Version Release v2.1.0 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1)
Major Update
Additions
• Added maple forests, these are a new biome with new plants and tree this however causes the mod to now require "Terrablender"
• Added the maple wood set (pastel orange), maple trees can be found in 3 different colors generating in maple forests (a new biome), or bought from wandering traders
• Added the willow wood set (pastel green), willow trees can be found generating in swamp biomes or bought from wandering traders
• Added golden birch forest biomes and golden birch trees, sapling can be bought from wandering traders
• Added terracotta bricks (comes in all 18 variants)
• Added smooth terracotta bricks (comes in all 18 variants)
• Added knitted wool (not all variants will be included on launch)
• Added reaching lamps which increase block reach when nearby
• Added miralen crystals includes all features of other crystal blocks including the new features, can be purchased from cleric villagers at level 3
• Added crystal bricks and tiles (variants include: amethyst, prismarine crystal, fiery, and kyanite)
• Added kyanite lamps and glass
• Added budding fiery and kyanite blocks, these will turn into their crystal variants over time and generate inside of their geodes
• Added hollow logs, logs with holes in the middle... yep
• Added a wood variant for each shelf variant
• Added a new block variant known as "pedestals", these come in variants for each pillar block
• Added ancient signs and hanging signs
• Brimstone blobs can now generate in the Nether like older versions did
• Added acorns which can be planted to grow one of three random maple trees, can be bought from wandering traders (still wip and only create oak trees)
• Added algae, a new plant that can float on water and generates in both swamps and mangrove swamps, can be bought from wandering traders
• Added roses, a new flower that generates in forest biomes aswell as two rare variants, can be bought from wandering traders (roses mixed with rose bushes can make rose bundles)
• Added grass, rooted dirt, and coarse dirt slabs (grass will not spread to allow more choice and rooted dirt can be bonemealed for roots)
• Fiery and kyanite crystals can now be used as trim materials for armor
• Added the excessive banner pattern which can be crafted from cobblestone bricks, crimson mosaic, and an oak alchemist shelf
• Added netherrack, end stone, and smooth basalt stairs, slabs, and vertical stairs
• Added wool stairs and slabs
• JEED translations have been added for the reaching effect
• Added a bunch of misc blocks such as: chiseled smooth stone bricks, smooth stone brick pillars, tuff brick pillars, mossy polished stone bricks, iron bar doors and trapdoors, and emerald bricks
Changes
• Changed the id of all lamp items, if you previously had any in your world they may break
• Changed most creative inventory sorting and added many new tabs to help with the clutter however the original Excessive Building tab will remain that contains all the blocks/items
• Changed the textures of ancient ladders, cobbled andesite, cobbled granite, and cobbled diorite
• Cobblestone, cobbled deepslate, and blackstone bricks no longer require clay in their recipes
• Brimstone & blackstone windows now output 2 blocks when being crafted
• Changed the recipes for shelf variants (in extension changed the loot table for alchemist shelves due to them being cheaper)
• Changed the crystal glass recipes
• Removed most old advancements and replaced them with higher quality advancements
• Renamed all previously existing shelves including vanilla to "Oak [variant] Shelf"
• Renamed empty potion shelves and water potion shelves to [variant] bottle shelf
• Oak bookshelves can now only be created from oak planks
• Grates can now be waterlogged
• Dirt slabs are no longer considered a secret block and now appear in the creative inventory
• Rainbow terracotta tiles no longer appear in the creative inventory to match other "secret" blocks
• Crystal blocks will now chime when hit by a projectile
• Rearranged the creative inventory... again
Removals
• Removed Excessive Building's polished basalt
