- update multikulti to solve crashes
- clean up creative tabs
- update multikulti to solve crashes (#109)
- Italian localization by @Ales-sandro23
- Cleaned up data folder
- Added datura flowers
- Added speedometer & thermometer
- fixed crash caused by supporter hats
WARNING, removes all april fools content, it will be re-released as an addon mod
What Changed
- allow create < 6.0.0 but disable compat then
- removed duplicate create compat recipes, that have been added to create itself
- added supporter hats
- removed debug logging statement of lead doors
-Added Asbestos and Asbestos Block -Added Asbestos Ore, Raw Asbestos and Raw Asbestos Block -Added Lung Damage -Added the Asbesking boss -Added the Fibres Dagger -Added the nobody is actually reading these right?
- fixed crash when loading without create installed
- support for create >= 6.0.0 (thanks to @wiidotmom)
- added missing painting name (fixes #79)
- recipes for polished glance slabs & stairs (fixes #76)
- jade showing molten lead weirdly (fixes #80)
- translations including:
- toki pona by @PiggyDr
- russian by @mpustovoi
- fixed
#mineable/shovel
tag - lead clouds spawning is now based on the block tag
#oreganized:creates_lead_cloud
and includes all lead ores from any mods by default - the new entity tag
#oreganized:bolt_resistant
includes mobs which should never drop their armor when hit with a bolt (includes c&c's mime and alex's mobs mimicube) - made shrapnel minecarts stack to 1
- added crystal glass support for dye depot
Dusty Drop
-Removed Lead poisoning from hotbar -Removed Silver Block Glowing -Added Lead Dust Clouds -Added Lead Dust creation mechanic when lead ore/raw lead block is broken -Added Flint and Pewter
Fabric port (formerly Oreganized Refabricated)
- Fixed bug with "Profound Brain Damage" Advancement
- Fixed Crash with mixins
REBOUND UPDATE
- Added Lead Doors, Trapdoors, Bars
- Added Scribe
- Added Gargoyle
- Added Lead Bolts and Lead Bolt Crates
- Added Kinetic Damage to electrum tools
- Renamed Stunning to Brain Damage and changed its functionality
- Removed the functionality of getting poisoned by lead in your hotbar
- Removed Exposer
- Removed unfinished configuration from registering
- Added Blueprint as a dependency
- This should hopefully fix some issues with armour trims due to Blueprint's new API features
- Updated to 1.20.1
- Added Cut Lead
- Added Lead Bricks
- Added Lead Pillar
- Made silver ore a lot more common
- Made lead ore a bit less common
- Removed invalid assets/data breaking tags
- Added lead bulb, a new light source reacting to heat
- Added goopy lead blocks mechanic
- Updated some textures
- Small recipe tweaks
- Updated to 1.20.1
- Added Electrum Upgrade Template
2.0.1 Bug fixes!
- Fix crash occurring on Dedicated Servers due to Particle Registry (1.19.2)
- Raise Boulder Generation height to match that of 1.19.2 making it easier to find on the surface (1.18.2)
- Fix advancement text components (1.18.2)
- Fix missing Electrum Shield texture (1.19.2, Shield Expansion)
- Fix Crystal Glass recipe output amount, should be 8 instead of just 1
- Fix Crystal Glass Panes not connecting to blocks other than themselves
- Make Silver Ore more possible to find, closer to what it was before 2.0.0 but with decreased vein size (1-2) and decreased air exposure making strip mining the most viable option for mining Silver
- Temporarily disable Supporter Capes until I make a better solution that is easier to update and doesn't conflict when loaded alongside other Team Galena mods