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Panda Block Name

Panda Block Name

Blocks named in the anvil keep their name even after being placed and broken. Named seeds will produce named fruit/seeds.

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Decoration
Game Mechanics
Utility
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PandaBlockName

Description

Makes naming blocks in anvils more interesting. This mod allows you to name blocks in the anvil, place them, and then break them again and they will retain their names. This also applies to growing plants with named seeds, the produced fruit/seed will also have the same name. When crafting, if all of the items have the same custom_name tag, then the produced item will have that custom_name tag. Fully configurable.

Configuring

config/PandaBlockName.json generated at runtime, a true/false entry for each dupe patch exists

{
  "StemGrowth": true,
  "SeaPickleGrowth": true,
  "HugeBrownMushroomGeneration": true,
  "HugeMushroomFeatures": true, 
  "MushroomGrowth": true, 
  "VineGrowth": true, 
  "Crafting": true,  //Whether crafting with custom named material produces custom named output
  "SugarCaneGrowth": true,
  "HugeRedMushroomGeneration": true,
  "CactusGrowth": true,
  "SaplingGrowth": true,
  "PumpkinShearing": true,
  "Enderman": true, //Whether endermen respect named blocks when picking up / placing
  "HugeFungusGeneration": true,
  "Vegetation": true, //Use to fully enable/disable named vegetation propigation
  "Block": true, //Use to enable/disable named block placing/breaking
  "StemPlantGrowth": true,
  "ChorusFlowerGrowth": true,
  "BambooGrowth": true
}

Simply set to false to disable

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License

CC0

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Compatibility

Minecraft: Java Edition

Platforms

Fabric

Supported environments

Server-side

Links

Report issues View source Join Discord server

Creators

TreeOfSelf
TreeOfSelf Member

Details

Licensed CC0-1.0
Published 6 months ago
Updated yesterday

Modrinth is open source.

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