- NPE and ping patches
- Fix NPE when toggling for player who is in combat
- Fix packet queue filling up from unprocessed pings (sending pings to fast for client to process)
- Fix NPE caused from loading new PingSTrategy
- Fix NPE on startup when players join due to event UUID being null; introduced by new folia support
- 1.21.4 Fixes
- Prevent processing packets not used in our processing mode depending on if KEEPALIVE or TRANSACTION/PING mode is used
- Folia CME Hotfix with event ArrayList
- Fixes CME when updating listenerMap
- Folia support fixes