Fixes & Changes:
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Improved Final Terminal's arenas
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Removed Mountaineer Servants attack sound
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Witch Servants can now barter with their master or allies that are wearing robes that make witches neutral.
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Witch Servants throws Potions of Harming on Undead allies.
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Raider Servants that are Crippled or Wounded with an Idol should no longer follow or teleport to their captain.
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Right-clicking on an owned Prisoner without crouching will cause the Prisoner to be chained to you. Right clicking on an owned Illager Servant Captain with an empty hand while a nearby Prisoner is chained to you will cause the Prisoner to be chained to the captain.
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Prisoners will not render chain if not set to Follow mode.
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Updated Portuguese translation.
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Additions:
- New End related blocks
Fixes & Changes:
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Fixed Illager Servants, barring the captain, not attacking Villagers during player made raid
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Polar Bear Servants and Icy Spider Servants now heal using Soul Energy if owner wears Frost Robes.
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Additions:
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New Goety Creative Tab for blocks.
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Big and Messy End Stone Bricks.
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Smooth End Basalt Bricks
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End Soil Debris
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Smooth Siltstone
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Cobbled Siltstone
Fixes:
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Fixed some projectiles not shooting properly
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Fixed Cryologer Servants looking unfinished.
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Fixed Servants with damage caps not being dismiss-able.
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Fixed several Stair recipes giving 8 Stairs instead of 4.
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Fixed Soul Bolt and Magic Bolt spell not using potency attributes.
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Fixed Illager Servants not being able to be on Capturing Mode
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Fixed Witch Servants not having configurable attributes
Changes:
- Witch Servants no longer throw Potions of Harming to Undead when attacking, nor Potions of Poisons to enemies that are immune to the effect
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Additions:
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Shrouded Blueprints no longer appear on End City chests not dropped from Ender Guardian if Cataclysm is installed. They can be found on a new structure in The End that can be located using a Voided Eye, which is crafted by surrounding an Eye of Ender with Bottles of Void.
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Ritual Type API where modders can add new rituals without needing to use mixins (sorry, can't really implement adding Ritual Types through Datapacking since some requirements are code-based)
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Illuminate Spell. Casting it will cause Glow Lights to be place on areas with low light level around the caster. Basically Goety's version of Reliquery's Lantern of Paranoia.
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Ominous Charm. A new Curios that absorbs Bad Omen given via killing a Pillager Captain and stores it in itself up to 5 levels, though it'll still stop Bad Omen from being applied even at max level. Right-clicking the Charm will give Bad Omen to the player, with the appropriate level. Right-clicking the charm while having Bad Omen effect on will cause the charm to absorb it.
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Iron and Diamond Ice Axes. They don't act like actual axes but they can break ice easily and have them drop without Silk Touch, and, when right-clicking on a solid block, pushes the player upwards a bit.
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Windswept Lamp, Windswept Plank Wall and Snowy Windswept Plank Wall cause why not lol
Illager Additions:
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Piker Servants. Requires reading the Front Scroll to train. Unfortunately, they cannot accept Armor or Weapons.
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Mountaineer Servants. They function like Vindicators except they can climb up blocks and have slightly more health.
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Cryologer Servants. Trained from Iceologers.
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Witch Servants, Made through a Storm Ritual, or when using Lightning spell on a Villager while wearing Unholy Hat and Robes.
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Ominous Idol. Powered by filled Cursed Cage, most Illager Servants can be bounded to the Idol with a Waystone. The Idol can bind up to 16 Illagers by default. Upon death, the Illager will teleport back to the Idol at half a heart, and gain Wounded and Crippled effect. The Illager cannot be revived as long as they have Wounded effect, which lasts for one Minecraft day.
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Added a new mechanic to raiding servants, Capture Mode!
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- Right-clicking on an Illager Servant Captain with a Chain will cause them, and servants following the Captain, to enter this mode.
