Fixes & Changes:
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Fixed Vanguard Servant ritual summoning regular Skeleton Servant.
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Fixed Wither Necromancer Servant not visually grow bigger when fed with Soul Jar
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Fixed Necromancers not accepting Vanguard Focus or Osseous Focus if either has already have one or the other.
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Fixed Squall Golem Texture issue
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Fixed Wall Grave Golem Skull dropping Redstone Golem Skull when broken.
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Servants will no longer target Armor Stands. Grimoire of Grudges also no longer work on them.
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Made items pop out less messily from Cursed Infusers.
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Updated Chinese Translations.
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Fixes & Changes:
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Fixed Servants not causing mobs to drop loot if said loot is only dropped when killed by players. (Ie, Blaze Rods)
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Fixed Crones throwing Sapped Brews if their target already has that effect.
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Grappling Spell no longer goes into cooldown at first cast.
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Fixes & Changes:
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Fixed Drowned Necromancer's Reaper summons acting like Wraiths
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Fixed Brood Mother Servants not accepting meat for healing.
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Fixes & Changes:
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Fixed Spider Servants no longer being owned by player after relogging.
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Fixed Mavericks ignoring Shield blocking at times.
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Fixed Wither Skeleton Servant Thrall ritual summoning regular Skeleton Servants.
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Fixed Wither Necromancer Servants not upgrading properly when fed a Wither Necromancer Soul Jar.
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Newly obtained Soul Jars and Howling Souls will have a 30 second cool-down before it can be used to revive the servant.
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Nerfed the amount of Diamond Blocks dropped by hostile Redstone Monstrosities.
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Updated Russian Translations.
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Fixes & Changes:
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Fixed Ritual Requirement issues where servants can't be summoned/converted if player has other types of servants.
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Fixed exploit where players can bypass servant limits by summoning them in other dimensions.
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Fixed Wither Necromancer Servants not being able to summon undead on command.
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Actually fixed Mavericks not applying instant potions in melee.
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Cairn Necromancer Soul Jars have different texture.
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Wanting Enchantment book can be found on Creative menus.
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Fixes & Changes:
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Internal changes to Spider Servant codes that allows compatibility with Nyf's Spiders mod (Brood Mothers are exempt intentionally due to their big hitbox)
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Changed Brood Mother textures using textures provided by xiaowu.
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Changed how Soul Jars are obtained from Necromancer Servants and variants. The player now must have an Empty Soul Jar within their inventory, which will be filled if one of their Necromancer Servant dies. Based on suggestion by @vaiku
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Howling Souls will now float above where the Black Beast has died, before flying towards their owner. If owner is in another dimension, it will immediately go to their inventory or dropped at their feet. If owner is unavailable, it will drop as an item from its location. Based on suggestion by @morehitpoints
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Rideable Servants can be set to be autonomous when ridden by other servants by setting "servantRideAutonomous" to true in goety-mobs.toml. Based on suggestion by @neon_quartz
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Fixed crash due to SpriteResourceLoaderMixin.
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Fixed Reaper Servants summoned by Necromancers acting weirdly.
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Fixed Icy Spiders using the same texture as their servant counterparts.
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Fixed Mavericks not applying Potion of Harming/Healing properly.
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Fixed Ice Bouquets being invisible if cast using Ghost Fire spell with Duration enchantment.
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Instead of Wight's smash attack having a chance of creating tremors, Wights now have a new attack where they will stop and raise their arms, before smashing down and creating a tremor, giving players enough time to run from them before getting hit.
Additions:
- Wither Necromancer Servant. Texture, then modified, and recipe provided by @xby123896_88452
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Fixes & Changes:
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Fixed hostile Icy Spiders not standing on Powder Snow, and not being immune to Freeze damage.
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Updated fall_damage_immune tag.
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Fixes & Changes:
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Reduced default summon limit for Leapleaves from 16 to 2.
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Goety Creative Tab are no longer next to Combat Tab.
