Changelog
The nuclear update! Adds nuclear reactors, along with a lot of addition new stuff and improvements:
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Add nuclear reactor variable-sized multiblock (visuals & animation will probably get overhauled soon)
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Add 2 nuke blocks for different sizes
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Add uranium ore / crystal / resource node generation
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Add industrial chiller, new multiblock machine for creating ice
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Add auxiliary processing chamber addon
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Add the ability for the centrifuge to process normal and fluid recipes without having to remove the addon
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Add the option to define a blacklist for the spawner controller (entity tag: 'oritech:spawner_blacklist')
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Add energy transfer amount label to machine UIs
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Add missing fragment forge parity recipes
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Add data driven enderic laser recipes (with JEI/REI/EMI entries)
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Add data driven enderic laser block boosting (using tag: 'c:budding_blocks')
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Improve metal components textures (@BLOKBUSTR)
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Reduce processing times for most machines
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Improve docs for particle accelerators, tree cutters, desert wells, bedrock extractors, and a few more
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Improve drone ports by adding addon slots and allowing fluid transport with fluid addons
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Reduce resource node spawn rates
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Reduce exosuit armor amount to iron-like
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Improve enderic laser visuals, making the beam more centered on the model
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Reduce desert oil well generation rates
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Improve JEI plugin by adding a fluid slot tank background
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Update overcharged crystal collision recipe to use energite instead of electrum
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Reduce pulverizer sound volume
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Update unholy intelligence texture to have a better matching inner color
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Change plastic plates to use the 'c:plates/plastic' tag, update all recipes accordingly
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Fix arcane catalysts not being boostable with enderic lasers
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Fix particle accelerator collisions not being guaranteed in the first pass
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Fix particle accelerator impact energy calculations being affected by gate distance (this might break some existing setups)
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Fix portable fluid tank content tooltip not showing
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Fix portable energy storages not auto-updating comparators
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Fix sounds being played too often for fast/energy-hungry machines
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Fix sounds not being positioned by converting all sounds to mono channel
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Fix possible energy pipe crash
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Fix exo armor / jetpack not having respective armor slot tags
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Fix lasers not getting drops for AE2 certus quartz cluster (@VasariRulez)
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Fix possible fluid insertion issues when changing fluids in centrifuge / fluid generators
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Fix superconductors not always dropping when mined
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Fix super long fragment forge ore processing times
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Fix water display amounts in JEI and EMI recipes
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Fix oritech fluids being fully transparent in some UIs on neoforge (e.g. JEI and Mekanism)
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Fix invalid pipe extraction state updates on neighbor blockupdates (@aderoian)
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Fix crash when using comparators on large energy storages (@aderoian)
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Fix resource node generation issues in some biomes (@aderoian)
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Fix possible crashes when rotating/mirroring machine addons
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Fix possible caching issues with machine core connection when rebuilding machines
Dependencies
Files
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Release channel
BetaVersion number
0.13.0Loaders
Game versions
1.21–1.21.1Downloads
204Publication date
December 28, 2024 at 10:21 PMPublisher
rearth
Member