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Cold Sweat

Cold Sweat

Adds a fitting and difficult temperature system to Minecraft, plus more!

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Cold Sweat 2.2.5

by Mikul on Jan 6, 2024
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Cold Sweat 2.2.5

by Mikul on Jan 6, 2024
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2.2.5

Fixes:

  • Fixed mounts not providing insulation effectively when configured to do so
  • Fixed hearth air still not being able to spread through Create encased pipes by default
  • Fixed dimension temperature configs not having proper support for non-MC units
  • (1.18) Fixed temperature not resetting to 0 on death
  • (1.20) Fixed the hearth using the old recipe

Technical Changes:

  • Unobfuscated mod source is now available on CurseForge
  • Added message when entering creative mode warning players about insulation being deleted when opening the creative menu
  • The "Insulated Entities" config setting now works on a scale of 0 to 1, with 1 being 100% insulation

Cold Sweat 2.2.4

by Mikul on Dec 23, 2023
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Cold Sweat 2.2.4

by Mikul on Dec 23, 2023
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Cold Sweat 2.2.4

by Mikul on Dec 23, 2023
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Cold Sweat 2.2.4

by Mikul on Dec 23, 2023
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Cold Sweat 2.2.4

by Mikul on Dec 23, 2023
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2.2.4

  • Changed the hearth recipe to better reflect its new design
  • Adjusted the protection & durability values for fur and hoglin armor to make them much more viable to actually wear
    • New protection values (helmet, chest, legs, boots):
      • Hoglin hide: 3 6 5 2
      • Fur: 2 5 4 1
    • Doubled durability
  • Further adjustments to default fuel items for icebox, boiler, and hearth:
    • Added logs and planks to the list of burnable items
    • Increased the effectiveness of clay and water
  • Improved functionality of the Hearth with Create pipes:
    • Pipes can now be directly attached to the top of the hearth to extract the air without having to box it in
    • Hearth spreading now works through encased pipes
  • Improved block update detection for the hearth

Fixes:

  • (1.16) Fixed insulator tooltips rendering the bar icon incorrectly
  • (1.19, 1.18, 1.16) Fixed chameleon appearing to float over the player's head when being carried
  • Fixed texture inconsistencies between the normal and frosted variants of the icebox

Technical Changes:

  • Moved hearth spread settings to world-settings.toml ! This will delete existing configs in main.toml. Back them up first!

Translation Updates:

  • Updated Russian translation (by @rey_zex on Discord)
  • Updated Italian translation (by @sniper_foxy on Discord)

Cold Sweat 2.2.3

by Mikul on Dec 15, 2023
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Cold Sweat 2.2.3

by Mikul on Dec 15, 2023
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Cold Sweat 2.2.3

by Mikul on Dec 15, 2023
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Cold Sweat 2.2.3

by Mikul on Dec 15, 2023
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Cold Sweat 2.2.3

by Mikul on Dec 15, 2023
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2.2.3

  • Multiple hearth updates:
    • Updated model to be more "Minecraft-y"
    • Added standard fluid support:
      • Water and lava can now be piped into the sides (except the face) or bottom of the block
      • Water can be extracted from the sides (except the face), and lava can be extracted from the bottom
    • Adjusted the fuel values of some cold items. Clay and water are now much more effective ! 'item-settings.toml' will need to be deleted for this change to take effect
  • Curios can now be configured to provide insulation

Fixes:

  • Fixed missing lang entries for custom attributes (Cadentem on Discord)
  • Fixed crash when porting existing worlds from Cold Sweat 2.1 to 2.2
  • (1.16) Fixed llama fur not growing after being sheared
  • Fixed issue when using the "getTemperatureAt()" method after the player has quit and re-joined a world
  • Fixed Create pipes still requiring a roof to transmit hearth air

Technical Changes:

  • The default TempModifiers an entity gets upon spawning are now configurable via GatherDefaultTempModifiersEvent
  • Setting the cold_resistance or heat_resistance attributes to 100 will now cause that temperature to not affect the player at all, rather than just slowing its effect to 0

