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Visuality: Reforged

Visuality: Reforged

Little visual improvements by adding a bunch of new particles.

1.59M
259
Decoration
AboutChangelogVersions

Visuality: Reforged 1.0 for 1.18.2

by RaymondBlaze on Nov 23, 2022
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Visuality: Reforged 1.0 for 1.19-1.19.32

by RaymondBlaze on Nov 22, 2022
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Visuality: Reforged 1.0

Changes

  • Moved most particle config to new json config system Particle Emitters.
  • Moved all particle colors to extra parameters instead of using velocity.
  • visuality:sparkle is now colorable, all use cases are tweaked to proper color.
  • Hit particles now only spawn from melee attack.
  • Hit particles now generates more with damage enchantments.
  • Made minecraft:wandering_trader to spawn emerald particles on hit by default.
  • Modified most particles' spawn interval due to code changes.
  • Added Spanish-Mexican(es_mx) localization by @CerealConJugo.

Particle Emitters

  • Particle Emitter configs are located under /config/visuality/particle_emitters/ folder, currently there are block/ambient.json, block/step.json, entity/armor.json and entity/hit.json.
  • Particle Emitters can also be loaded via resource packs, located under assets/<namespace>/particle_emitters/ folder with the same name.
  • Particle Emitters in resource packs accept a conditions field like recipes which uses Forge's loading condition system, useful for loading mod specific stuffs.
  • Particle Emitters reload along with resource packs (use F3+T for reload), Particle Emitter configs loads first.
  • Particle Emitters from resource packs can only merge their entries field, other fields is only available for Particle Emitter configs.
  • Further information about the format will be post on the GitHub Wiki later, reference the default Particle Emitter configs for now.

Visuality: Reforged 0.6 for 1.18.2

by RaymondBlaze on Nov 16, 2022
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Visuality: Reforged 0.6 for 1.19-1.19.2

by RaymondBlaze on Nov 16, 2022
Download

Visuality: Reforged 0.6

Changes

  • Moved to Forge's config system
  • Reworked Water Circle particles, removed waterCircle.radius config
  • Charge particles now works on all powerable mobs
  • Hit particles now only generate from player attacks
  • Non-melee attack now generates more Hit particles
  • Shiny Armor particles now generate at a more precise position
  • Added Simplified Chinese(zh_cn) localization by @LimonBlaze
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