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- If the Captain dies, or was right-clicked with an Axe, all following servants, and the captain if the latter happens, will no longer be in Capture Mode.
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- When in Capture Mode, Villagers and Wandering Traders instead of dying will convert into Prisoners (and no, the Illager doesn't get loot from this).
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- Prisoners will follow the leading Illager, but are able to be commanded and enter different movement stances.
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- Prisoners can turn back into their former selves by Shift-right clicking on them, or have been hurt a fair amount while being 8 blocks away from their leader or owner.
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- When released, the owner of the Illager that captured them will have a highly negative reputation on the Villager.
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- Other players can release Prisoners by Shift-right clicking on them as well. The freed Villager will emit happy particles and the freeing player will gain good reputation on the player unless the player is on the same team or goodwill with their former owner.
Changes:
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Some items, such as the fabrics, have been retextured by mongoose_artist.
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Renamed Dark Metal Ingot and Block to Dark Alloy.
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Player made Redstone Monstrosities will drop their heads which can be used to revive them similar to Redstone Golems.
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Ring of Want also causes mobs that had been hit by the player within 5 seconds to drop extra loot if they were killed by unowned hazards (ie, set on fire, falling, hugging a cactus)
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Taking items from Cursed Cage, Soul Mender or Dark Altar now puts them on the player's empty hand instead of just being pushed/thrown out.
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Charge Spell, when used with Storm Staff, will charge multiple servants in a similar fashion to chain lightning.
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Summon Down effect now only increases Soul Cost for summoning spells.
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Summon Down affected debuffs on newly summoned servants have been buffed, with newly summoned servants getting Sapped V instead of I and increases per Summon Down level.
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Unbreakable Black Iron Armor. Much like Elytra, the armor pieces won't break when reaching 1 durability, but they will no longer provide any protection whatsoever at that point.
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Blink Spell, when cast with Void Staff, instead of teleporting the caster in the air, doubles range instead.
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Bottles of Void will no longer be obtainable by right-clicking below the Aether dimension.
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Retextured Enderling Servant Textures.
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Right-clicking on an already read Scroll will trigger advancement.
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Forbidden Grass will no longer turn into dirt when underwater
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Bosses will no longer be affected by Tangled
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Improved Blighted Shack loot tables.
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Removed wandVexLimit and staffVexLimit configs and added vexLimit instead.
Fixes:
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Domestication Innovation compat fix on not being able to change servant command stance by hitting them with wand/staff without going through some configs.
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Fixed Illager Servant Headwear associated bugs
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Fixed Enderling Servants teleporting when on Standing By mode
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Fixed Watchlings dealing way more damage than intended when doing their double arm smash attack.
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Fixed Arca bug when reviving at World Border
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Fixed Necromancer summons not having limited life
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Fixed Entangling Spell's casting time and cooldown issues
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Fixed modded Chest Boats not being crafteable.
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Fixed Chorus Wood Slabs and Stairs not being crafteable
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Fixed Cairn Necromancer's Stray arrows not applying Slowness
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Fixed Vex summon limit bug
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Fixed certain End stone related blocks not being mineable with pickaxes.
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Fixed Wall mounted Grave Golem Heads dropping Redstone Golem Heads.
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Fixed Spider Nest not giving Creepy Crawlies Advancement
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Fixes & Changes:
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Void Blocks/Liquids deal less damage and only apply Void Touched I instead of III and increasing to mobs that are either tagged as #forge:bosses, #goety:mini_bosses or have 200 or more total max health.
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Updated some translations
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Fixes & Changes:
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Fixed Neollagers unable to train outside of Overworld.
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Fixed staffs not able to summon an extra Ice Golem and Leapleaf
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Fixed Muck Wraiths not converted to Muck Wraith Servant when killed by owned Necro Bolt.
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Fixed Japanese Black Book error.
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Fixed Web shots glowing.
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Fixed spells causing "Bound must be positive" errors.
