Improved Redwood tree generation, tweaked leaf pile model, made blood semi-transparent
Only allow players to be damaged by tiny cacti
Added Tiny Cactus plants to the Dryland
Added maple leaf piles
Added additional entries for missing mapping conversion
Gave Magic, Maple, and Willow Wood softer textures. Improved Maple Door/Trapdoor textures
Added Maple Door/Trapdoor textures
Renamed Seasonal Orchard to Aspen Forest, renamed Lavender Forest to Jacaranda Forest
Added additional missing mapping conversion entries
Remove debug logging
Added registry remapper
Added Maple Wood
Improved bamboo generation in the Hot Springs, allowed lava and magma to affect Thermal Calcite distance value
Added Pine trees and dead bushes to the Dryland, improved Redwood Tree generation, allowed the largest Redwood trees to rarely grow from 2x2 saplings
Fixed Stringy Cobwebs generating above/under unsturdy blocks, changed how High Grass movement slowing works, added movement slowing to Webbing/Hanging Cobwebs/Stringy Cobwebs, optimized imports
Improved Thermal Calcite Vent textures, gave proper map colors for each Thermal Calcite stage
Allow Thermal Calcite to check for Ice blocks for their "distance" value
Updated block.properties for shaders
Added additional ponds to the Hot Springs
Tweaked bubble particle spawning for Thermal Calcite blocks