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VulkanMod

VulkanMod

Vulkan renderer mod for Minecraft.

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VulkanMod 0.4.3

by xCollateral on Jun 18, 2024
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New release bringing Minecraft 1.21 support, some important bugfixes and compatibility improvements.

Perfomance

  • Minor GPU performance uplift thanks to fog function refactor

Bugfixes

  • Fixed builder errors leading to no chunk building
  • Fixed wrong biome tint
  • Fixed crash on texture filter update when image was not initialized
  • Fixed DEBUG_LINE_STRIP topology conversion

Compatibility

  • Added Fabric fluid sprite handler
  • Reverted vanilla chunk border renderer (F3 + G)

VulkanMod 0.4.2

by xCollateral on May 19, 2024
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VulkanMod 0.4.2

by xCollateral on May 19, 2024
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VulkanMod 0.4.2

by xCollateral on May 19, 2024
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Bugfixes

  • Fixed rendering bug on 1.20.4 version (flipped viewport) when applying post effects (e.g. glowing effect)
  • Fixed LINES render type bug

Compatibility

  • Implemented DEBUG_LINES topology
  • Improved compatibility
  • Fixed hard crash on shader compilation when compiler errors occur

VulkanMod 0.4.1

by xCollateral on Apr 26, 2024
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VulkanMod 0.4.1

by xCollateral on Apr 26, 2024
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VulkanMod 0.4.1

by xCollateral on Apr 26, 2024
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New version comes with a new setting screen, Minecraft 1.20.5 support and many bugfixes.

Settings

  • Video Settings screen rework

Bugfixes

  • Fixed VoxelShape conflict when using Lithium causing gaps between blocks (e.g. grass paths, farmlands)
  • Fixed bug where some biomes ware not considered for chunk building
  • Fixed wrong entity color encoding
  • Fixed borderless window wrong position and dimensions
  • Fixed upload corruption caused on some state changes (e.g. world load/unload)

VulkanMod 0.4.0

by xCollateral on Apr 6, 2024
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VulkanMod 0.4.0

by xCollateral on Apr 6, 2024
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This version brings multiple performance improvements and new graphical feature:

  • CPU and GPU rendering up to 15-30% faster depending on hardware.
  • Smoother frametime on higher render distances.
  • Chunk building (loading) up to 5x times faster.
  • New lighting system which takes into account non-full blocks for ambient occlusion (needs to be enabled on Video Settings -> Smooth Lighting -> On (Sub-block)).

Perfomance

  • GPU performance uplift by rendering on swap chain images directly
  • Reduced GPU memory consumption and improved performance by using per rendertype buffers
  • Reduced GPU memory usage due to AreaBuffer rework
  • CPU performance improvement when using direct draw due to removal of section offset push constants
  • Reworked section graph and bfs to improve performance and frame time stability
  • Improved chunk build time by up to 5 times

Graphics

  • New Sub-block AO (needs to be enabled in video settings)

Bugfixes

  • Fixed world border not rendering
  • Fixed crash when minimizing window while loading a world
  • Fixed screenshots color swapping when using swap chain BGR format
  • Fixed lighting bug on text rendertype
  • Fixed some errors on vertex encoding
  • Fixed errors on color encoding
  • Fixed window border bug on Wayland-Gnome
  • Fixed crash when using breeze_rendertype
  • Fixed crash when loading data packs
  • Fixed GlTexture crash due to wrong target check
  • Mipmap level is now updated on setting change

Other

  • Removed deprecated GUI optimzations setting

VulkanMod 0.3.9

by xCollateral on Dec 24, 2023
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VulkanMod 0.3.9

by xCollateral on Dec 24, 2023
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VulkanMod 0.3.9

by xCollateral on Dec 24, 2023
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Bugfixes

  • Fixed a crash on startup affecting Intel GPUs mainly

VulkanMod 0.3.8

by xCollateral on Dec 24, 2023
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VulkanMod 0.3.8

by xCollateral on Dec 23, 2023
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VulkanMod 0.3.8

by xCollateral on Dec 23, 2023
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0.3.8

Graphics

  • Improved grass (and grass like) texture rendering with Unique Opaque Layer on

Performance

  • Improved particle rendering performance up to 2-3x (worst case)

Compatibility

  • Added post effect compatibility (e.g. glowing effect is now rendering correctly)
  • Implemented gl Framebuffers
  • Improved overall gl compatibility

Bugfixes

  • Fixed bug affecting entity culling
  • Fixed missing auto screenshot after world load

VulkanMod 0.3.7

by xCollateral on Dec 9, 2023
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VulkanMod 0.3.7

by xCollateral on Dec 9, 2023
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Updated to Minecraft 1.20.4

Graphics

  • Improved grass rendering while unique opaque layer setting is off
  • Video settings screen is now transparent while in game

Features

  • New device selector on Other tab of Video Settings screen

Bugfixes

  • Fixed entity texture bug on 1.20-1.20.1

VulkanMod 0.3.6

by xCollateral on Nov 28, 2023
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VulkanMod 0.3.6

by xCollateral on Nov 28, 2023
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Compatibility

  • Wayland support
  • Fixed linux swapchain issues

Bugfixes

  • Fixed sync error on chunk update (uploading)
  • Fixed sync errors on layout transitions

Performance

  • Minor shaders optimizations

VulkanMod 0.3.5

by xCollateral on Oct 27, 2023
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