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Fixed Crusher and Storm Caster Servants unable to float in water.
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Brood Mothers move faster
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Tramplers swim faster
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Summon Snapper ritual now uses Deep Ritual.
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Improved Banish spell to teleport target further away from caster
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Improved Necromancer animations.
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Improved Frozen Zombie throwing snowball accuracy.
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Improved Staff Quacking spell's pushing velocity.
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Shocking Spell can now inflict Spasm effect
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Specialized Particle effects when casting Geomancy or Void spells.
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Improved Web Spiders shooting their webs and have them uncommonly drop 0-1 Cobwebs.
Additions:
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Void Block and Liquid Void. Crafted using Bottles of Void, which is obtained by right-clicking the air beneath the dimension's minimum build height (Overworld = -64Y, Nether/End = 0Y) with and empty Glass Bottle.
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Void Staff, Robes and Crown.
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End Ritual. Used to craft several End-related items, spells and summoning Enderling Servants.
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Enderling Servants. Watchling, Blastling and Snareling Servants.
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End Basalt, Rock and Soil. Made by Liquid Void interacting with Lava or Water.
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Chorus Wood/Corrupted Chorus Wood sets and several End Stone and Purpur block variants.
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Fixes & Changes:
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Fixed Neollager unable to train into Crushers.
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Fixed Crushers and Storm Caster Servants unable to wander.
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Improved Quaking spell.
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Fixes & Changes:
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Fixed Zombie Ravager eternally reviving if their owner wears Nameless Set.
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Fixed Illager Assaults only spawning 8 Illager types instead of every registered type.
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Fixed Skeleton Wolves buffing Drowned Necromancers
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Fixed Hell Cloud being loud
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Made Wither Necromancer's eyes and mouth glow.
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Marble blocks, magic thorns and Corpse Blossoms were retextured by @zozozrob
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Internal changes to spell api.
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Reduce size increase a bit given Tidal Surge per Potency level.
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Amethyst Amulet now only reduces soul costs for Geomancy spells.
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Frost Nova, when cast with Frost Staff, get slight radius increase and give Freezing II.
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Replaced Totem of Souls with Concentrated Emerald for Arca recipe.
Additions:
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Crusher And Storm Caster Servants.
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Geo Staff. Empowers most Geomancy spells.
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Grave Dust. Dropped by Reapers. Used to craft Reaping Focus and duplicating Essence of Shadow
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Ring of Thirst. Causes experience dropped by mobs killed by wearer or their servants to immediately be absorbed by the wearer.
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Fixes & Changes:
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Doubled Redstone Monstrosities' melee range
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Fixed Crusher's leg movement when in water.
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Only arrows, players and mobs can be pushed by Wind Blowers, with some exceptions.
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Added new tags: servant_rideable and unblowable_entities. The former tag allows servants to ride other entities, provided said entity can be owned by the player, the latter excerpts entities from being pushed by Wind Blowers.
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Fixes & Changes:
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Fixed Redstone Monstrosity's frankly insane AoE range on their smash attack.
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Fixed "servant_raid_victory" error
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Fixed Illager Servant Helmets being slightly higher than it should be
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Fixed Wind Caller Servants bugging out if their target is killed while performing a spell
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Fixed Zombie Vindicators/Ravagers not shaking and have Jade show conversion time when converting.
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Fixed Cured Zombie Ravagers instantly transforming into their hostile version.
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Fixed Illager Servant chest issues when trying to store excess food.
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If "hostileRedstoneMonstrosityRaid" is enabled, they will now only appear if all other non-boss illagers in Raids are defeated. This can be disabled in config.
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Tamed Ravagers will convert into Zombie Ravagers upon death if their owner wears both Nameless Crown and Cape.
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Changed config for "ownerHitKill" to use integers instead of boolean, now it set to 0 where Servants are killed/dismissed by hitting them while crouching with a wand or staff, 1 will set them to killed when right-click, 2 will disable this feature entirely.
