Initial release
- Bump version (modmuss50)
- Setup unit tests & format gradle files. (#3073) (modmuss)
- Move injection point of TooltipComponentCallback (#3085) (Technici4n)
- fix: floral tag missing meadow biome (#3078) (Maity)
- Set player.currentScreenHandler before invoking ExtendedScreenHandlerFactory (#3077) (modmuss)
- Fix FabricBlockLootTableProvider breaking depending on the mapping set (#3070) (Technici4n)
- Add metadata information to POMs (#3074) (Roman / Linnea Gräf)
- Add an event that fires when client player left-clicks (#3043) (qouteall)
- 1.20-pre7 (modmuss50)
- Bump version (modmuss50)
- Setup unit tests & format gradle files. (#3073) (modmuss)
- fix: floral tag missing meadow biome (#3078) (Maity)
- Set player.currentScreenHandler before invoking ExtendedScreenHandlerFactory (#3077) (modmuss)
- Fix FabricBlockLootTableProvider breaking depending on the mapping set (#3070) (Technici4n)
- Add metadata information to POMs (#3074) (Roman / Linnea Gräf)
- Move injection point of
TooltipComponentCallback
(#3085) (Technici4n) - Add an event that fires when client player left-clicks (#3043) (qouteall)
- Bump version (modmuss50)
- Material inspection (#3066) (PepperCode1)
- 1.20-pre6 (modmuss50)
- Bump version (modmuss50)
- Material inspection (#3066) (PepperCode1)
- Bump version (modmuss50)
- Removes default implementations for the new FRAPI methods (#3076) (Technici4n)
- Material inspection (#3066) (PepperCode1)
- 1.20-pre5 (modmuss50)
- 1.20-pre3 (modmuss50)
- Fix build (modmuss50)
- 1.20-pre2 (modmuss50)
- Bump version (Technici4n)
- Add
#c:flower_forests
to#c:floral
convention tag (#3065) (Maity) - Fix last few transitive access wideners missing the
transitive-
prefix (#3064) (Maity)
- Bump version (modmuss50)
- Convention Tags Improvements (#3051) (Technici4n, modmuss50)
- Add TAWs for DamageSources (#3048) (Technici4n, modmuss50)
- Remove texture indices and make material AO a
TriState
(#3044) (Technici4n, PepperCode1) - Fix
getName
for builtin packs not returning an internal name (#3047) (Technici4n) - Improve transfer API debug messages (#3049) (Juuz)
- Terminally deprecate
EventFactory
isProfilingEnabled
andinvalidate
(#3050) (Technici4n) - Add some new TAWs for tree worldgen (#3060) (Maity)
- Bump version (modmuss50)
- Convention Tags Improvements (#3051) (Technici4n, modmuss50)
- Add TAWs for DamageSources (#3048) (Technici4n, modmuss50)
- Remove texture indices and make material AO a
TriState
(#3044) (Technici4n, PepperCode1) - Fix
getName
for builtin packs not returning an internal name (#3047) (Technici4n) - Improve transfer API debug messages (#3049) (Juuz)
- Terminally deprecate
EventFactory
isProfilingEnabled
andinvalidate
(#3050) (Technici4n) - Add some new TAWs for tree worldgen (#3060) (Maity)
- Fix screen api passing wrong MatrixStack to render events (#3061) (Xander)
- Bump version (modmuss50)
- Add and test for missing method overrides in FabricBlockSettings (#3056) (modmuss50)
- Fix #3057: Loot API breaks
random_sequence
(#3058) (Technici4n)
- 1.20-pre1 (modmuss50)
- 23w18a (modmuss50)
- Fix checkstyle after merge. (modmuss50)
- Bump version (modmuss50)
- Split test mods into client and common. (#3033) (modmuss50)
- Add a Fake Player API (#3005) (Technici4n)
- [1.20] Remove deprecated NbtRegistryPacketHandler (#3026) (modmuss50)
- Bump version (modmuss50)
- Split test mods into client and common. (#3033) (modmuss50)
- Fix a regresstion preveting clients with an un-modded regsitry joining servers with modded registries. (#3036) (modmuss50)
- Add a Fake Player API (#3005) (Technici4n)
- Fix FontManagerMixin target. (modmuss50)
- Fix build failure triggered by loom upgrade. (modmuss50)
- 23w17a (modmuss50)