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Jaden's Nether Expansion

Jaden's Nether Expansion

Nether Expansion is a Vanilla Friendly Mod that aims to Improve & Add New Content to every aspect of The Nether

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Adventure
Game Mechanics
World Generation
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Jadens-Nether-Expansion-2.3.5

by ThatJadenXgamer on Jul 4, 2025
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Jadens-Nether-Expansion-2.3.5

by ThatJadenXgamer on Jul 4, 2025
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2.3.5

Fixes

-Fixed Shotgun Pellets depleating unusual amount of durability from armor

-Fixed Roots not being plantable on wart blocks

-Fixed Soul Fire being lightable on faces of certain blocks which shouldn't support it

-Fixed nether fog overriding all other fog changes such as soul glass or ectoplasm

-Piglins are now properly afraid of and run from Vessels and Banshees as intended

Jadens-Nether-Expansion-2.3.4

by ThatJadenXgamer on Jun 26, 2025
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2.3.4

Fixes

-Reverted Simplified Chinese Translation. there were too many mistakes

Jadens-Nether-Expansion-2.3.3

by ThatJadenXgamer on May 29, 2025
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2.3.3

Fixes

-Fixed netherexp=null crash if used with Terrablender

-Fixed Chiseled Soul Slate Tiles having incorrect top textures when lit with emissives turned on

-Fixed Argentine Spanish Translation not loading in-game

Changes

-JNE now requires Elysium API 1.1.3+ to run

-Updated Simplified Chinese Translation

Jades-Nether-Expansion-2.3.2

by ThatJadenXgamer on Apr 5, 2025
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2.3.2

Fixes

-Fixed a critical bug where the game crashes when trying to place blocks with certain mods

-Twisting Ivy and Helixes are now properly orientated

-Actually fixed "shotgun jet propulsion" bug this time

Changes

-Carcasses can no longer be leashed

-Recoil from a Pump-Charge Shotgun now decreases depending on how many levels of Quick Charge you have

Jadens-Nether-Expansion-2.3.1

by ThatJadenXgamer on Apr 4, 2025
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2.3.1

Fixes

-Stampede's movement speed was extremly fast after the previous update, this has now been fixed

-Stampede no longer consumes food with right-clicks while it's chewing

-Previously it was possible to fly with the pump-charge shotgun's recoil with quick charge, it has now been fixed

-Discernment Glass is now obtainable in survival, previously had a broken recipe

-Ancient Candle is now obtainable in survival, previously had a broken recipe

-Ancient Campfire and Candle no longer emit light when turned off

-Immortal Carcasses can now be killed by bypassing invulnerable damages (i.e /kill and void damage)

-Discernment Glass now no longer get destroyed by flowing liquids

Changes

-Immortal Carcasses now have a 30 minute time limit, after it elapses the carcass will turn back to normal

-due to the above change you can no longer retreive treacherous flames from a carcass

-helixes now naturally generate on ivy patches

-Added Polish Translation

-Updated Italian Translation

-Updated Russian Translation

-Updated Argentinian Spanish Translation

-Updated Brazilian Spanish Translation

-Updated Simplified Chinese Translation

Jadens-Nether-Expansion-2.3.0

by ThatJadenXgamer on Apr 2, 2025
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2.3.0 - Cherry on Top Drop

Preview

Changes

-JNE now requires Elysium API 1.1.0+ to run

-Added Emissive Built-in Resource Pack which makes certain blocks glow in the dark, it is configurable and works with shaders

-Completely Redesigned Black Ice Glaciers to feel like an actual cold biome and generally make it look better

-Also made black ice glaciers much larger and more common

-Placing Blocks is now possible during betrayed effect but all placed blocks become Haze Blocks

-Haze Blocks are temporary blocks that break after a while and only solid to players meaning other entities can still pass through them

-Treacherous Candle now spawns mobs in a Torus radius around the candle

-Wisps now cannot drop from apparitions spawned in through a treacherous candle

-Apparitions now drop chains upon death

-Treacherous Candle has received several new sounds and visual effects

-The screen turns red when betrayed effect is active

-Next wave's number is now displayed on the treacheous candle health bar

-Treacherous Fire can be used on carcasses to make them forever immortal, right-click with an empty hand to get the flame back