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Goety Creative Tab now has a Search Bar
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Separated Focuses and Servant Spawn Eggs into their own Creative Tabs.
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Using a Servant Spawn Egg while Crouching will cause the spawned Servant to be owned by the Player.
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Ice Bouquets deals damage more quickly
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Certain Goety items, such as Sherds, can now be found Suspicious Sands/Gravels on vanilla structures.
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Necromancer Servants can be given a Reaping Focus to have the chance of summoning them.
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Potency now gives Buff effect to Skeleton Servants.
Additions:
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Crypt Armor Trim and template. Found in Crypts.
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Crypt Chests. Replaces regular chests in Skull Lords rooms that are unlocked when Skull Lord is defeated.
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Blazing Helm, which revives Wildfires much like Howling Souls revives Black Beasts.
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No-lifespan Wither Skeleton Servant ritual.
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Hostile Icy Spiders.
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Hostile Redstone Monstrosity now has their boss music from MCD, as well as associated music disc.
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Fixes & Changes:
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Fixed Sleeping Crash
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Tamed Ravagers' attributes are now configurable (except Unsaddled Health)
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Updated Chinese Translations
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Fixes & Changes:
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Fixed adding Redstone Dust to long duration potions in Brewing Stands, turning said potions into Potions of Spider Climbing
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Tweaked ambient Lich noises to no longer contain laughter.
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Leeching Focus are now crafted through Necroturgy Rituals.
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Changed "undeadTeleport" to "servantTeleport" config in goety-mobs.toml as the config applies to multiple servant types.
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Servants summoned by Mobs will now teleport towards their owner if they're 32 blocks away or 8 blocks away and have no line of sight towards them.
Additions:
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Leaping Spell. Summons a Leapleaf, or potentially more when cast using Wild Staff. Focus requires the player to read Floral Scroll to craft.
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Lich Laugh button. If player is on Lich Mode, pressing the Lich Laugh key will cause the player to play one of the Nameless One's laugh sounds.
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Fixes & Changes
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Pine Trees now finally generate naturally properly.
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Fixed Wild Robes not healing Natural and Arthropod Servants.
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Fixed hostile Reapers and Brood Mothers not targeting Iron Golems.
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Fixed Wandering Trader's modded Sapling Trade costs.
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Twilight Goats now heal from being fed by any type of food instead of just meat.
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Fixed Japanese Translation for Brood Mother.
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Improved Spider Den degradation world generation effect.
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Fixes & Changes:
- Fixed Server Crash, ugh.
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Fixes & Changes:
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Fixed Zombie Vindicators not being summoned when within Woodland Mansions due to Village POI blocks within it.
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Fixed Cultists not alerting other cultists when attacked.
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Fixed Spasm effect pushing affected to only positive axis.
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Fixed Blossoming Spell audio bug
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Fixed Phantom Servants still burning in sunlight even when "undeadServantSunlightBurn" config is set to false.
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Fixed Soul Bolts shot from Necro/Nameless Staff turning Zombie Villagers into a Zombie Servants instead of Zombie Villager Servants.
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Fixed Soul Bolt conversions of Zombie Villagers not transferring job and xp.
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Fixed mobs converting into servants suddenly gaining armor if player wears Ring of the Forge.
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Fixed Necro Bolts not turning Piglin Brutes into Zombified Piglin Brute Servants.
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Fixed Quick Growing Seeds not allowing two active Vines to be placed next to each other
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Fixed Sorcerer Crash when they try to summon Cyclones.
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Arthopod Servants now heal using their owner's soul energy if owner wears Wild Robes.
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Goety Golems should no longer have collision during their death animation.
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Reduced Storm Caster's Movement Speed
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Squall Golems gain purple eyes when spawned as hostile.
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Entities caught in Spider Webs or Entangle Vines should no longer knocked back by attacks.
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Cyclones now properly work on players.
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Changed particles emitted by Ice Bouquets and Hellfires.
