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Roughly Enough IDs

Roughly Enough IDs

Removes the biome, item & block ID limits using the 1.13+ format

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All versionsRoughly Enough IDs 1.12.2 - 2.2.3

Roughly Enough IDs 1.12.2 - 2.2.3

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Changelog

All features courtesy of ChaosStrikez

  • A couple of under-the-hood mixin improvements
    • Shouldn't affect anything in terms of gameplay
  • Improved biome compatibility for hybrid servers (Mohist, CatServer, etc.)
    • REID's biome initialization should work correctly on them now
  • Config-defined classes are allowed to apply biome init injection code
    • Chunk-Pregenerator comes pre-defined for more explicit compatibility than before
  • Incompatibility screen when NEID is installed
    • Having both NEID and REID installed will very likely cause issues in worldgen, loading the world, network packets, etc.

Dependencies

dependency-iconMixinBooterrequired

Files

RoughlyEnoughIDs-2.2.3.jar(765.75 KiB) Primary
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Metadata

Release channel

Release

Version number

2.2.3

Loaders

Forge

Game versions

1.12.2

Downloads

20996

Publication date

July 12, 2025 at 7:35 PM

Publisher

ACGaming

ACGaming

Author

Version ID

Modrinth is open source.

main@aaf125c

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