-Ancient Wax a new item found only in brazier chests, makes false carcasses and decorative ancient fire blocks

-Ancient Fire, a new red fireset that comes in torches, lanterns, campfires and all other Vanilla and JNE fire block variants

-False Carcasses can be made when ancient wax is laddered on a skeleton, it has similar properties to the ones in sanctums but look different

-Unlike real carcasses the false ones can be killed in survival if their ancient wax is removed with shears

-Discernment Glass, lets you place an item into it and allows only that item to filter through it. powering inverts this behavior

-Pump-Charge Shotgun has been significantly buffed shooting 10, 20 and 30 pellets per pump respectively, it can now only be pumped 3 to parity with ULTRAKILL

-Pump-Charge Shotgun now beeps when it's overpumped

-Overcharged Explosions are now red

-Barrage and Quick-Charge now work on Pump-Charge Shotguns

-Soul Bullets were renamed to Shotgun Pellets

-Shotgun Pellets now have a straight trejectory with no dropoff while disappearing faster

-Shotgun Pellets now cannot hurt entities with phantasm hull nor apparitions/wisps

-Added Weeping Helix and Twisting Helix, grows on ivy and can be crafted into red and cyan dyes

-Carcasses have been given sounds and an attack animation

-Ecto Slabs can now be forced out early by striking underground ectoslabs with certain projectiles and explosions

-Ecto Slabs now have sound cues before pouncing

-Nerfed Ecto Slabs' movement speed when underground and increased pause duration before pouncing to be far more lenient

-Black Ice and Soul Permafrost textures have been slightly tweaked to be more bluish while the latter is now a dark brown

-Shotgun Core can be grinded down in sculk grinders for experience

-When an apparition possesses a mob or statue it'll create blue smoke particles around itself

-Exorcising mobs also produces blue smoke particles

-Sorrowsquash Stems now have a randomized age meaning they'll stop growing at random heights rather than the fixed 25 height

-Sorrowsquash can also grow out of these vines at any age and doesn't require them to be fully mature

-Wart Beards now connect when placed next to each other

-Sorrowsquash now falls if the vine connected to it is destroyed

-Mounds are made rarer, meaning the soul sand valley is now relatively flat again with the occasional height variation

-Sanctum Locator Compass makes ticking sounds when held and active

-Wisp-made Suspicious Soul Sand loot tables are now data-driven

-Boats now float on ectoplasm

-Black Icicles now shatter upon landing on them with segnificant force whilst also dealing damage

-Soul Permafrost now drops soul soil or black icicles depending on weather it was mined with a shovel or pickaxe

-Soul Magma Block now no longer emits light

-Increased Ectoplasm light level from 7 to 12

-Ectoplasm Ray particle y-axis rotation has been locked making it look good from all prespectives, tysm Glytch10!

-Mushroom and Fungus item textures were moved to conflicting retextures

-Bullets shot from a Shotgun-Fist and Pump Charge Shotgun can be configured

-Potion Stack Size change can now be force disabled in the configs so comparators can start working like normal again

-Black Icicles growing chance underwater is now configurable

-Frogmist has been given unique sounds

-Cerebrage & Cerebrage Claret Stem have been given unique sounds

-Removed Black Strays, being moved to Hominid

-Removed Soul Jack O'Lantern and Ghoul O'Lantern, the latter is now soul fire by default

-Removed Bloodshed Enchantment

-Added 2 new advancements for making false carcasses and making a carcass immortal

-Shotguns are now repairable with stridite

Mod-Compat Changes

-Phantasm Hull now works against all modded projectiles unless specified in the #netherexp:phantasm_hull_protects_blacklist tag

-Most mods' warped fungus textures have been given shroomnight palettes

==Oreganized==

-Added Grooved Black Ice

-Jackhammer-Fist has been given unique sounds

-Jackhammer-Fist now also has a new blast particle after striking

-the target of the jackhammer-fist now recieves knockback proportional to the speed at which you were moving

