Improved Mahogany tree generation, added fallen logs to the Aspen Glade and Jacaranda Glade
Improvements to the Jacaranda Glade and Lush Desert
Renamed Aspen Forest to Aspen Glade, renamed Jacaranda Forest to Jacaranda Glade, changed where Gravel Beaches can generate, tweaked Clover texture
Added feature to remove top layer of gravel in the Origin Valley
Removed BOP paintings
Added gravel/sand gen to the Origin Valley (Thanks to UHQ_GAMES for providing help!), added white sandstone gen to the Tropics
Re-added Gravel Beaches
Overhauled Magic and Umbran tree generation, added new Magic Leaf/Sapling textures
Update uk_ua.json (#2153)
ACTUALLY the final tweak to the biome builder for REAL this time
One last tweak to the biome builder
Allowed stony shores to be replaced in BOP regions. Cleaned up the biome builder classes
Separated swamps for both biome regions
Added support for custom river biomes in our regions, renamed Snowy Origin Valley to Wintry Origin Valley
Added Snowy Origin Valley biome, tweaked Origin Grass Block model
Changed range for where the Origin Valley can generate, tweaked Origin Valley water/sky/fog colors to make them as accurate to Alpha as possible, gave palm trees a higher chance of curving
Disabled emissive rendering on Rainbow Birch trees and tweaked rainbow gradient
Update uk_ua.json (#2152)
Improved high grass/watergrass item textures, prevented potted tiny cactus from appearing in the creative mode inventory
Added dead bushes to the Dead Forest, changed cypress trees to generate more Spanish Moss, changed Wasteland sky color, added Tiny Cactus to Wandering Trader trades