Key Changes:
Visuals & Effects: Added Jinx's custom laugh sound on spawn. Firework particles trigger on spawn and death. Small explosion effect on death.
Improved AI: Jinx now uses ranged attacks (faster, low damage). Fights back when attacked. Prioritized ranged combat behavior.
Spawning Adjustments: Spawns at night in all biomes as a hostile entity. Group size: 1–2 for better balance.