- Fixed a bug with health stacking preventing mob farms from working efficiently
- Added more conditions to the remaining mobs based on their variants, for example a Red Parrot will only merge with a Red Parrot
- Added a config option to set and enable an Assimilator item to set an entity's status back to stackable, find more info on the description page (Mobs are no longer separated with a "Lone" prefix)
- Fixed a bug preventing mobs from stacking properly
- Added compat for Gateways to Eternity
- Fixed a bug preventing mobs from stacking properly
- Fixed a bug preventing mobs from stacking properly
- Added compat for Gateways to Eternity
- Fixed a bug preventing mobs from stacking properly
- Significantly optimized the code
- Added a tag that can be set on an entity to prevent it from merging (Check the page for more info)
- Added a config for setting custom mob caps
- Carpet mod compatibility
- Bug fixes
- Added compatibility for Mob Imprisonment Tool from Industrial Foregoing