• Removed recipes that turn crystal blocks into crystals
Bug Fixes
• Fixed an issue causing brimstone lamps from being craftable (Forge/Fabric)
• Fixed missing loot table for cobblestone brick vertical stairs (Forge/Fabric)
• Fixed pickaxes not mining fiery/kyanite clusters faster (Forge/Fabric)
• Added missing "flower_pots" tag (Forge/Fabric)
• Added missing loot tables for stripped ancient logs (Forge/Fabric)
• Added unique wood type sounds for cherry, bamboo, ancient, and nether ladder variants (Forge/Fabric)
Version Release v2.0.3.1 (Forge: 1.19.2)
Changes
• Brimstone & blackstone windows now output 2 blocks when being crafted
Bug Fixes
• Fixed an issue causing brimstone lanterns from being craftable (Forge)
Version Release v2.0.4 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1)
Small Update
Additions
• Ancient Fruit can now make mundane potions when not brewed properly
Changes
• Ancient Fruit will now grant reaching for 10 seconds when eaten to hint that they can be used to make potions
Bug Fixes
• Fixed a crash caused by ancient leaves (Fabric)
• Ancient leaves should no longer appear invisible when falling from trees (Fabric)
• Fixed missing textures on copper bulbs (Fabric)
Version Release v2.0.3 (Forge: 1.19.2)
Major Update
Additions
• Added most blocks from version v1.3.0.2 to v2.0.3
• Brought over most changes from v1.3.0.2 to v2.0.3
• New creative inventory (will probably not be organized)
• Added a new world generation system;
• Quartz can generate in the Overworld at lower levels
• Soul magma can generate in Soul Sand Valleys
• Fiery geodes can generate low down in the Nether with bands of brimstone around them
• Kyanite geodes can generate high up in the Nether with bands of brimstone around them
• All villager trades have been reworked
• Construction worker villagers have been removed
• Lots of 1.21 content has been ported from the snapshots
• Ancient fruit can be brewed into reaching potions
• Changed lots of textures
... & many more changes (you can check previous changelogs for a good idea of what was added)
Version Release v2.0.3 (Forge/NeoForge: 1.20.1)
Hotfix Update
Bug Fixes
• Fixed a major issue causing servers to crash upon loading v2.0.2
• Fixed an issue where in some cases the particles from the ancient tree would not appear
• Fixed issues with fiery and kyanite cluster's not appearing transparent
Version Release V2.0.2 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1)
Small Update
Additions
• Added small leaf particles that fall from ancient leaves
• Added a variant of ancient leaves that do not emit light
Changes
• Ancient leaves, saplings, & potted saplings will now give off a small amount of light
Bug Fixes
• Added ancient blocks to the leaves, saplings, logs, & logs_that_burn item tags (Forge/Fabric)
• Added ancient logs item tag (Forge/Fabric)
• Fixed missing copper bulb textures (Forge/Fabric)
Technical Changes
• Cleaned up & rewrote a large chunk of code (won't affect gameplay)
• Added an update.json to notify user's of new updates
Version Release V2.0.1 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1)
Small Update
Additions
• Added a variant of ancient leaves that do not emit light
Changes
• Ancient leaves, saplings, & potted saplings will now give off a small amount of light
Bug Fixes
• Added ancient blocks to the leaves, saplings, logs, & logs_that_burn item tags
• Added ancient logs item tag
Version Release V2.0.0 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1)
The 100K Update! - Major Update
• Thank you all so much for helping reach 100K downloads, I really didn't think my silly block mode would go so far and was infact made on April Fools because I didn't
think it would get so far enough for me to do this. I ended up finding that there is an entire art/modding Minecraft community out there and became part of it! I am truly
thankful to be where I am, and as a thank you to you all I have compiled a bunch of ideas I have seen people wanted in this mod and put it all in this update + more, enjoy :)<3
CHANGES EXCLUSIVE TO FABRIC V2.0.0
Originally this update was given to Forge players before Fabric as I really wanted to clean some of the yuck left over in the Fabric mod's codebase...
