Additions
- Add "weight" field to outcomes, used in Random/Group outcomes to weigh selected outcomes. See docs for more info
- Add "debug" field to lucky block addons, providing some debug messages for testing
Changes
- Change "particle_type" field in Particle Outcome to "particle"
Fixes
- Fix default lucky block activations
- Fix lucky_mobs outcome
Additions
- Add "activations" field to lucky block container definitions (see docs for more information)
- Remove test lucky block
Fixes
- Fix lucky blocks not activated when placed next to a redstone source
Changes
- Group Outcome type no longer accepts "count" or "reinit" as fields. It now simply executes each outcome in the group in order
- Random Outcome type now accepts the "count" and "duplicates" fields. See docs for more information
- Block Outcome no longer accepts "reinit" field
Fixes
- Fix wrong translation for default Lucky Block
- Fix crafting recipe for default Lucky Block
- Fix some default outcomes
General
- NeoForge port, please report any issues!
Fixes
- Fix lava_cage default outcome
Changes
- Luck & Unluck status effects now affect luck when a player opens a Lucky Block manually
- Internal changes to prepare for a NeoForge build
Fixes
- Fix no crafting recipe for default Lucky Block
Fixes
- Fix accesswidener not applied