Update banner
Update documentation
Change quotes for consistency
Add changelog debug
Add changelog debug to build.yml
Update zh_cn.json
Update zh_cn.json
Build structural code for custom Spellbook item renderer
Add support for text rendering in main hand
Add support for text rendering in offhand
Improve model and rendering
Correct comments
Add resources for particles
Remove comment
Upgrade Ancient Tome appearances
Update zh_cn.json
Remove Charged from enchant pool
Add Identify Scroll
Add Identify Scroll to loot pools
Add Identify Scroll to librarian trades
Prevent stacking issues for usable items
Add Identify compatibility when in creative
Prevent Spellbook item use crash in creative
Fix changelog generation (probably)
Fix indentation
Extract documentation to individual files
Add special thanks
Add spellbooks to casting doc
Add spellbook fizzling
Increase max cost of spellbooks
Actually I think Greater Smite should fizzle by default
Start work on Enchant Subject
Change tip on enchant subject
Add framework for casting in inventory
Add item functionality to break action
Reduce imbue cost
Fib break action
Add item targeting for teleports
Remove debug from break block
Add check for malformed spell
Add item targeting to heal enchant
Remove hold action
Add item target for inflame action
Add item target for smite action
Remove debug
Add name for Charged enchantment
Add charge weapon to tome tables
Prevent double-draining charge
Remove tags when charge is expended
Call break block hook on Forge
Alleviate some issues with interdimensional goto
Remove debug line
Reduce teleport costs
Allow sacrificing health to reduce cost or increase power
Add Harm action
Reduce cost of Break Block
Add Break action
Alter Greater Smite tier
Add the most overpowered spell
Add tiered tomes