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Fire Tornadoes and Redstone Monstrosity Smash Attack will apply Block Break to Born in Chaos' shielded mobs.
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New Haunted Painting, Glacial Flower.
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Fixes & Changes:
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Village spawned Iron Golems, Guard Villagers from mod of same name and Priests from Iron Spells and Spellbooks will be hostile to servants targeting Villagers and raider servants that are raiding. Raider Servants will be hostile to those mobs while raiding as well.
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Removed Ladle from Creative Menu
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Revamped Ominous Blacksmith structure. Revamped by @boxman
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Fixed Blink Spell teleporting caster in the air.
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Ritual range of detection can be configured on goety.toml.
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Illager Servants range of going towards chests are now configurable.
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Evoker Servants can transform a Villager into a loyal Ravaged, but only if their owner has read Ravaging Scroll, is a leader and is surrounded with at least 2 other Evoker Servants. They would have 1 Minecraft day, by default, cooldown before they can do it again.
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Added compat that allows servants that holds axes to apply Block Break to Born In Chaos' shielded mobs (Door Knights, Skeleton Thrashers)
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Fixes & Changes:
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Fixed Illager Servants being named "goety:dummy" on certain HUD indicators
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Should fixed Illager Servants being stuck on chests at times.
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Should fixed crash relating to Illager Servants training position.
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Added config for Arrow Rain and Tidal spell's base damage.
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Shift-right click with an empty hand on owned Vindicator Chef Servants will give you their first food in their inventory.
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Fixes & Changes:
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Fixed Drowned and Sunken Skeleton Servants not actually visually swimming.
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Fixed Updraft Spell not registering caster as owner.
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Improved Wind Blast spell visuals.
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Scatter Focus is now crafted using Crafting Table
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Improved Chunk Loading from several blocks and Standing By Servants to no longer use Force Load Chunk method.
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Improved Haunted Armor Crossbow ai.
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Black Beasts no longer chase their Taglock target if owner becomes allies with them.
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Improved Bound Iceologer animations/model.
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Improved Storm Caster animations/model.
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Resistance Brew now requires 4 capacity instead of 2.
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Renamed Patrolling Mode to Guarding Mode.
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Servants will no longer enter Guarding Mode when teleported in another Dimension.
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Recall Spell will allow you to send your servant to the recall location by directly right-clicking on them. They will enter Guarding mode on the recall location if possible.
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Call/Troop Spell will cause teleported servants to enter Following mode.
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Servants that are registered on a Command Focus will be highlighted when player holds Wand/Staff with Focus equipped.
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Using Bone Meal on Corpse Blossom duplicates it.
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Monsoon Clouds are bigger when summoned using Storm Staff or by Storm Caster
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Retextured Zombie Vindicators and Skeleton Pillagers a bit
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Made orange parts of Spider Mother Den block glow
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Standing By Servants cannot be pushed
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Totemic Bombs will no longer destroy items if owner has enchanted Ring of Wanting.
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Added config, by default disabled, that makes wearing Necro/Nameless Cape and/or Crown give massive debuffs on non-undead/golem/spirit Servants.
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Improved how servants wander around while in Following mode. They now should pick positions to wander towards near their owner.
Additions:
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Illager Servants. Comes in multiple varieties. Can be commanded to follow a leader and even raid a village. Obtained by training a Neollager to a Ominous Pyre (by Commanding them to an active one). Neollagers are made by a Magic Mutation Ritual with a Villager. More info in Patchouli required Black Book.
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Ominous Pyre. More info in Patchouli required Black Book.
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Order Focus. An upgraded Command Focus that can store up to 8 Servants instead of just 1.
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Creeper Totem. Decorative Block used to set up Geomancer training.
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Fixes & Changes:
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Fixed temporary servants being permanent when logging out and logging back in while wearing an appropriate Crown.
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Fixed Black Book Portuguese Translation format errors.