• Vertical stairs can now be waterlogged
• All wooden blocks will now properly burn and spread fire
• Alchemist & potion shelves now increase the enchanting table's enchantability
• Added all previously missed updates
• Soul magma blocks now do double damage again (will come to Forge next update)
• Updated world generation to match the Forge port's version
• Updated a lot of the codebase to be cleaner- probably won't have much impact on gameplay
• As a temporary alternative to the reaching effect you can obtain haste via eating ancient fruit, this will be changed when the officially support interaction reach
Additions
• Added the ancient woodset (sapling can be obtained from sniffers sniffing up the ground)
• Added ancient fruit which drops uncommonly from ancient leaves, ancient fruit can be brewed into a potion of reaching which increases interaction reach for the duration of its effect
NOTE: Reaching is currently only on Forge since they support block reach as an attribute, and while yes I could add it to Fabric I'd rather wait since it will be officially supported by Minecraft innnn 1.21... or 1.20.5? idk anymore-
• Added new ladder variants (a new ladder recipe has been added to make room for variant ladders, this includes the original ladder however the old recipe remains for those that don't wanna use specific planks)
• Added polished stone and polished stone bricks
• Added polished calcite blocks & cracked calcite tiles
• Added brickshelves & nether brickshelves (these are meant to be a silly item, was inspired after seeing a post made by @qzimyion)
• Added basketweave and herringbone brick variants (aswell as the missing cracked bricks variant)
• Added stone, deepslate, & blackstone lanterns (aswell as blackstone windows)
• All asphalt blocks no longer give speed however you can now choose to tint them to have speed applied
• Added swift asphalt (a variant of asphalt that increases speed) and asphalt block variants (stairs, slabs, and vertical stairs)
• Added polished basalt blocks, can be crafted from smooth basalt
Changes
• Changed a bunch of textures to match my newer style of art aswell as a lot of vanilla color/texture parity
• The biggest victim of the above texture changes are the polished andesite, diorite, and granite bricks.
These blocks now resemble their base polished variants MUCH better than before which allows them to better fit into builds utilizing those blocks.
• Adjusted Excessive Building creative tab slightly
• Obsidian bricks and tiles are now immune to the Ender Dragon
• Smithing tables can now be broken using both an axe or pickaxe
• Added a recipe for fiery and kyanite shards due to there being no way to renew them yet
• Changed calcite bricks recipe to utilize the new polished calcite instead
• Changed the recipes for brimstone windows and lanterns
• Amethyst lantern recipe has been buffed to grant 2 instead of 1
• Fiery lantern recipe has been slightly changed to cost 1 less nether brick and 1 more fiery crystal
• All lantern blocks including sea lanterns now drop themselves at all times (glowstone still drops glowstone dust)
• Updated stone mason trades (this only applies to Excessive Building's custom trades)
• Added all crystal and shards to the cleric's trades to make obtaining them in bulk easier
KNOWN ISSUES
• Mud tile, snow brick, and netherite brick walls do not have a model- these I have 0 clue how they got into the mod but I may aswell add them as full features when I get the chance
• Villagers may not have custom trades other than asphalt
• Soul magma does not produce a bubble column
These will be addressed and fixed next update, for now I want to take a little break and work on my new mod Aurynium
Bug Fixes
• Fixed polished blackstone tiles and its variants from being crafted (Forge/Fabric)
• Added Excessive Building's Nether wood block variants to the "non_flammable_woods" tag which should solve some issues in which other mods use that tag (Forge/Fabric)
• Fixed various recipes that previously were broken (Forge/Fabric)
• Not a bug but thought it would be stupid to mention I removed the extra c in the changelog file's border at the top (ALL :P)
Technical Changes
• Asphalt blocks are no longer considered "speed blocks"
• Features no longer have the _placed suffix (this also effects /place)
Version Release V2.0.0 (Forge/NeoForge: 1.20.1) (Fabric/Quilt: 1.20.1 [this weekend because the work load of two mod loaders is hell])
