v0.6.10
- Puts the Neo/Spitter generation to only happen if
enableDevEntites
is true - Allow setting to 0 values on
alienegg_spawn_weight
andalienegg_min_group
. - Implement crawling on Facehugger only.
- Buff health and armor values for default.
- Acid now damages all armor pieces.
- (Beta tweak) Spitter acid applies acid status effect on hits.
v0.6.9
- Updated Renders due to breaking AzureLib changes.
- Added placeholder texture for spore effect.
- Fixes neos death.
- Fixes Stalkers, Spitters, Templebeasts, and Runner all having model offsets.
v0.6.8
- Removed color changing on new xenos.
- Removed egg resin layer due to alpha issues in Minecraft.
- Fixed Facehugging rendering.
- Implemented new pathfinding changes.
- Fixed Spores not replacing plants with the deventites configuration on.
- Other changes.
v0.6.7
- Quick build upon 1.21.1, please report any crashes.
v0.6.6
- Tweaks nest cross placement to be a lad more common.
- Tweaks AI for more stop conditions.
- Tweaks Holding to kill non hosts faster.
- Fixes DNA effect having a flipped check.
- Fixes fluid crashing on NeoForge (Fuck your fluid types NeoForge)
v0.6.5
- Adds Breezes, Bogged, and Armadillos to grab/dna/small alien attack block lists.
- Adds Configuration option for acid to not affect creative mode players boots. Defaults to false.
- Adds Jumping Task to Classic Xenos since Wall crawling system is removed.
- Adds configurable option for Lava to remove Acid/Black Goo that mutants bleed.
- Adds Advancement for finding dungeons.
- Tweaks attacking range to account for bounding boxes intersecting.
- Tweaks Alien Entities/Acid/Black Goo blood to dampen vibration events.
- Fixes Acid not properly updating blocks so fluids and nearby blocks properly update now.
- Fixes Acid spawning if you hit a dead but not despawned xeno.
- Fixes Eggmorphing pathfinding/placement not firing.
- Fixes Headbiting not properly running.
- Fixes Block Breaking using Black Goo instead of Acid.
v0.6.4
- Adds Item model for Spore Pods Block. (Dev Enabled Configuration only)
- Increases Speed/Melee Range of Classic Xenos.
v0.6.3
- Updates to changes in NeoForge event name changes.
- Fixes Creative Tabs not registering correctly.
- Fixes the FindDarknessTask just bricking TPS.
v0.6.2
- Removes SBL as a requirement for the mod, it's functions now live inside of AzureLib, this is update requires the latest version now.
- Fixes Classic Xenos movement being jumpy, was due to incorrect freshening of dimensions on it being in it's travel code, not tick.
- Renables 1x1 crawling as a test, super WIP still.
v0.6.1
- Fixes Structure generation, will require a new world likely for this.
- Moved Structures to a pure vanilla datapack now as the size limit was increased, so structures now use the new encapsulate terrain adaptation to ensure they are buried.