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Fixed Stormlander's handle looking too thin.
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Fixed allowed minimum value of "illagerAssaultSpawnChance" and "wightSpawnChance" being 0 instead 1.
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Fixes & Changes:
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Fixed/Tweaked Call Focus to no longer summon all owned servants that shares the same entity type as registered servant when crouch-casting, but instead will erase registered servant from it.
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Fixed crash when a mob tries to use a Wand or Staff.
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Fixed Wraith's attack sound being too quiet.
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Fixed Pigs giving a large amount of Soul Energy.
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Fixed Servant Killing a mob Advancement trigger not working properly.
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Using a Spawn egg on a Servant that have a Baby version will spawn said version owned by the Servant's owner.
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Hostile Redstone Golem/Monstrosity's loot table are now affected by Looting.
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Muck Wraith's attack does twice the amount of damage as their attack attribute.
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Tweaked how Wraiths teleport when surrounded/in sunlight.
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Fixes & Changes:
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Fixed Bouncy Bubble crash
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Fixed Muck Wraith attack server crash
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Changed how Quick Growing Vines/Kelps and Glacial Walls have mobs targeting them. If said mob is targeting their owner, they will only target the Vine/Kelp/Wall if they are pushing against them instead of sometimes targeting them on the onset.
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Changed Apostle's phase 1 roar spell attack to be like Fire Blast Spell instead.
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Spider Web entities owned by hostile Web Spiders no longer entrap other hostile mobs unless said mobs are attacking the owning Web Spider.
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Increased default damage config value for Frost Nova spell
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Mobs that are tagged under goety:unstunnable (ie, mini-bosses, Redstone Golems) will also be immune to Stun effect from Born in Chaos.
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Fixes & Changes:
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Fixed Russian Translation error on Black Books.
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Fixed Servants not being able to go into Staying mode when ridden and not controlled.
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Fixed entities that have Tangled effect being pushable.
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Fixed Hellfire damage being mitigated by Protection enchantments twice.
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Fixed Revival items still being usable while in cooldown.
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Viziers can no longer ride on Boats.
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Feasting Focus now requires Ruby of Souls to craft.
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Increase Aggro radius for Apostles (from 64 blocks to 256 blocks)
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Apostles will teleport a large distance away if they cannot move from a location for a time
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Apostles will constantly summon Fire Blasts on the target if said target is crawling and not within Apostle's line of sight.
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Apostle's Fire Blast Traps and Fire Tornados now deal Hellfire damage.
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Servant kills now counts as player kills for their owners.
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Servants summoned through spells while caster has Summon Down effect will no longer get Buff effect, and any equipment they spawn with will have low durability.
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Casting Barricade Spell with Frost Staff will summon Glacial Walls, though they still summon Totemic Bombs if shift cast.
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Haunted Armor Servants can use Bows and Crossbows.
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Necromancer Servants can now accept Blackguard Focus.
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Enchanting Trembling Focus with Potency will increase knockback.
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Weakening Spell now applies Sapped V instead of Sapped II without enchants.
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Improved Wind Blower blowing visuals.
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Rampaging Axe, Rampage effect duration is now configurable.
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Unowned Blazing Helms, filled Soul Jars and Howling Souls will produce loyal Servants to the user if the items have no Owner (which should only happen when spawn through Creative Menu/Commands)
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Killing Spell's feedback damage multiplication is now configurable.
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Improved cross-mod servant healing compat. Necro Cape, for example, could cause undead mobs from other mods owned by the wearer to use Soul Energy to heal. This can now be disabled through config. Also added an entity tag that allows certain mobs to not be healed through this as well.
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Redstone Golem/Monstrosity, Brood Mother and Wither Necromancer Servants can no longer get Stunned effect, same as their mini-boss/boss counterparts.
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Changed and Improved Bouncy Bubble projectile to be smaller, faster and pierces through entities like Water Bolt from Terraria.