The 100K Update! - Major Update
• Thank you all so much for helping reach 100K downloads, I really didn't think my silly block mode would go so far and was infact made on April Fools because I didn't
think it would get so far enough for me to do this. I ended up finding that there is an entire art/modding Minecraft community out there and became part of it! I am truly
thankful to be where I am, and as a thank you to you all I have compiled a bunch of ideas I have seen people wanted in this mod and put it all in this update + more, enjoy :)<3
Additions
• Added the ancient woodset (sapling can be obtained from sniffers sniffing up the ground)
• Added ancient fruit which drops uncommonly from ancient leaves, ancient fruit can be brewed into a potion of reaching which increases interaction reach for the duration of its effect
NOTE: Reaching is currently only on Forge since they support block reach as an attribute, and while yes I could add it to Fabric I'd rather wait since it will be officially supported by Minecraft innnn 1.21... or 1.20.5? idk anymore-
...as a compromise for now Fabric players can create haste potions out of ancient fruit! (crafting these potions will be removed after I support reaching in both loaders)
• Added new ladder variants (a new ladder recipe has been added to make room for variant ladders, this includes the original ladder however the old recipe remains for those that don't wanna use specific planks)
• Added polished stone and polished stone bricks
• Added polished calcite blocks & cracked calcite tiles
• Added brickshelves & nether brickshelves (these are meant to be a silly item, was inspired after seeing a post made by @qzimyion)
• Added basketweave and herringbone brick variants (aswell as the missing cracked bricks variant)
• Added stone, deepslate, & blackstone lanterns (aswell as blackstone windows)
• All asphalt blocks no longer give speed however you can now choose to tint them to have speed applied
• Added swift asphalt (a variant of asphalt that increases speed) and asphalt block variants (stairs, slabs, and vertical stairs)
• Added polished basalt blocks, can be crafted from smooth basalt
Changes
• Changed a bunch of textures to match my newer style of art aswell as a lot of vanilla color/texture parity
• The biggest victim of the above texture changes are the polished andesite, diorite, and granite bricks.
These blocks now resemble their base polished variants MUCH better than before which allows them to better fit into builds utilizing those blocks.
• Adjusted Excessive Building creative tab slightly
• Obsidian bricks and tiles are now immune to the Ender Dragon
• Smithing tables can now be broken using both an axe or pickaxe
• Added a recipe for fiery and kyanite shards due to there being no way to renew them yet
• Changed calcite bricks recipe to utilize the new polished calcite instead
• Changed the recipes for brimstone windows and lanterns
• Amethyst lantern recipe has been buffed to grant 2 instead of 1
• Fiery lantern recipe has been slightly changed to cost 1 less nether brick and 1 more fiery crystal
• All lantern blocks including sea lanterns now drop themselves at all times (glowstone still drops glowstone dust)
• Updated stone mason trades (this only applies to Excessive Building's custom trades)
• Added all crystal and shards to the cleric's trades to make obtaining them in bulk easier
Bug Fixes
• Fixed polished blackstone tiles and its variants from being crafted (Forge/Fabric)
• Added Excessive Building's Nether wood block variants to the "non_flammable_woods" tag which should solve some issues in which other mods use that tag (Forge/Fabric)
• Fixed various recipes that previously were broken (Forge/Fabric)
• Not a bug but thought it would be stupid to mention I removed the extra c in the changelog file's border at the top (ALL :P)
Technical Changes
• Asphalt blocks are no longer considered "speed blocks"
• Flammable blocks are now their own seperate block class to clean up some ugly code
• Features no longer have the _placed suffix (this also effects /place)
updated copper bulbs
Version Release Beta 1.5.1_01 (Forge/NeoForge: 1.20.1) Hotfix Update
READ THISISISISISIISIISSSSSSSSSS • Temp removed all integration for now has I clean out issues
Bug Fixes • Fixed recipe missing recipes for gold/iron grates and dirt slabs
Version Release Beta 1.5.1 (Forge/NeoForge: 1.20.1)
Small Update
THIS IS A BETA VERSION, SOME THINGS MAY BE BUGGY!