Additions:
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Brood Mother. A gigantic Spider variant that comes in both hostile and servant variants. Hostile Brood Mothers are mini-bosses that can be found in new Spider Den structures. Brood Mother Servants can be ridden.
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Spider Dens, a new underground structure that contains a Spider Mother Den block which, when broken, summons a hostile Brood Mother mini-boss.
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Reapers. Flying mobs that come in both hostile and servant variants and attacks with an AoE using their scythes. Hostile Reapers spawn in darkness much like Wraiths and drops Ectoplasms and some Haunted Logs. Reaper Servants can be summoned using new Reaping Focus.
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Twilight Goats. Summoned by casting Hunting Focus in Mountain biomes or with Wind Staff.
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Hostile Redstone Golem & Monstrosity spawn eggs.
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Fixes & Changes:
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Fixed Server Crash
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Fixed Zombified Piglin Servants not spawning with equipment.
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Fixes & Changes:
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Fixed Tropical Slime Servant related bugs (Super speed when commanded)
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Fixed Frog and Slime Servant related bugs
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Fixed animating a Block of Slime within a 3x3x3 box of water not making a Tropical Slime Servant.
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Fixed HP issues with upgraded Drowned Necromancers
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Crouch casting Hunting Spell underwater will teleport Snappers instead of Black/Skeleton Wolves.
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Normal Slime Servants now heal with their summoner's Soul Energy when wearing Wild Robes.
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Snappers can be summoned through a ritual.
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Carrion Maggots are now hostile when spawned through Spawn Eggs.
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Made Orbs on Necromancer/Cairn Necromancers glow.
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Updated translations.
Additions:
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Hostile Necromancers. Spawns very rarely on Dry biomes (ie, Deserts and Badlands) and forests. Spawn Weight is configurable and biome spawns are datapackable.
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Carrion Fly. Carrion Maggots will now cocoon themselves before turning into a Carrion Fly if their target 4 blocks or above them.
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Fixes & Changes:
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Fixed Slime Servant related bugs (Hitbox and odd behaviors)
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Fixed Drowned Necromancer not visually increasing in size when powered with a DN's Soul Jar.
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Fixed Drowned Necromancer max health bug when powered with a DN's Soul Jar.
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Fixed Prisma Beam Focus not being able to be enchanted with Potency.
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Prisma Beam Spell now deals additional damage when cast using Abyss Staff properly.
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Trident Storm Focus can now be enchanted with Potency.
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Drowned Necromancer's Steam Missiles and Trident Storm deal more damage when powered with a DN's Soul Jar.
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Slimy Focus always summon Medium sized Slimes.
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Updated translations for Chinese and Russian languages.
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Added Spawn Eggs for Tropical Slime Servants and Snappers.
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Fixes & Changes:
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Fixed Drowned Servant not summoned with armor when wearing Ring of Forge.
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Fixed Phantom Servants not being properly issued commands or movement modes.
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Upgraded Phantom Servants translucent texture can be disabled through goety-mobs.toml. Suggested by @tonarinoaitu
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Made adjustments with API.
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Improved Scatter Mine explosion visual effect.
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Improved Leeching Spell visual effect.
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Bosses and Mini-bosses can no longer gain Stunned effect.
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Tweaked servants team codes.
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Reduce Arca's break time a bit.
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Made it so that the middle thorn from Blossoming Balls emits sounds instead of all of them.
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Casting Hunting Spell underwater will spawn new Snapper servants.
Additions:
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Abyss spell types.
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Deep Ritual
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Drowned Necromancer Servants.
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Tropical Slime Servants.
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Slimy Focus. A new Wild Spell that allows players to summon loyal Slime Servants. Suggested by @SpeedyEwok
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Fixes & Changes:
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Fixed Necro Brazier taking and erasing stacks of added items.
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Wind Blast spell now effects projectiles.
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Casting Hunting Spell with Necro/Nameless Staff now summons Skeleton Wolves instead of Black Wolves.
Additions:
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Teleportation Ritual. Allows players to teleport using a filled Waystone, an Ender Pearl and an Eye of Ender on a Magic Ritual. Uses up Waystone when teleporting.