-Jackhammer's damage buildup and recoil has also been buffed

-it now also goes into cooldown if too much damage was inflicted at once

==Alex's Caves==

-Added Carmine Frogmist, dropped by primordial frogs eating ecto slabs

==Alex's Mobs==

-Warptoad now drops shroomnight upon death

==Species==

-Wraptors can now be bred with shroomnight and shroomblight

==Rubinated Nether==

-Soul Ruby Ore is now more common and weighted towards the top of the nether much like soul magma blocks

Fixes

-Fixed sky not matching fog color when submerged in ectoplasm, soul glass or during treacherous candles

-Removed "I'm Alright Lads" advancement as it was broken and impossible to obtain

-Soul Fire now only be placed on full solid surfaces

-Treacherous Candle use to count waves inproperly leading to Wave 1 being skipped and an additional extra wave at the end, both issues have now been fixed

-Mehcanical Saw from Create can now cut down Shroomnights and other mod compat shroomlights

-Ectoplasm now shouldn't render upside-down inside of things like Create fluid containers

-Fixed Pump-Charge shotgun firing pellets when overpumped

-Pump-Charge shotgun now pumps again

-Black Ice Particles config now functions again

-Black Icicles now properly grow when submerged underwater

-Polished Blackstone Bricks sounds now play properly

-Rusty Netherite Stairs now correctly play ancient debris sounds rather than regular netherite

-You can now sprint while using the Jackhammer-Fist

-Jackhammer-Fist animations are no longer jittery

-Wart Beard bone mealing now displays particles

-Black Ice Glacier placement is now affected by world seed

-Tamed Stampedes no longer despawn

-Stampedes now produce smoke particles if the taming attempt failed to better communicate it to the user

-Warped Warts no longer break upon block updating

-Mending is no longer extremely common in the loot table of Brazier Chests

-Black Icicles use to make a breaking sound at x0 z0 when hitting a block rather than the location of impact, it has been fixed

-Fixed Soul Ruby Ore dropping regular molten ruby ore upon breaking with silk touch

-Fixed improper casing in the Rodeo Stampede advancement description

-Removed Fishstacks

Jadens-Nether-Expansion-2.2.1

by ThatJadenXgamer on Jan 6, 2025
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2.2.1

Fixes

-Brazier Chests now no longer lose their LootTable, preventing empty chests upon reopening them

-if a brazier chest had lost it's loot table in a previous version, it should start working again upon updating and regenerate loot like normal

-Vessels named "DOOM" previously did not trigger the easter egg, now it's been fixed

-Jackhammer-Fist is now in the creative inventory, thus now appearing with JEI and other similar mods too

Changes

-Updated Russian Translation

-Updated Simplified Chinese Translation

-Updated Ukrainian Translation

Jadens-Nether-Expansion-2.2.0

by ThatJadenXgamer on Dec 31, 2024
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2.2.0 - Jack Frosts & Jackhammers Drop

Jack Frosts & Jackhammers Drop

General Changes

-Added Black Ice Glaciers, a new soul sand valley sub-biome

-Added new track "Sublimate" plays in Black Ice Glaciers and composed by Shroomaniac

-Updated Black Ice texture

-Updated Black Ice Particles, it now emits black snowflakes from underneath

-Added Black Icicles, acts like dripstone but more fragile breaking with most projectiles, freezes upon being impaled

-Black Icicles can be loaded into crossbows and shot dealing freezing damage upon impact

-Added Thin Black Ice, shatters if stood on for too long or when jumping

-Added Soul Permafrost, it's slippery and slows you down, useful for easily renewing soul soil or thin black ice

-Ectoplasm now starts freezing you when submerged

-Added Black Strays, a variant of the strays found only in the nether

-Netherite Grates now let light through and render similarly to copper grates

-Soul Sand Valleys now generate mound formations to break-up the repetitive terrain

-Mounds also generate upside-down from the ceiling too

-Hitting a banshee resets it's projectile fire timer

-Banshee sound effects have been entirely redesigned to sound like an actual banshee

-Redesigned Vessel animations

-Vessels now better communicate when they are about to fire

-Vessels can now also be named "DOOM" to trigger the doom easter egg

-Pump-Charge Shotguns can now be pumped even if they are at maximum "pumps" to prevent accidental explosions

