added backwards compat with optifine ligthmap location and naming scheme same for colormatic added more parameters to lightmap jsons like thunder column and lerp amount added lightmap lerping
added custom lightmaps fluid tints now support both fabric and forge API making them work in modded tanks and such big internal refactor of the mod fixed biome effects not clearing properly when removing a pack
fixed fluid colors not working on fabric fixed map color not being applied
you can change sheep color sheep color will update when dye color changes
biome variant textures potion effects colors
fixed some issues with color.properties parsing
Added Particle Modifiers
Added Custom Sound Events
changed "properties" folder to "block_properties" to match whats on the newest version and wiki