[NEW]
- Added a new parameter
enableDrops
in MainConfig. You can now choose whether the mod drops Fragments for collection or automatically grants XP (with the same drop chances as XP orbs).
[UPDATED]
- You can now level up multiple attributes simultaneously !
A documentation about this will come shortly
- The Experience config section has been renamed to Level Config Section.
- Introduced a new parameter
points_per_level
to set the points awarded per level in the main config. - Added a new section to control the XP required for leveling up, allowing you to set up to three different intervals:
- From 0 XP to 20,000 XP, the leveling XP scale is 1.1.
- From 20,000 XP to 100,000 XP, the leveling XP scale is 1.02.
- From 100,000 XP and above, the leveling XP scale is 1.001.
[BUG FIX]
- Optimized the logic for the Orb of Resetting for improved performance.
Please read the documentation for more information!
Patch Notes 0.10.0
[NEW]
- Added a new parameter
enableDrops
in MainConfig. You can now choose whether the mod drops Fragments for collection or automatically grants XP (with the same drop chances as XP orbs).
[UPDATED]
- You can now level up multiple attributes simultaneously !
A documentation about this will come shortly
- The Experience config section has been renamed to Level Config Section.
- Introduced a new parameter
points_per_level
to set the points awarded per level in the main config. - Added a new section to control the XP required for leveling up, allowing you to set up to three different intervals:
- From 0 XP to 20,000 XP, the leveling XP scale is 1.1.
- From 20,000 XP to 100,000 XP, the leveling XP scale is 1.02.
- From 100,000 XP and above, the leveling XP scale is 1.001.
[BUG FIX]
- Optimized the logic for the Orb of Resetting for improved performance.
Please read the documentation for more information!
NOTE : ! Make sure to delete the old config if you are working on a modpack !
[BUG FIX] Fixed a bug which caused conflicts when changing attributes
[BUG FIX] The main config files now displays order of attributes correctly
[Bug Fix] Fixed a bug which cause the player stats to reset every time you respawn
[UPDATE] Changed the leveling procedure logic to be a little bit more efficient
[NEW]Added Attribute Customization: You can now change any type of attributes as you want, compatible with any mod that supports attribute changes using commands. All you have to do is edit the new config file motp/attributes_config.toml
.
Config File Breakdown:
-
Display Name: Each attribute has a friendly name that will be shown in-game. You can customize this name to better reflect the purpose of the attribute, making it easier for players to understand.
-
Command to Execute (
cmd_to_exc
): This field contains the command that will be executed to set the attribute. Make sure to include(variable)
in the command, which will be replaced with the actual value when the command is executed. This setup allows for dynamic updates based on your preferences. -
Tip to Display: Here, you can provide additional information or tips related to the attribute. This text will help players understand what the attribute does and how it impacts their gameplay, enhancing their overall experience.
[NEW] Added Initial Starting Values: Initial starting values have been added in motp/main_config.toml
[UPDATED] Changed Main Config File: Updated attribute names in the main config file from attribute_***
to number
[NEW] Added a localization key for the tooltip displaying "The next value is: ".
[BUG FIX] fixed A bug in the configuration files where orbs would still drop even when the drop chance was set to 0. (Ensure the value is set to 0.0 instead of 0 to prevent drops.)
[BUG FIX] fixed A bug where orbs would drop from mobs that died due to natural causes (e.g., zombies/skeletons burning in daylight).
[UPDATED] Changed the alignment of stat numbers in the stats list for improved readability.
[BUG FIX] Fixed a bug with the GUI Scale mode
Due to high demand and requests for the 1.18.2 version, we have released a 1.18.2 version with the following changes:
[DISABLED] Structure Generation is disabled until further notice
We appreciate your feedback and patience as we continue to improve the mod. Stay tuned for further updates!
If you encounter any issues please report in the Discord Server