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Fixed potential issue with guard zombie conversion
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Backported big-headed villagers from bedrock
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Fixed issues with guards and villagers interacting with each other
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Fixed issues with guards opening and closing doors repeatedly
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Updated to 1.19.3
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Removed Iron Golem and Snow Golem spawn eggs
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Added configuration for guard equipment drop chances
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Allowed changing of guard sounds via resource packs
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Made guards raise their arm when attacking when not blocking and running
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Made it so that players will have permanent access to a guard's inventory after opening it for the first time
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Added a config option for guards following
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Fixed guard offhand itemstack not decreasing upon a world rejoin
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Fixed villager and guard gossiping bug
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Readded configurable attributes
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Added ukranian translation (StaYLeR#9193 on discord)
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Made guards spawned in village be less static in gear variety