Changelog
[1.21.1-0.1.4] - 2024-12-22
Added
- Two config options to set a drop chance for crystals from hostile mobs, including a base chance and looting bonus. While this is far from a total substitute for editing the loot table with a data pack, it does allow for some quick and easy customization.
- A config option to set a cooldown time for crystal drops. Whenever a crystal drops, a cooldown timer is attached to the player. Random crystal drops are blocked while the cooldown timer is active, but guaranteed drops (like those from bosses) are still possible.
- New
custom
list tomob_scaling
object in scaling attributes, which allows a scaling expression to be set for mobs in a given tag. Only a single tag is accepted currently; no entity IDs. See the new "Example" data pack underoptional_data_packs
on GitHub for a full example file."custom": [ { "entity_tag": "minecraft:skeletons", "expression": "base_value * 0.5 * FLOOR((level - 26) / 25)" } ]
Dependencies
Files
power-scale-1.21.1-neoforge-0.1.4.jar(544.86 KiB) Primary
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Release channel
BetaVersion number
0.1.4Loaders
NeoForge
Game versions
1.21–1.21.1Downloads
23Publication date
December 22, 2024 at 10:56 PMPublisher
SilentChaos512
Member