IMPORTANT NOTE: 1.19.2/1.18.2 will have a 1.21 backport but not until much later in the development cycle of 1.21 (this will be the final backport version so thats why)
ANOTHER THING TO NOTE: This update removes some blocks so do note that when updating your world
Additions
• Added Aether compatibility (more info below)
• Added polished blackstone tiles
• Added tuff stairs, slabs, walls, vertical stairs, and chiseled blocks (backported from 1.21)
• Potion shelf variants now contribute to the enchanting table power level
Changes
• Removed polished (chiseled) tuff bricks and tiles (textures transferred)
• The old tuff bricks now have the new 1.21 textures (rest in peace tuff bricks), tuff tiles also have been updated to match the new blocks
• All 1.21 copper and tuff blocks have been given the official textures
• Copper bulbs are now activated by redstone (do not work like official copper bulbs but rather like redstone lamps)
• Reordered creative inventory slightly
• Updated advancement descriptions to better help players understand them
Bug Fixes
• Polished tuff stairs now properly belong to the correct blockset (1.20.1)
• Soul magma blocks do not generate bubble columns (1.20.1)
• Cleaned up some code causing meaningless errors (1.20.1)
• Fixed deepslate quartz being missing from creative inventory (1.20.1)
Compatibility
• The first mod to recieve mod integration is the Aether mod, mod integration may have some knicks and knacks so please send any issues you encounter to us!
• Added chiseled skyroot and skyroot mosaic (Aether)
• Added enchanted gravitite, zanite, and ambrosium bricks (Aether)
• Vertical stairs will come later on (Aether)
• If all goes well we will add more mod compat in the full release of the update
Version Release 1.5.0 (Forge/NeoForge: 1.20.1, 1.19.2, 1.18.2) (Fabric/Quilt: 1.20.1, 1.19.2, 1.18.2)
Major Update
Additions
• Added copper grates (from Minecraft Live 2023)
• Added copper bulbs (from Minecraft Live 2023)
• Added chiseled copper (from Minecraft Live 2023)
• Added polished tuff & polished tuff bricks (from Minecraft Live 2023)
• Added polished tuff tiles (BASED OFF OF Minecraft Live 2023)
• Added gold and iron grates (BASED OFF OF Minecraft Live 2023)
• Added deepslate quartz ore
• Added fiery and kyanite crystal clusters
• Added kyanite shards (dropped from kyanite clusters)
• Added prismarine crystal and kyanite blocks
Additions to port versions (1.18.2/1.19.2)
• Added most missing features (1.18.2, 1.19.2)
Changes
• Flammable blocks now are ignited by lava
• Custom wool blocks now burn when ignited
• Renamed "Fiery Crystal Block" to "Fiery Block"
• Renamed "Fiery Crystal Shards" to "Fiery Shards"
• Removed items from Excessive Building in all creative tabs except the Excessive Building tab
• Reordered the Excessive Building creative tab
• Changed the iron grate texture
• Changed the copper bulb recipe from 9 copper ingots for 1 to 4 copper blocks for 4
• Weathered copper bulbs now emit a light level of 8 rather than 7 due to some information about them being shared
• Soul magma blocks now deal double the damage and damage can no longer be prevented while sneaking (only for soul magma)
• World generation has been overhauled!:
• Overworld Quartz Ore: Now generates from y-32 to y32 and has a deepslate variant
• Soul Magma: Now generates from y0 to y48 and veins are slightly smaller
• Brimstone & Fiery now generates in fiery geodes which can be found in the Nether from y0 to y48 (fiery clusters drop fiery crystals)
• Kyanite is a new generated block that makes up the new kyanite geodes which can be found in the Nether from y80 to y128
Technical Changes
• Changed the block id of "fiery_crystal_block" to "fiery_block"
• Changed the item id of "fiery_crystal_shards" to "fiery_shards"
• Amethyst and prismarine crystal blocks are now above fiery crystal blocks in the creative tab
• Fiery blocks now only require a wooden pickaxe to mine rather than a stone
Bug Fixes
• Custom wool blocks no longer take a long time to mine (1.20.1, 1.19.2, 1.18.2)
• Fixed some block properties to match their base counterparts (1.20.1)
• Fixed fiery crystal blocks dropping fiery shards even though this was removed last update (1.20.1, 1.19.2, 1.18.2)
• Fixed 1.4.2 wall blocks not dropping when mined (1.20.1, 1.19.2, 1.18.2)
• Fixed 1.4.2 wall blocks not being craftable (1.18.2, 1.19.2)
• Fixed some items not working properly due to id changes in .jsons but never the actual code (1.18.2, 1.19.2)
• Fixed some items not being in creative tabs (1.18.2, 1.19.2)
Notes
• All Minecraft Live 2023 features will be removed in 1.21+ releases but use this as a sort of backport or early version of the new features
(all other Minecraft Live 2023 features and changes for building will come to updates of this mod)
• Anything based off Minecraft Live 2023 will stay in the mod as its not coming into the vanilla game :)
• --> [WARNING] <-- Be sure to make backups before launching this update as it changes a lot of inner workings of the mod
• For now Excessive Building updates will be smaller as I'm currently working on a new mod. Large updates will still come to the mod, especially when a new major Minecraft version releases!
