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NobaAddons

A mod for Hypixel SkyBlock on modern versions of Minecraft

15.9k
7
Utility
AboutChangelogVersions

1.0.0-Beta.10.1 for 1.21.10

by nobaboy on Nov 9, 2025
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1.0.0-Beta.10.1 for 1.21.5

by nobaboy on Nov 9, 2025
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1.0.0-Beta.10.1 for 1.21.8

by nobaboy on Nov 9, 2025
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Fixed

  • A crash caused by Fire Overlay Tweaks (#298) - nobaboy

1.0.0-Beta.10 for 1.21.8

by nobaboy on Nov 8, 2025
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1.0.0-Beta.10 for 1.21.5

by nobaboy on Nov 8, 2025
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1.0.0-Beta.10 for 1.21.10

by nobaboy on Nov 8, 2025
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Added

  • Support for 1.21.10 (#271) - celeste
    • Note that there are still some known issues with 1.21.10 (especially around slayer highlighting), but things should mostly work fine.
    • This update also includes many substantial changes to how world rendering is handled on 1.21.5 and 1.21.8 in order to better support this and future versions; please report any unintended changes from this update!
  • Fire overlay tweaks (#288) - nobaboy
  • Revert fall damage sound behavior to match 1.8.9 (#295) - celeste

Changed

  • Mod API errors have been made to be less noisy by default (#292) - celeste
  • Attribute menu quick search now adds Shard to the search query (#289) - nobaboy
  • /noba filters now also accepts filter as an alias (#295) - celeste

Fixed

  • Hide Armor now works on the player rendered in the inventory on 1.21.8 (#284) - celeste
  • The catch timer HUD element should no longer persist when switching lobbies with a bobber still active (#285) - nobaboy
  • Invisibug highlight no longer highlights Frog pets (#286) - nobaboy
  • Hiding Blessing messages should no longer result in irrelevant error spam (#292) - celeste
  • Hypixel's Discord warning message no longer breaks player chat parsing (#291) - celeste
  • Rift timer data not being saved (#289) - nobaboy
  • Bobber timer no longer incorrectly reveals the fishing bobber's nametag (#271) - celeste
  • Diana burrow waypoints now support the new Ancestral Spade upgrades (#295) - celeste
    • Proper Diana v2 support is planned in a future rewrite of these features

1.0.0-Beta.9.1 for 1.21.5

by nobaboy on Oct 15, 2025
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1.0.0-Beta.9.1 for 1.21.8

by nobaboy on Oct 15, 2025
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Fixed

  • Slot count overlays not rendering on 1.21.8 (#278) - nobaboy
  • The Bobbin' Time bonus shown in the Legion HUD element is now accurate again as of 0.23.5 (#280) - celeste

1.0.0-Beta.9 for 1.21.5

by nobaboy on Sep 29, 2025
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1.0.0-Beta.9 for 1.21.8

by nobaboy on Sep 29, 2025
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Added

  • Chroma text shaders (#266) - nobaboy
    • This removes the dependency on SkyHanni/Aaron's Mod for chroma max level enchantments
  • Option to display the total stat bonus from Legion and Bobbin' Time (#204) - celeste
  • Added Iris compatibility (#272) - celeste
    • This primarily only works properly on 1.21.8; there will still be some incorrect/missing visuals on 1.21.5 with Iris present.
    • Note that slayer (mini)boss highlighting is still currently incompatible with Iris.

Changed

  • Slightly redesigned the Legion Display HUD element (#204) - celeste

Fixed

  • Moonglade Beacon solver causing performance issues due to an overlooked type change (#264) - celeste
  • HUD element scaling not working properly (#267) - nobaboy
  • Cocooned slayer boss support for compact slayer messages (#268) - celeste
  • Info box {y} and {z} placeholders incorrectly returning the value of {x} (#273) - nobaboy

1.0.0-Beta.8 for 1.21.5

by nobaboy on Aug 17, 2025
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1.0.0-Beta.8 for 1.21.8

by nobaboy on Aug 17, 2025
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Added

  • Chat Peek (#247) - celeste
  • Timer HUD element to show when a cocooned slayer boss will respawn (#246) - celeste
  • Waypoints added by the mod can now be displayed in the vanilla Locator Bar (#252) - celeste
    • Note that this is not available on 1.21.5 as the Locator Bar does not exist in this version.
    • This currently only applies to Hoppity egg guess locations by default, but will be expanded to more features in future updates.
  • Hide dying entities rendering tweak (#248) - celeste
  • An option to visually revert axes that were changed to swords in the Galatea update back to axes (#256) - celeste

Changed

  • The config GUI has been rewritten to use Lattice! (#241) - celeste, nobaboy
    • The All Settings button has been removed as a result, as searching for options now works across categories.
    • Note that the new GUI used for color options is still very rough around the edges, and will be improved in future updates.
  • Temporary waypoints now ignore messages sent in guild chat by default (#252) - celeste
  • Voidgloom boss highlight can now be configured to ignore beacons the boss is holding but hasn't yet thrown (#248) - celeste
  • Various in-world text rendering now uses proper rendering instead of nametags (#250) - celeste
  • Beacon beams on waypoints added by the mod now become transparent when you're close to them (#253) - nobaboy
  • Waypoints now show a decimal place in the distance to them when you're <10 blocks away from them (#253) - nobaboy

