wildcards can be used in target arrays
fixed wildcard for biome mods
- added world border colors
- fixed CIM being overwritten by moels overrides such as the ones bow has. You can now change those as normal
- added simple texts to gui modifiers
- added world border colors
- fixed CIM being overwritten by moels overrides such as the ones bow has. You can now change those as normal
- fixed lightmaps not applying night vision
- fixed an issue with particle expressions
- particle initializers can now set hitbox size.
- added new target type that allows targeting more targets at once. Syntax is "*" for all entries or "some_mod_id:*" to just target all entries with a given mod ID
- backported some fixes
- fixed a crash on fabric due to custom particles
- added more rotation modes for particls
- biome modifiers expressions can use more variables
fixed a CIM predicate matching conditon being inverted causing matching to not work in some cases