- number of tabs available in table gui increased
- added ability to display some tools on toolrack at 125% size and at 150 % size
- fixed a problem with storage drawers
- fixed a bug with shift-clicking not working
- fix for shift clicking (i broke it in last version)
- fix for one storage drawers issue
- fix for workstation placer item bug
- added support for accessories mod
fixed an issue causing missing textures.
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increased number of containers that you can access from table. support for this was there from the start so this took less than an hour, it really should have been done sooner.
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added two new item tags. tools in these item tags will be shown on toolrack at 125% scale and 150% scale.
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storage drawers enabled again. should have fixed that long ago.
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fix for a crash with some weird wood (not sure which one).
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special handling for thermal wrench. and now author and fans of that mod can keep claiming they do things properly and by-standard because all mods (except one having issues) behave properly.
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added quark's azalea to config file because of non-standard names. old users will not feel the fix unless they regenerate the config.
- storage drawers enabled again. should have fixed that long ago.
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temporary fix for a crash with some weird wood (not sure which one).
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special handling for thermal wrench. and now author and fans of that mod can keep claiming they do things properly and by-standard because all mods (except one having issues) behave properly.
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added quark's azalea to config file because of non-standard names. old users will not feel the fix unless they regenerate the config.
note: if you aren't experiencing the crash, you don't need this, i have a nice and big update in a few days anyway.
- improved backpack support
- fixed issue with inventory tweaks
improved backpack support
- support for backpacked mod (i really thought that worked)
- fixed incompatibility inventory tweaks refoxed
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removed a gap in interaction area in the middle of the dual toolrack. i don't know why the modder-me though he should leave that gap, but player-me thought that modder is an idiot.
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fixed issue with carry on moving some dynamically generated blocks (blacklisted them).
- added support for c4's Polymorph
- added crimson and warped wood types
- added support for c4's Polymorph
- added crimson and warped wood types (those were in a separate addon but now that addon is obsolete so here you go, if you want ugly nether wood)
- added support for c4's Polymorph
- added crimson and warped wood types
- added exclusion zones for EMI. with all these versions, i always forget a zone in rei or emi...
- fixed bug with slots being visible when container access widget is hidden due to a narrow window.
no features, just updated to neoforge changes
added some books to books tag
support for missing blocks