for more information on our new mod and Excessive Building updates you can follow the Twitter or join our Discord! (click the image on the home page for links)
Thank you for downloading and enjoy Excessive Building!
Version Release 1.5.0 (Forge/NeoForge: 1.20.1, 1.19.2, 1.18.2) (Fabric/Quilt: 1.20.1, 1.19.2, 1.18.2)
Major Update
Additions
• Added copper grates (from Minecraft Live 2023)
• Added copper bulbs (from Minecraft Live 2023)
• Added chiseled copper (from Minecraft Live 2023)
• Added polished tuff & polished tuff bricks (from Minecraft Live 2023)
• Added polished tuff tiles (BASED OFF OF Minecraft Live 2023)
• Added gold and iron grates (BASED OFF OF Minecraft Live 2023)
• Added deepslate quartz ore
• Added fiery and kyanite crystal clusters
• Added kyanite shards (dropped from kyanite clusters)
• Added prismarine crystal and kyanite blocks
Additions to port versions (1.18.2/1.19.2)
• Added most missing features (1.18.2, 1.19.2)
Changes
• Flammable blocks now are ignited by lava
• Custom wool blocks now burn when ignited
• Renamed "Fiery Crystal Block" to "Fiery Block"
• Renamed "Fiery Crystal Shards" to "Fiery Shards"
• Removed items from Excessive Building in all creative tabs except the Excessive Building tab
• Reordered the Excessive Building creative tab
• Changed the iron grate texture
• Changed the copper bulb recipe from 9 copper ingots for 1 to 4 copper blocks for 4
• Weathered copper bulbs now emit a light level of 8 rather than 7 due to some information about them being shared
• Soul magma blocks now deal double the damage and damage can no longer be prevented while sneaking (only for soul magma)
• World generation has been overhauled!:
• Overworld Quartz Ore: Now generates from y-32 to y32 and has a deepslate variant
• Soul Magma: Now generates from y0 to y48 and veins are slightly smaller
• Brimstone & Fiery now generates in fiery geodes which can be found in the Nether from y0 to y48 (fiery clusters drop fiery crystals)
• Kyanite is a new generated block that makes up the new kyanite geodes which can be found in the Nether from y80 to y128
Technical Changes
• Changed the block id of "fiery_crystal_block" to "fiery_block"
• Changed the item id of "fiery_crystal_shards" to "fiery_shards"
• Amethyst and prismarine crystal blocks are now above fiery crystal blocks in the creative tab
• Fiery blocks now only require a wooden pickaxe to mine rather than a stone
Bug Fixes
• Custom wool blocks no longer take a long time to mine (1.20.1, 1.19.2, 1.18.2)
• Fixed some block properties to match their base counterparts (1.20.1)
• Fixed fiery crystal blocks dropping fiery shards even though this was removed last update (1.20.1, 1.19.2, 1.18.2)
• Fixed 1.4.2 wall blocks not dropping when mined (1.20.1, 1.19.2, 1.18.2)
• Fixed 1.4.2 wall blocks not being craftable (1.18.2, 1.19.2)
• Fixed some items not working properly due to id changes in .jsons but never the actual code (1.18.2, 1.19.2)
• Fixed some items not being in creative tabs (1.18.2, 1.19.2)
Notes
• All Minecraft Live 2023 features will be removed in 1.21+ releases but use this as a sort of backport or early version of the new features
(all other Minecraft Live 2023 features and changes for building will come to updates of this mod)
• Anything based off Minecraft Live 2023 will stay in the mod as its not coming into the vanilla game :)
• --> [WARNING] <-- Be sure to make backups before launching this update as it changes a lot of inner workings of the mod
• For now Excessive Building updates will be smaller as I'm currently working on a new mod. Large updates will still come to the mod, especially when a new major Minecraft version releases!