Fixed

  • Slayer boss kill time not working (#245) - nobaboy
  • Announce Rare Drops not working (#224) - nobaboy
  • Stacking enchantment progress showing a decimal point (#245) - nobaboy
  • Rewrote compact slayer quest messages to work more consistently and support cocooned slayer bosses (#246) - celeste
  • Fixed Coralot timer to account for recent changes to their behavior (#258) - celeste
  • Improved Voidgloom slayer features to be more reliable (#250) - celeste
  • Slayer boss detection now works when nicked (#250) - celeste
  • Invisibug highlight should no longer highlight Frog pets (#257) - nobaboy
  • Several instances of GUI layering issues in 1.21.6+, such as Item Rarity Highlight (#255) - celeste
  • Text not being rendered in certain places on 1.21.6+ (#252, #254) - celeste, j10a1n15
  • Fixed crash on startup with the most recent Fabric Language Kotlin version (#260) - j10a1n15
    • This fix removes the Kotlin 2.2.10 incompatibility added in Beta 7.1
  • Hotspot Waypoints showing incorrect stat names (#256) - nobaboy

Removed

  • Simon Says timer & Highlight starred mobs (#257) - nobaboy
    • Dungeons on modern versions isn't generally recommended right now due to the fact that you can't stonk without using (questionably legit) mods.
    • These removals may be reevaluated later on when stonking is added as a proper game feature, or may never be re-added.

1.0.0-Beta.7.1 for 1.21.5

by nobaboy on Aug 15, 2025
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1.0.0-Beta.7.1 for 1.21.8

by nobaboy on Aug 15, 2025
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Hotfix release updating the mod metadata to mark Kotlin 2.2.10+ as incompatible due to a game crash it causes on startup.

A proper fix for this is planned, but will take some time due to other related changes that need to be made, on top of other major changes currently being worked on.

Changed

  • Temporarily marked Kotlin 2.2.10+ as incompatible - celeste

1.0.0-Beta.7 for 1.21.8

by nobaboy on Jul 22, 2025
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1.0.0-Beta.7 for 1.21.5

by nobaboy on Jul 22, 2025
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Added

  • Added support for 1.21.8 (#236) - celeste

Fixed

  • Fixed Etherwarp Overlay to properly handle blocks that are now ignored when teleporting as of SkyBlock 0.23.2 (#238) - celeste
  • The link buttons in the mod's main menu now work again (#235) - celeste
  • Highlight Hideonleaf no longer shows through blocks (#239) - celeste
  • Scaled HUD elements being incorrectly positioned (#240) - nobaboy

1.0.0-Beta.6 for 1.21.7

by nobaboy on Jul 15, 2025
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1.0.0-Beta.6 for 1.21.5

by nobaboy on Jul 15, 2025
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Added

  • Support for 1.21.7 (#221) - celeste
  • Option to search an attribute shard on the Bazaar from the Attribute Menu (#214) - celeste, nobaboy
  • Option to show upgrade cost for attributes in the Attribute Menu (#214) - celeste
  • Option to highlight Hunting mobs (#219) - nobaboy
  • Option to mute the Fusion Machine (#214) - celeste
  • Custom chat filters (#229) - celeste
  • Control to switch to front-facing third person (#232) - celeste
  • Etherwarp Overlay can now use your position as last reported to the server (#217) - celeste

Changed

  • Most command arguments accepting an enum are now less strict and allow for unambiguous partial matches (#216) - celeste
  • Redesigned most of the mod's menus (#226) - nobaboy
  • Redesigned the update notification for future releases (#232) - celeste
  • Etherwarp Overlay now highlights the target block's hitbox instead of highlighting the full block (#217) - celeste

Fixed

  • Fixed several chat-related compatibility issues with SkyHanni (#215, #231) - celeste
  • Fixed certain features not working properly when Entity Culling prevents an entity from ticking (#219) - celeste
  • Armor Glint Tweaks incorrectly removing glints on non-armor player head items (#215) - celeste
  • Fixed incorrect logic that caused Revert Treasure Catch Messages to not work (#227) - celeste

Removed

  • Outline text shadow from HUD elements on 1.21.5 (#226) - nobaboy
    • This option was already unavailable on 1.21.6+ due to related rendering changes, and acted the same as the standard text shadow option.

1.0.0-Beta.5 for 1.21.5

by nobaboy on Jun 26, 2025
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1.0.0-Beta.5 for 1.21.6

by nobaboy on Jun 26, 2025
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Added

  • Moonglade Beacon Solver now also solves Signal Enhancer (#209) - celeste
  • Guild bridge bot formatting (#203) - celeste
  • Options to hide floating blocks when breaking trees, and mute associated sounds (#211) - celeste
  • Item rarity highlights (#207) - celeste, nobaboy

Changed

  • Simon Says device times are now stored per-profile (#213) - nobaboy

Removed

  • Attribute slot info features (#210) - celeste
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