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If Black Beast cannot reach their target, and their target is above them, they will periodically summon new Beast Heads that passes through walls and charges at the target at a straight line.
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Black Beast's Regeneration after attacking an unaffected target gains more levels if 50 and/or 100 Minecraft days have past, if blackBeastDayStrength is enabled
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Black Beasts now take less damage from arrows.
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Black Beasts' melee attack now visually alternates swing their left claws and right claws.
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Instead of Villagers turning into Heretics just by being near an active Nether Portal, they will now only turn into Heretics if they sleep near one instead.
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Lich form's eyes now glow.
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Fixes & Changes:
-
Fixed issues with Summoning/Converting entities with Rituals
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Fixed "staffOffhandBuff" config not doing anything.
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Heretics can now spawn in Raids. Configurable in goety-mobs.toml
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Adept/Expert Nether Rituals now work within Nether biomes regardless of dimension.
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Removed Air Pockets behind walls of Blighted Shack basements.
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Blighted Shack basements should no longer flood when generated within water.
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Added new tag that allows mobs to ignore Servants and directly attack their owner (if they have one).
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Fixes & Changes:
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Removed Crypt Trim Template due to inconsistent crashes relating to it. (Specifically, relating towards mixins around SpriteResourceLoader)
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Fixed Bone Spider Projectiles hitting their allies
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Fixed Bottle of Refuse replicating after drinking one.
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Fixed Bound must be positive crash caused by Explosive effect
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Fixed Snap/Blast/Berserk Fungi Z-Fighting on their item forms.
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Fixed Wartlings not showing their lifespan on Jade
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Fixed Sorcerer's spells not doing proper damage.
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Fixed using Quaking Spell not having a visual effect on Soul Energy bar.
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Fixed Hell Blasts and Hell Bolts being hard to see with water behind them.
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Viziers and Hostile Redstone Monstrosities will not play their boss music if not targeting a player or a ownable mob that's owned by a player.
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Removed "Now Playing:" message that appears after Apostle, Vizier or Hostile Redstone Monstrosity is spawned in.
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Retextured Burn Hex, Doom and Summon Down effect icons.
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Blighted Shack has been revamped by @boxman.
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Mavericks can now barter Allium.
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Retextured Redstone Monstrosities' and Redstone Cubes' glowing texture to be more orange.
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Improved Scatter Bomb explosion visual effects.
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Certain Nether Spells now play different casting sounds if player casts them while wearing Unholy Hat and Robes.
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Increased default Crusher's attack damage from 10 to 12.
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Improved Wraith animations.
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Spider Dens are a bit more common.
Additions:
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Ominous Blacksmiths. Generates on mountain biomes. Contains a chest that has Stormlander in it.
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Bombardment Spell. Allows the caster to slowly fly vertically while shooting volleys of Fireballs.
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Meteor Shower Spell. Caster summons Lavaballs that fall from the sky similar to Arrow Rain.
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Guardian Spell. Spell that summons Guardian Servants.
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Guardian Servants. Servant variant of Guardians.
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Muck Wraiths. A Wraith variant that spawns within Swamp biomes. Drops ectoplasm, mushrooms and slimeballs.
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New config on goety.toml that allows Liches to lose their lichdom if they die and their Soul Energy amount is below revival cost.
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Fixes & Changes:
-
Fixed Vanguard Servant ritual summoning regular Skeleton Servant.
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Fixed Wither Necromancer Servant not visually grow bigger when fed with Soul Jar
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Fixed Necromancers not accepting Vanguard Focus or Osseous Focus if either has already have one or the other.
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Fixed Squall Golem Texture issue
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Fixed Wall Grave Golem Skull dropping Redstone Golem Skull when broken.
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Servants will no longer target Armor Stands. Grimoire of Grudges also no longer work on them.
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Made items pop out less messily from Cursed Infusers.
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Updated Chinese Translations.
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