-Sanctums now blend better into sorrounding terrain and no longer generate super-close to shoreline preventing weird gravel dunes

-Updated Simplified Chinese Translation

-Added Argentine Spanish Translation

Mod Compat Changes

-Added several compatibility features with some mods

== Oreganized ==

-Jackhammer-Fist, made from shotgun fist and electrum, deals more damage the faster you move

-Antidote for Brain Damage

== Gardens of The Dead ==

-Soulblight Sporeshroom

-Shroomblight, blue shroomlight for soulblight forest

-Blight Swirls

-Yellow Nether Bricks

-Blightwarts

-Apparitions and Vessels now spawn in the Soulblight Forest

-Ectoplasm Lakes, Soul Magma Blocks, Fossil Ores, Pale Soul Slate and more generate here too

== Rubinated Nether ==

-Soul Ruby Ore, generates in soul magma blocks

== Abnormals Caverns & Chams ==

-Necronium Plating, made from stridite and silver

== All Mods which add Silver (Oreganized, C&C, Galosphere) ==

-Silver Armor slows and damages all Possessed mobs when they hit you

Fixes

-Soul Magma generation no longer causes regular magma blocks to generate when it's touching netherrack

-Vessel Shooting Animation was bugged. it now properly plays

-Will O' Wisps now no longer go through shields

-Strays and Vessels now create fossil fuel when killed on top of soul soil. previously it wasn't possible

-Carcasses now shouldn't cause your server TPS to drop randomly

-Fixed wart beard bone-mealing not working, they are now renewable again

-Cracked Soul Slate Bricks can now no longer be lit with a flint and steel

-Fixed inconsistencies with magma cube textures

-Some particles weren't being rendererd on client, it has now been fixed

-Soul Torchflower is now plantable on soul sand, soil and nylium blocks

-Soul Torchflower has been added to the creative inventory

Jadens-Nether-Expansion-2.1.6

by ThatJadenXgamer on Dec 21, 2024
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2.1.6

Fixes

-Fixed critical bug where all brazier chests would be empty upon re-joining world

Changes

-Now requires Elysium API 1.0.2 or higher

Jadens-Nether-Expansion-2.1.5

by ThatJadenXgamer on Dec 16, 2024
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2.1.4

Changes

-Discontinued Fabric Version

-JNE now depends on Elysium API and no longer requires Terrablender or Architectury

-Copper Ingots are no longer obtainable from Brazier Chests, but instead you can find an occational brush instead

-Shotgun Core now has a red name and it's description has been changed to 'Non-Consumable Artifact"

-Shotgun-Fist and Pump-Charge Shotgun now have dynamic animated item models to make using them more satisfying to use

-Immunity Effects and Betrayed can no longer be removed by milk

-Tweaked Ectoplasm Pool generation to be less frequent

-Ectoplasm fluid behaviors has been entirely overhauled, now being way more polished

-Ectoplasm when in contact with Alex's Caves Soda turns into Light Blue Rock Candy

-Pump-Charge Upgrade template can now be found in all brazier chests. not just the hidden ones

-Cartridge enchantment has been reworked and now no longer stores ammo but instead has a chance to conserve it now like unbreaking but for ammo

-Added Italian Translations

-Added Ukrainian Translations

Fixes -Brazier Chests no longer show their contents with mods like Jade unless opened

-Fixed critical exploit with brazier chests and a certain... redstone item

-Fixed critical crash when entities were removed which also caused some incompats

-Fixed edge-case Feature Cycle Violations when using with Gardens of The Dead

-Fixed a bug where sanctum locator compasses could be activated without any wraithing flesh in your inventory

-Shotgun Enchantments can now no longer appear when enchanting a Bow

-Buckets now cannot be placed with the Betrayed effect to prevent cheesing treacherous candles

-Skeletons now properly create fossil ore when killed on soul soil again

-Artemis from Fortress Chests now have the correct rarity and should now display CIT if such a mod/texture pack is installed

