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ReArm: Combat Overhaul

ReArm: Combat Overhaul

New combat mechanics, rebalanced and improved weapons, armor and enchantments

25.5k
77
Equipment
Game Mechanics
AboutChangelogVersions

ReArm 2.4.11 Fabric 1.21.10

by pajic on Nov 24, 2025
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ReArm 2.4.11 Neoforge 1.21.10

by pajic on Nov 24, 2025
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ReArm 2.4.11 Fabric 1.21.1

by pajic on Nov 24, 2025
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ReArm 2.4.11 Neoforge 1.21.1

by pajic on Nov 24, 2025
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  • Fixed rare crash on launch due to a race condition when patching game resources.

ReArm 2.4.10 Neoforge 1.21.1

by pajic on Nov 24, 2025
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ReArm 2.4.10 Fabric 1.21.10

by pajic on Nov 23, 2025
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  • Fixed crash on launch.

ReArm 2.4.9 Fabric 1.21.10

by pajic on Nov 23, 2025
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ReArm 2.4.9 Fabric 1.21.1

by pajic on Nov 23, 2025
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ReArm 2.4.9 Neoforge 1.21.1

by pajic on Nov 23, 2025
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ReArm 2.4.9 Neoforge 1.21.10

by pajic on Nov 23, 2025
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  • Added option "Disable vanilla crits" for the sword and axe. This allows having both types of crits at the same time (Critical Counter crits and vanilla crits), or disabling both crits if desired. The default configuration of the mod is unchanged (only Critical Counter crits for swords, only vanilla crits for axe).
  • Internal changes. This should not affect anything in the mod in any way. Please report any bugs or discrepancies at the issue tracker.

2.4.8 for NeoForge 1.21.1

by pajic on Nov 20, 2025
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2.4.8 for NeoForge 1.21.10

by pajic on Nov 20, 2025
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2.4.8 for Fabric 1.21.10

by pajic on Nov 20, 2025
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2.4.8 for Fabric 1.21.1

by pajic on Nov 20, 2025
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  • Fixed netherite bow not affecting FOV when being used.

2.4.7 for NeoForge 1.21.10

by pajic on Nov 19, 2025
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2.4.7 for Fabric 1.21.10

by pajic on Nov 19, 2025
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  • Added compatibility for Trimica, allowing netherite shields to be trimmed.

2.4.6 for NeoForge 1.21.10

by pajic on Nov 18, 2025
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2.4.6 for NeoForge 1.21.1

by pajic on Nov 18, 2025
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2.4.6 for Fabric 1.21.10

by pajic on Nov 18, 2025
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2.4.6 for Fabric 1.21.1

by pajic on Nov 18, 2025
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  • Fixed missing attribute text and odd formatting on the tooltips of armor items enchanted with protection enchantments when "Enchantment-based toughness" is on.
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