Cold Sweat 2.2.2

by Mikul on Nov 25, 2023
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Cold Sweat 2.2.2

by Mikul on Nov 25, 2023
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Cold Sweat 2.2.2

by Mikul on Nov 25, 2023
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Cold Sweat 2.2.2

by Mikul on Nov 25, 2023
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2.2.2

  • Added a high contrast option, which simplifies and adds symbols to UI elements for better readability
    • Can be toggled in the config menu

Fixes:

  • (1.16) Fixed crash when paired with mods that change entity models (like Epic Fight)
  • (1.20) Fixed crash when taking burning/freezing damage
  • (1.19.4) Fixed crash due to mixin mapping issue
  • (1.19.4) Fixed tooltips not rendering

Technical Changes:

  • (1.20) Changed to NeoForge

  • Added a ton of attributes for developers to use:

    • cold_dampening: Slows the rate at which the player freezes. Negative values accelerate it.
    • heat_dampening: Slows the rate at which the player overheats. Negative values accelerate it.
    • burning_point_offset: Applies an offset to the player's maximum habitable world temperature.
    • freezing_point_offset: Applies an offset to the player's minimum habitable world temperature.
    • cold_resistance: A multiplier applied to incoming freezing damage (from 0 to 1, with 1 being full resistance).
    • heat_resistance: A multiplier applied to incoming burning damage (from 0 to 1, with 1 being full resistance).
    • core_temperature_offset: An offset applied to the player's core temperature every tick.
    • base_temperature_offset: An offset that is added to the player's body temperature. This can be applied once and the offset is persistent.
    • world_temperature_offset: Applies an offset to the player's perceived world temperature.

    The following attributes are read-only values that mirror the player's temperatures:

    • world_temperature: The player's current world temperature.
    • burning_point: The player's maximum habitable world temperature.
    • freezing_point: The player's minimum habitable world temperature.
    • core_temperature: The player's core body temperature.
    • base_temperature: The player's base body temperature.

Cold Sweat 2.2.2

by Mikul on Oct 28, 2023
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2.2.2

  • Added a high contrast option, which simplifies and adds symbols to UI elements for better readability
  • Can be toggled in the config menu

Fixes:

  • (1.16) Fixed crash when paired with mods that change entity models (like Epic Fight)
  • (1.20) Fixed crash when taking burning/freezing damage

Technical Changes:

  • Changed to NeoForge
  • Added a ton of attributes for developers to use:
  • cold_dampening: Slows the rate at which the player freezes. Negative values accelerate it.
  • heat_dampening: Slows the rate at which the player overheats. Negative values accelerate it.
  • burning_point_offset: Applies an offset to the player's maximum habitable world temperature.
  • freezing_point_offset: Applies an offset to the player's minimum habitable world temperature.
  • cold_resistance: A multiplier applied to incoming freezing damage and negative effects (from 0 to 1, with 1 being full resistance).
  • heat_resistance: A multiplier applied to incoming burning damage and negative effects (from 0 to 1, with 1 being full resistance).
  • core_temperature_offset: An offset applied to the player's core temperature every tick.
  • base_temperature_offset: An offset that is added to the player's body temperature. This can be applied once and the offset is persistent.
  • world_temperature_offset: Applies an offset to the player's perceived world temperature.
    The following attributes are read-only values that mirror the player's temperatures:
  • world_temperature: The player's current world temperature.
  • burning_point: The player's maximum habitable world temperature.
  • freezing_point: The player's minimum habitable world temperature.
  • core_temperature: The player's core body temperature.
  • base_temperature: The player's base body temperature.

Cold Sweat 2.2.1

by Mikul on Oct 8, 2023
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2.2.1

Technical Changes:

  • Changed how some mixins work to make the mod compatible with older versions of Forge (pre-47.1.14)

Cold Sweat 2.2

by Mikul on Oct 7, 2023
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Initial 2.2 release for 1.20.1

Cold Sweat 2.2

by Mikul on Oct 7, 2023
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Initial release of 2.2 for 1.19.4

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