2.1.5

Fixes

-Fixed shovels mineable blocks not breaking faster with the tool

Jadens-Nether-Expansion-2.1.3-Forge

by ThatJadenXgamer on Nov 21, 2024
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Jadens-Nether-Expansion-2.1.3-Fabric

by ThatJadenXgamer on Nov 21, 2024
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2.1.3

Fixes

-Fixed Apparitions and Vessels never spawning due to accidently having a really high spawn cost on Forge

-Mobs no longer anger towards you in creative if attacked with a shotgun-fist

-Botanical Decorated Pot texture is now the correct 16x16 size preventing mipmap issues

Changes

-Reduced how often ecto slabs emerge from soul swirls (you may need to refresh your configs for this to apply)

-Retextured Sorroweed, new texture by CeasingBonsai

Jadens-Nether-Expansion-2.1.2-Forge

by ThatJadenXgamer on Nov 19, 2024
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Jadens-Nether-Expansion-2.1.2-Fabric

by ThatJadenXgamer on Nov 19, 2024
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2.1.2

Fixes

-Reverted previous update's ectoplasm source conversion config. it was causing edge-case critical issues

-Removed 3D Fireball Models entirely, as incompats were still being reported even after extensive polishing and configs

Jadens-Nether-Expansion-2.1.1-Forge

by ThatJadenXgamer on Nov 17, 2024
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2.1.1

Changes

-SporeshroomBlock is now constructor driven so it's easier to add more as mod compat

-GeyserBlock is now constructor driven it's easier to add more as mod compat

-Soul Swirls now emit a low light level when activated & are also constructor driven now

-Added Ectoplasm Source Conversion Config

-Tweaked Warped Wart Beards generation to only spawn at the bottom most block of a huge fungi

-Retextured Warped Wart Beards to blend better with wart blocks

-Added more banshee powder uses, now it can craft Wraithing Flesh & Phasmo Shards

-Sanctums now spawn in some modded soul biomes as well

-Artemis Enchantment is now be properly obtainable in survival from Fortress Chests

-Sanctum Locator Compass now also has a chance to spawn in Fortress Chests alongside chapels

-Sanctums now generate in Concentric Rings like strongholds, meaning it will be less likely to generate near the center or spawn

-Roasted Bones now uses Fire Charge in it's recipe

-Sorrowsquash Stems can now be planed on sorroweed

-Soul Torchflower is now obtainable

-Fossil Fuel burntime has been buffed

-Fully Grown Cerebrage Skulls now drop Cerebrage even when broken (but it's still better to just harvest it with right-click)

-Added Russian Translation

-Updated Simplified Chinease Translations

-Updated Turkish Translations

-Updated Brazilian Portuguese Translations

Fixes

-Redesigned Fireballs is now disabled by default to fix some edge-case incompats (this fixes the no-layer issue)

-Fixed Crash when EctoSlab tries to pathfind to a LivingEntity which may be null

-Basalt Columns and Lava Deltas no longer intersect Sanctums if it happens to bleed into a Basalt Deltas

-Fixed a bug where Ectoplasm Lakes didn't generate in Forge

-Fixed a bug where wisps couldn't produce suspicious soul sand with bastion remnant loot

-Mist Charge recipe has been removed, meaning it'll no longer appear in JEI

-Ectoplasm Fluid now has a lang entry, fixing an issue with JEI

-Alex's Caves Jellybeans and Caverns & Chasms Tethered Potions now no longer gets affected by the potion stack size change

-Shotgun bullets now properly aggro targets when hit

-Weeping Ivy, Soul Magma Blocks and Soul Swirls should now generate above y=128 if amplified nether is installed

-Ectoplasm buckets now leaves behind an empty bucket as it's crafting remainder

-Inscribed Panel InteractionResults are now consistent

-Releasing a Wisp in a Bottle now swings your hand

-Stampede no longer takes fall damage

-Devils' Bluff suspicious gravel loot was empty, this has now been fixed

-ThrownItemRendererMixin no longer outputs a mixin debug

-BowItemMixin is now a WrapOperation. mods like unionlib shouldn't crash anymore

-Gargoyle Statues cannot be lit on fire anymore

Jadens-Nether-Expansion-2.1.0-Forge

by ThatJadenXgamer on Oct 25, 2024
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Jadens-Nether-Expansion-2.1.0-Fabric

by ThatJadenXgamer on Oct 25, 2024
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2.1.0 - Halloween Drop

