A hotfix for skill configurations not generating correctly on new installations.
If you are encountering some disguises (Mostly Ghast and Witch) don't have a skill (Which they should have one), delete skills.json
and then update to this version would help!
Bug Fix
- Some skill configuration doesn't generate correctly on new installations
Other
- Make FlyAbility checks for players' flight speed every once in a while
Bug Fix
- Magma Cube Disguises' bounding box doesn't correct
Other
- Initial Folia support?
- I don't know, they haven't supported 1.20.2 yet.
New Feature
- You can now give someone all disguises from a provider by passing a
@all
argument to the/fm manage grant
command.
Other
- We are now 1.20.2
- Tweaked
zh_cn
anden_us
localization about Exchange Requests- This change was made to make it clearer: Someone wants to disguise as another's undisguised appearance.
- Use
/fm reload update_message
to update existing installations if you didn't change these two languages! Otherwise you might need to manually update them.
New Features
- Allow setting whether players can fly when disguised as flyable mobs
- Use
/fm option allow_flight <true|false>
to tweak!
- Use
- Added server-side revealing display
- Only displays a rough level yet, still needs a better implementation
- "Partial Revealed" stands for a player has a chance to be targeted by mobs
- "Revealed" stands for a player has been exposed and can be targeted by any mob
- If you wish to turn off Disguise Revealing, just use
/fm option revealing off
command and you're good to go!
Bug Fix
/fm check_update
command doesn't require permission to execute
Other
- Notify the command issuer rather than the whole online admins if an update check is performed manually
- Make
/fm manage morph
command still works when Forced Disguise is enabled
A hotfix for some remaining problems in the last release
Bug Fixes
- A possible StackOverFlowError in InteractionMirror
- Some changes in the last release may not take place on some Purpur servers
New Feature
- Added a few commands to change a set of options in-game:
- InteractionMirror selection mode (
mirror_mode
) - Log incoming packets from players (
log_incoming_packets
) - Log outgoing packets to players (
log_outgoing_packets
)
- InteractionMirror selection mode (
Bug Fix
- Fixed circular control not being handled correctly with
by_sight
mode in InteractionMirror
Bug Fix
- Fixed disguises not being handled correctly when Forced Disguise is configured upon config reload
- And cause various exceptions
New Feature
- Added update checking
- Plugin will now check for updates on Modrinth automatically every 3 hours
- You can disable this feature in the config or using the
/fm option check_update f
command
- Server admins now can see disguises' owner name above their disguise (Requires FeatherMorphClient >= 0.3.6)
- Implemented Forced Disguise feature (#2)
- Once configured in the config, players will be forced to morph into the disguise you specified, and they will be unable to do any other operations about morphing
- Added
/fm lookup
command- Server admins can use this command to look for disguises someone unlocked. This also supports filtering disguises using the given keywords
Bug Fixes
- Turtle disguises can't breathe underwater
- InteractionMirror not handling disguised players properly under
by_sight
mode
New Features
- Witch disguises now can throw splash potions
- Slowness, Poison, Weakness, Regeneration, Harming, and Healing potions will be randomly thrown once the player activates the skill
- Added Disguise Revealing
- For details on how this works -> https://modrinth.com/plugin/feathermorph/version/0.12.3-1
- You can turn it off in the config or use the
/fm option
command (/fm option revealing off
)
Other
- Tweaked how InteractionMirror hides hand swings
- Make
/fm manage morph
no longer requires aminecraft:
prefix for vanilla disguise IDs
Bug Fix
/fm stat
command doesn't requires permission to execute
A preview release for the upcoming Disguise Revealing feature.
New Feature
- Added Disguise Revealing Feature
- Each player has a total of up to 100 points for Revealing Point, and it will decay for 0.1%/tick (Or 0.2%/tick if not disguised)
- Once a player gets attention from a mob, its Revealing Point will increase 0.36%. If the Point reaches 20%, then there will be a chance that a mob will target the player. And if the Point comes to 80%, the disguise will become Revealed so that any mob can target the player.
- The Revealing Point may only increase once per 8 ticks by this event.
- When a player takes damage, its Point will instantly increase 1.5%. And when a player deals damage, the Point will only increase a quarter of what it was when the damage was taken (0.375%).
- Every time a player interacts with a block or entity will increase 0.8% of the Point.
- If a player places or destroys a block, they will increase 0.9% of the Point.
- If a player morphs when it gets targeted by a mob, its Point will instantly increase up to 40% unless it has already reached it
Other
- Allow Piglins to target players if they dig gold blocks when disguising as Piglin
- Update protocols
- Just realized that I tagged 0.1.6 as the only featured version of FMC(FeatherMorphClient) and never changed it again. Now it gets fixed and will display the correct versions now!
Other
- Make ChatOverride display message owner by default if detected an incompatible chat plugin
- Some plugins may change how chat messages get processed and break our permission check.
- In that case, we can't determine which one we are going to display, so displaying the revealed message seems to be a better solution since the unrevealed message can also be sent to the console.
- Make InteractionMirror ignore
Action.PHYSICAL
events
Bug Fix
- Bat disguise has a wrong visual offset on the server side
Other
- Added a few APIs for getting the modified bounding box
Bug Fix
- Players' eye height not being set correctly on the server side when bounding box modification is enabled
New Feature
- Mobs like Iron Golem and Fox will now target players disguised as certain mobs
Bug Fix
- Message of API mismatch sent twice for players joined with an incompatible protocol version
Other
- We are now 1.20
- Adapt LibsDisguises changes
- Villager disguises now have a random look for default
Bug Fix
- Fixed several settings not getting updated after reloading configuration
Other
- Update Chinese translation
New Features
- Implemented climbing ability for Spider disguises
- Might be a bit choppy climbing since it requires some work on the client side to get smooth
- Make serval disguises apply potion effects on attack
- Husk applies Hunger, and Cave Spider applies Poison, etc.
- Added
/fm stat
command- Can be used to check the plugin's stats
Bug Fix
/fm reload
requiresreset_loaded_message
instead ofupdate_message
to update translations
Other
- Use
<namespace>:@default
to check whether all disguise under a certain namespace should be disabled - Make the plugin able to enable again after disabling
- Use SoftDepManager from PluginBase to detect GSit and PAPI
New Feature
- Allow toggling space check for bounding box modification
- It can be found next to the Modification option in config!
Bug Fix
- Fixed plugin keeps reporting ClassCastExceptions for config
exhaustion_base (The base distance for Hunger consumption)
- Fixed some other possible problems when reloading the config
New Features
- Fly ability now consumes players' Hunger depending on how far they have traveled
- Allow configuring the frequency of ambient sounds
Bug Fixes
- Players can activate skills right after disguising through the client integration
- Dry-out damage can be reduced with Protection enchantments
- Ambient sounds playing too often
Other
- Checks whether there is enough space to disguise if Bounding box modification is enabled
- Players now trigger Shulk Sensors while flying