • Reformatted code
  • Reorganized packages, edit BiomeError desc
  • Reworked MixinStatList to support larger ids
  • Rewrote AbyssalCraft, Advanced Rocketry mixins
  • Rewrote most mod mixins
  • Rewrote Cubic Chunks mixins
  • Fixed potential injection target failure
  • Simplified MixinAnvilChunkLoader
  • Added extra syncing to disk and client
  • Added config for debug item registration
  • Added support for MorePlanets & Atum rivers
  • Fixed default id check in Chunk#getBiome
  • Fixed biome change not immediately re-rendering
  • Passed proper chunk coords to BiomeArrayMessage

Roughly Enough IDs 1.12.2 - 2.0.8

by ACGaming on Feb 28, 2024
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  • Replaced ForgeGradle with RetroFuturaGradle* Enabled MixinPacketBuffer and added MixinPacketUtil (fixes JustEnoughIDs#114 and JustEnoughIDs#124)
  • Updated CubicChunks support for version 1271
  • Refactored Mixin loading to use MixinBooter

Roughly Enough IDs 1.12.2 - 2.0.7

by ACGaming on Dec 11, 2023
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Fixed incompatibility with Compact Machines' machine preview (thanks, zeng-github01!)

Roughly Enough IDs 1.12.2 - 2.0.6

by Lylythii on May 7, 2023
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Fixed incompatibility with Astral Sorcery‘s resplendent prism (thanks, jchung01!)

Roughly Enough IDs 1.12.2 - 2.0.5

by Lylythii on May 7, 2023
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Worlds created with NotEnoughIDs will automatically be converted to Roughly Enough IDs‘ format. Thus, NotEnoughIDs is now declared as incompatible.

Roughly Enough IDs 1.12.2 - 2.0.4

by Lylythii on May 7, 2023
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Realistic Terrain Generation Unofficial (RTGU) dependency is now optional.

Roughly Enough IDs 1.12.2 - 2.0.3

by Lylythii on May 7, 2023
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Realistic Terrain Generation Unofficial (RTGU) support!

Roughly Enough IDs 1.12.2 - 2.0.2

by Lylythii on May 7, 2023
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CubicChunks support!

Roughly Enough IDs 1.12.2 - 2.0.1

by Lylythii on May 7, 2023
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Updated Twilight Forest compatibility, again. Restoring REID's patches, without the crashes!

Roughly Enough IDs 1.12.2 - 2.0.0

by Lylythii on May 7, 2023
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Initial Release.

  • Disabled some patches to Twilight Forest to prevent the game from crashing.

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