for more information on our new mod and Excessive Building updates you can follow the Twitter or join our Discord! (click the image on the home page for links)
Thank you for downloading and enjoy Excessive Building!
(FABRIC AND 1.19.2 WILL BE OUT SOMETIME SOON, I HAVE LOTS OF ISSUES IN THOSE VERSIONS SO PLEASE BE PATIENT)
Version Release 1.5 BETA-1 (Forge: 1.20.1)
Large Update
Additions
• Added copper grates (from Minecraft Live 2023)
• Added copper bulbs (from Minecraft Live 2023)
• Added chiseled copper (from Minecraft Live 2023)
• Added polished tuff & polished tuff bricks (from Minecraft Live 2023)
• Added polished tuff tiles (BASED OFF OF Minecraft Live 2023)
• Added gold and iron grates (BASED OFF OF Minecraft Live 2023)
• Added fiery and kyanite crystal clusters
• Added kyanite shards (dropped from kyanite clusters)
• Added prismarine crystal and kyanite blocks
Changes
• Flammable blocks now are ignited by lava
• Custom wool blocks now burn when ignited
• Renamed "Fiery Crystal Block" to "Fiery Block"
• Renamed "Fiery Crystal Shards" to "Fiery Shards"
• Removed items from Excessive Building in all creative tabs except the Excessive Building tab
• Reordered the Excessive Building creative tab
Technical Changes
• Changed the block id of "fiery_crystal_block" to "fiery_block"
• Changed the item id of "fiery_crystal_shards" to "fiery_shards"
• Amethyst and prismarine crystal blocks are now above fiery crystal blocks in the creative tab
• Fiery blocks now only require a wooden pickaxe to mine rather than a stone
Bug Fixes
• Custom wool blocks no longer take a long time to mine (Forge: 1.20.1)
• Fixed some block properties to match their base counterparts (Forge: 1.20.1)
• Fixed fiery crystal blocks dropping fiery shards even though this was removed last update (Forge: 1.20.1)
• Fixed 1.4.2 wall blocks not dropping when mined (Forge: 1.20.1)
• Fixed 1.4.2 wall blocks not being craftable (Forge: 1.20.1)
Version Release 1.4.4 (Forge: 1.20.1)
Medium Sized Update
Additions
• Added vertical stairs to all blocks missing them
Changes
• Changed a bunch of outdated textures
• Vertical stairs can now be waterlogged
• Fiery crystal blocks now drop as a block when broken
• Fiery crystal blocks can now be crafted 4 fiery crystal but can no longer be crafted back into crystals
• Fiery crystal shards now require 5 amethyst and 4 blaze powder to make 5 fiery crystal shards, this recipe is temporary since fiery crystals cannot be crafted from fiery crystal blocks... and also fiery crystals aren't hot amethyst
Bug Fixes
• The bottom and top texture of vertical stairs now properly match their full block counterparts (Forge: 1.20.1)
• All wooden blocks that you would expect to burn now burn properly (Forge: 1.20.1)
• Fixed the names of warped and crimson colored crafting tables being swapped (Forge: 1.20.1)
• Fixed jungle mosaic vertical stairs missing a name (Forge: 1.20.1)
• Fixed a variety of crashes (Forge: 1.20.1)
Notes
• I plan to rework how blocks naturally generate in the next update so all the messy issues and inconsistencies between versions will be addressed there
• The reason there is no Fabric version is because I want to take some time to polish it however I am extremely burnt out and busy and don't wanna delay this update anymore :P