Changes

-Added Stampede, a possessed strider variant

-Added Wraithing Lesion, can be harvested for flesh and slowly regenerates overtime

-Retextured Sorrowsquash

-Redesigned Mega Fossils to be less clunky and blend better into terrain

-Added new Mega Fossil Campsite variants

-Added Sorroweed, obtained from bone mealing carved sorrowsquash

-Added Skull on a Stick, used for luring stampede

-Added Devils' Bluff, a small structure which spawns in nether wastes

-Added Cerebrage, cabbage-like farmable food source that grows in skulls

-Added Claret Woodset, made from bone mealing cerebrage

-Added Roasted Bone, a decent food source that can also be used to tame stampedes

-Ecto Soul Sand can now be "tickled" with a brush to force wisps out

-Rebalanced Treacherous Candles to be less brutal in multiplayer

-Hoglin Loin from my nether's delight can now be used to make nether pizza

-Frogs can now trigger ecto slabs in swirls for easier frogmist farms

-Nether Pizza now outputs signal to comparator depending on slices

-Sanctums now spawn further apart from each other

-Piglins now run away from vessels and banshee

-Wart Blocks can now be bone mealed to grow beards making them renewable

-The above change also makes Nether Wart Beards obtainable

-Vessels maximum health has been reduced from 30 to 24 for balancing

-A secret breaker room in the sanctum crypts

-Added German Translation

Fixes

-Ecto Slab had the wrong attributes on Forge. this has now been fixed

-Vessel glowing bits are no longer blindingly bright when used with certain shaders

-The above fix also means those glowing bits on vessel no longer render as black with some shaders

-Game no longer crashes when apparitions and wisps are shot with Piercing enchant

-Fixed Crash if the fireball model turns null for whatever reason, now it fallbacks to vanilla rendering if this happens

-Soul Soil layers no longer render as snow if "snow! real magic!" is installed

-Fossil Ore now generates in the soul sand valley

-Nether Pizza no longer z-fights

-Nether pizza now gets put into an empty hotbar slot when interacted instead of your hand, which allows it to stack

-Carcass could constantly be re-lit even when it's head was already fire on, this has been fixed

-Bone Cortical now uses the correct top texture

-Removed Gold Experimental Configs, there should be less config spam in your logs now

-Fixed Misaligned segments with pixel-consistent magma cube (which now should also be fixed in Faithful 32x and 64x)

-Rift Armor Trim now generates properly in ruined portal chests on forge

-Game no longer crashes when other mods that mix into AbstractArrow#tick() are used

-Black Ice now also freezes soul sand into soul slate when placed down and not just when updated

Jadens-Nether-Expansion-2.0.2-Forge

by ThatJadenXgamer on Oct 6, 2024
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Jadens-Nether-Expansion-2.0.2-Fabric

by ThatJadenXgamer on Oct 6, 2024
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2.0.2 - Quality of Life & Improvements

Changes

-Tooltip description for Treacherous Flame

-Right-clicking a locked brazier chest now shows a message

-Ghast Fireball Redesign

-Blaze Fireball Redesign

-Dragon Fireball Redesign

-Pump-Charge Upgrade Templates can now be duplicated

-Removed unused items and blocks from registry

-Split retextures into a built-in resource pack (always enabled by default)

-Skeleton Retexture is now in Conflicting Retextures pack

-Buffed Sculk Grinder reward to 450 experience points per treacherous fire

-Added compat for enchantment descriptions

-Nether Pizza is now crafted with Warped Wart instead of Warped Roots

-Added Turkish Translation

-Added Spanish Translation

Fixes

-All Netherrack Blocks now burn forever

-Only mobs spawned by the Treacherous Candle now attempt to break it

-Stridite and Netherite Plating items are now fire-proof

-Fixed certain blocks not burning soul fire

-Carcasses can now be revived with a fire charge (if for some reason you want to???)

-Banshee Rod now renders properly in third person

-Fixed signs using unique nether wood texture in default pack

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