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Weakening Spell. Gives nearby non-allied entities Sapped II and Weakness for 5 seconds. Can be enchanted with Potency, Radius and Duration. Based on Gong of Weakness from Minecraft Dungeons.
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Phantasm Spell. Necromancy spell that summons Phantom Servants.
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Skeleton Wolves. Servant undead variants of regular wolves. Can buff other skeletal servants with howls periodically. Based on Minecraft Earth's Skeleton Wolves.
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Phantom Servants. Servant version of Phantoms. Upgraded Phantom Servants (summoned while wearing Necro/Nameless Cape) will be translucent and can move through walls.
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Commanding Horn. Allows players to set servants within 16 blocks from them to enter Following or Standing By mode unless they are part of the Grimoire of Grounding or are Patrolling or Commanded to an area. Right-clicking on a block will cause said servants to move towards it. Based on suggestion by @SirMeme99.
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Forgotten Special Mentions; Grimoire of Goodwill and Redstone Golem not always performing their scatter mine attack based on suggestion by @pantman687, 3D Model of certain items, Death Arrows shot by players wearing Unholy set and EB Wildfire compat were based on suggestions by @SpeedyEwok, Connected Haunted Glasses requested by @justslyr, Flight Spell pose change requested by @more-hit-points, Serene Seasons compat requested by @NUTTAR, Farmer's Delight Dog Food compat requested by @BumbleBuzz, Twilight Forest's Zombie Scepter used in recipes requested by @Pythorplays, Patrolling mode based on suggestion by @GrapeGamer, Old Textures being put as a resourcepack requested by @StarOcean, Certain Wight mechanics were based on suggestions by @JoTurtleGuy, JEI separated Ritual tabs requested by @ChiefLogan and many Frost Robe and Book related tweaks suggested by @GlacialFlower. Thank you all for your suggestions from Discord!
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Fixes & Changes:
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Fixed Squall Golems not attempting to return towards their bound location when deactivating on Patrolling Mode.
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Fixed Magic Bolts hitting its shooter if they run towards it.
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Fixed Drowned Servants not having the chance to spawn with a, undroppable, trident.
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More support with Jade mod as it now shows what movement mode or stance a Servant is on.
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Minor Serene Seasons mod support where summoning Zombies or Skeletons in a snowing area during winter can summon Frozen Zombies or Strays.
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Improved JEI support by making each Ritual Types have separate categories. Changed some Ritual Type icons to be more appropriate with Ritual requirements.
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Training Blocks (Spider Nests, Shade Gravestones and Blazing Cages) now have two additional modes, Patrol and Follow. Patrol is the default mode where Servants would spawned patrolling the block, Follow mode makes Servants follow the owner of the block when spawned. The modes can be changed by right-clicking the block with a Wand/Staff while crouching.
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Training Blocks now emit redstone power when training.
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Internally removed ritualType: "lich" and replaced it with necroturgy with forbidden research required.
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Made Recall Focus no longer requiring Chorus Flowers in its recipe.
Additions:
- A new mob that's not fully implemented yet.
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Fixes & Changes:
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Fixed Pure Unholy Blood not being able to be used as an ingredient for unholy fabrics
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Fixed Hellbolts hitting the shooter if shooter runs up to it.
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Fixed Steep Wood recipe bug
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Fixed Pine and Sky Wood blocks not being burnable
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Fixed Zombie Villager Servants being curable despite having an owner.
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Fixed Damaged Anvils made by Hammers not falling.
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Modded Fireballs and Lavaballs now disappear after 10 seconds.
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Shade Gravestones can now train Zombie Villager Servants when within a radius of a village, rather than only if placed at the center of one. Villages would require 3 or more workstations for the Gravestone to count a village.
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Fixed Jade compat bug where occasionally Owner names still says "???" when Servant is owned by another entity.
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Updated Black Book entries.
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Added new recipe for Blossoming Focus if Bosses of Mass Destruction is installed.
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