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MOTP - RPG Player Leveling System

MOTP - RPG Player Leveling System

A unique and engaging addition to Minecraft that introduces a dynamic leveling system

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Adventure
Game Mechanics
Utility
AboutChangelogVersions

MOTP - RPG leveling system 1.0.1 [1.18.2]

on Dec 7, 2024
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MOTP - RPG leveling system 1.0.1 [1.16.5]

on Dec 7, 2024
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  • Fixed a bug for the crafting recipe of the auto consumer artifact
  • Release for the 1.18.2 and 1.16.5

MOTP - RPG leveling system 1.0.0 [1.19.2]

on Nov 24, 2024
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MOTP - RPG leveling system 1.0.0 [1.20.1]

on Nov 24, 2024
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MOTP - RPG leveling system 1.0.0 [1.21.1]

on Nov 24, 2024
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Changelog 1.0.0

Enhancements

  • Enhanced Screen HUD for a better user experience.
  • Added Custom Color Code Setting to personalize your interface.

new UI

Changes

  • Renamed and Updated Items:
    • "Orb of Leveling" is now Codex of Ascension (updated icons and name).
    • "Orb of Reseting" is now Tome of Rebirth (updated icons and name).
  • Experience Enhancer Buffed:
    • Now provides +40% XP gain (up from 20%).

Additions

  • Crafting Recipes:
    • Added recipes for both Artifacts: Autoconsumer and Experience Enhancer.
    • Added recipes for the Tome of Rebirth.
  • Config Option:
    • init_val_starting_level allows setting the starting level.

rec_1 rec_2 rec_3

Removals

  • Removed All Generated Structures for improved performance and cleaner gameplay.
  • Removed Blocks:
    • Fragment Upgrader block.
    • Ancient Loot Table and associated loot.

Bug Fix

  • No Drop Xp Fixed a bug which cause No fragment drops option to not work propertly

MOTP - RPG leveling system 0.11.0hf [1.21.1]

on Oct 27, 2024
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MOTP - RPG leveling system 0.11.0HF [1.20.1]

on Oct 27, 2024
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MOTP - RPG leveling system 0.11.0hf [1.19.2]

on Oct 27, 2024
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[BUGFIX] Fixed a bug which made the stats always to be set to 0 when you create a new world

  • this bug happened because of the NBT tag changes in patch 0.11.0

MOTP - RPG leveling system 0.11.0 [1.21.1]

on Oct 27, 2024
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Patch Notes

[NEW]

  • Added a new parameter for the maximum player level: maxPlayerLevel.
  • Introduced a new parameter onDeathReset with a default value of true.

Changes

  • Updated the display for the maximum attribute level to show when hovering over the upgrade button.

NBT Tag Modifications

The following NBT tags have been updated:

  • motp_att_1: Represents the player's first attribute level
  • motp_att_2: Represents the player's second attribute level
  • motp_att_3: Represents the player's third attribute level
  • motp_att_4: Represents the player's forth attribute level
  • motp_att_5: Represents the player's fifth attribute level
  • motp_att_6: Represents the player's sixth attribute level
  • motp_att_7: Represents the player's seventh attribute level

MOTP - RPG leveling system 0.11.0 [1.20.1]

on Oct 26, 2024
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Patch Notes

[NEW]

  • Added a new parameter for the maximum player level: maxPlayerLevel.
  • Introduced a new parameter onDeathReset with a default value of true.

Changes

  • Updated the display for the maximum attribute level to show when hovering over the upgrade button.

NBT Tag Modifications

The following NBT tags have been updated:

  • motp_att_1: Represents the player's first attribute level
  • motp_att_2: Represents the player's second attribute level
  • motp_att_3: Represents the player's third attribute level
  • motp_att_4: Represents the player's forth attribute level
  • motp_att_5: Represents the player's fifth attribute level
  • motp_att_6: Represents the player's sixth attribute level
  • motp_att_7: Represents the player's seventh attribute level

MOTP - RPG leveling system 0.11.0 [1.19.2]

on Oct 26, 2024
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Patch Notes

[NEW]

  • Added a new parameter for the maximum player level: maxPlayerLevel.
  • Introduced a new parameter onDeathReset with a default value of true.

Changes

  • Updated the display for the maximum attribute level to show when hovering over the upgrade button.

NBT Tag Modifications

The following NBT tags have been updated:

  • motp_att_1: Represents the player's first attribute level
  • motp_att_2: Represents the player's second attribute level
  • motp_att_3: Represents the player's third attribute level
  • motp_att_4: Represents the player's forth attribute level
  • motp_att_5: Represents the player's fifth attribute level
  • motp_att_6: Represents the player's sixth attribute level
  • motp_att_7: Represents the player's seventh attribute level

MOTP - RPG leveling system 0.10.0 [1.21.1]

on Oct 13, 2024
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MOTP - RPG leveling system 0.10.0 [1.20.1]

on Oct 13, 2024
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[NEW]

  • Added a new parameter enableDrops in MainConfig. You can now choose whether the mod drops Fragments for collection or automatically grants XP (with the same drop chances as XP orbs).

[UPDATED]

  • You can now level up multiple attributes simultaneously !

A documentation about this will come shortly

  • The Experience config section has been renamed to Level Config Section.
  • Introduced a new parameter points_per_level to set the points awarded per level in the main config.
  • Added a new section to control the XP required for leveling up, allowing you to set up to three different intervals:
    • From 0 XP to 20,000 XP, the leveling XP scale is 1.1.
    • From 20,000 XP to 100,000 XP, the leveling XP scale is 1.02.
    • From 100,000 XP and above, the leveling XP scale is 1.001.

[BUG FIX]

  • Optimized the logic for the Orb of Resetting for improved performance.

Please read the documentation for more information!

MOTP - RPG leveling system 0.10.0 [1.19.2]

on Oct 13, 2024
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Patch Notes 0.10.0

[NEW]

  • Added a new parameter enableDrops in MainConfig. You can now choose whether the mod drops Fragments for collection or automatically grants XP (with the same drop chances as XP orbs).

[UPDATED]

  • You can now level up multiple attributes simultaneously !

A documentation about this will come shortly

  • The Experience config section has been renamed to Level Config Section.
  • Introduced a new parameter points_per_level to set the points awarded per level in the main config.
  • Added a new section to control the XP required for leveling up, allowing you to set up to three different intervals:
    • From 0 XP to 20,000 XP, the leveling XP scale is 1.1.
    • From 20,000 XP to 100,000 XP, the leveling XP scale is 1.02.
    • From 100,000 XP and above, the leveling XP scale is 1.001.

[BUG FIX]

  • Optimized the logic for the Orb of Resetting for improved performance.

Please read the documentation for more information!

MOTP - RPG leveling system 0.9.2 [1.20.1]

on Oct 1, 2024
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MOTP - RPG leveling system 0.9.2 [1.20.1]

on Oct 1, 2024
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MOTP - RPG leveling system 0.9.2 [1.19.2]

on Oct 1, 2024
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NOTE : ! Make sure to delete the old config if you are working on a modpack !

[BUG FIX] Fixed a bug which caused conflicts when changing attributes

[BUG FIX] The main config files now displays order of attributes correctly

MOTP - RPG leveling system 0.9.1 [1.20.1]

on Sep 25, 2024
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MOTP - RPG leveling system 0.9.1 [1.21.1]

on Sep 25, 2024
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MOTP - RPG leveling system 0.9.1 [1.19.2]

on Sep 25, 2024
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[Bug Fix] Fixed a bug which cause the player stats to reset every time you respawn

[UPDATE] Changed the leveling procedure logic to be a little bit more efficient

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