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Entity Culling

Entity Culling

Using async path-tracing to hide Block-/Entities that are not visible

67.46M
12.8k
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1.6.3-1.20.2 - NeoForge

by tr7zw on Dec 11, 2023
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  • Release NeoForge 1.20.2 build
  • Rework build tooling

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.2-1.20.2...1.6.3-1.20.2

1.6.2-1.20.2 - Fabric

by tr7zw on Sep 22, 2023
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1.6.2-1.20.2 - Forge

by tr7zw on Sep 22, 2023
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What's Changed

  • Update to 1.20.2
  • Create fr_fr.json by @Calvineries in https://github.com/tr7zw/EntityCulling/pull/119
  • Create vi_vn.json by @ImVietnam in https://github.com/tr7zw/EntityCulling/pull/118

New Contributors

  • @Calvineries made their first contribution in https://github.com/tr7zw/EntityCulling/pull/119
  • @ImVietnam made their first contribution in https://github.com/tr7zw/EntityCulling/pull/118

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.2-1.20...1.6.2-1.20.2

1.6.2-1.20 - Fabric

by tr7zw on Jun 8, 2023
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1.6.2-1.20 - Forge

by tr7zw on Jun 8, 2023
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What's Changed

  • Update to 1.20
  • Fix Ukrainian localization by @BurrConnie in https://github.com/tr7zw/EntityCulling/pull/104
  • Italian Translation by @TheBossMagnus in https://github.com/tr7zw/EntityCulling/pull/108
  • gradle: Fix executable bit by @5HT2 in https://github.com/tr7zw/EntityCulling/pull/112

New Contributors

  • @BurrConnie made their first contribution in https://github.com/tr7zw/EntityCulling/pull/104
  • @TheBossMagnus made their first contribution in https://github.com/tr7zw/EntityCulling/pull/108
  • @5HT2 made their first contribution in https://github.com/tr7zw/EntityCulling/pull/112

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.2-1.19.4...1.6.2-1.20

1.6.2-1.19.4 - Forge

by tr7zw on Mar 15, 2023
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  • Update to 1.19.4
  • Fix an issue with config loading

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.1-1.19.3...1.6.2-1.19.4

1.6.2-1.19.4 - Fabric

by tr7zw on Mar 14, 2023
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  • Update to 1.19.4
  • Fix an issue with config loading

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.1-1.19.3...1.6.2-1.19.4

1.6.1-1.18.2 - Fabric

by tr7zw on Feb 21, 2023
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1.6.1-1.18.2 - Forge

by tr7zw on Feb 21, 2023
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What's Changed

  • Reworked the ray engine to fix corner cases. This should better prevent things from incorrectly getting culled(https://github.com/tr7zw/EntityCulling/issues/77 for more details)
  • Fix Forge servers crashing when installing this mod
  • Fix Warden heartbeat getting culled because it's generated clientside
  • Remove donor skin animation stuff
  • Correctly respect shouldRenderOffScreen and noCulling by Entities/BlockEntities
  • Add skipEntityCulling/skipBlockEntityCulling config options
  • Add more Botania projectiles to the default ignore config
  • Add Traditional Chinese by @xMikux in https://github.com/tr7zw/EntityCulling/pull/94
  • Add create entites to the default ticking whitelist

New Contributors

  • @xMikux made their first contribution in https://github.com/tr7zw/EntityCulling/pull/94

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.5.2-1.19.3...1.6.1-1.19.3

1.6.1-1.19.2 - Fabric

by tr7zw on Feb 21, 2023
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1.6.1-1.19.2 - Forge

by tr7zw on Feb 21, 2023
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What's Changed

  • Reworked the ray engine to fix corner cases. This should better prevent things from incorrectly getting culled(https://github.com/tr7zw/EntityCulling/issues/77 for more details)
  • Fix Forge servers crashing when installing this mod
  • Fix Warden heartbeat getting culled because it's generated clientside
  • Remove donor skin animation stuff
  • Correctly respect shouldRenderOffScreen and noCulling by Entities/BlockEntities
  • Add skipEntityCulling/skipBlockEntityCulling config options
  • Add more Botania projectiles to the default ignore config
  • Add Traditional Chinese by @xMikux in https://github.com/tr7zw/EntityCulling/pull/94
  • Add create entites to the default ticking whitelist

New Contributors

  • @xMikux made their first contribution in https://github.com/tr7zw/EntityCulling/pull/94

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.5.2-1.19.3...1.6.1-1.19.3

1.6.1-1.19.3 - Fabric

by tr7zw on Feb 19, 2023
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1.6.1-1.19.3 - Forge

by tr7zw on Feb 19, 2023
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Changes:

  • Add create entites to the default ticking whitelist

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.6.0-1.19.3...1.6.1-1.19.3

1.6.0-1.19.3 - Fabric

by tr7zw on Feb 18, 2023
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What's Changed

  • Reworked the ray engine to fix corner cases. This should better prevent things from incorrectly getting culled(https://github.com/tr7zw/EntityCulling/issues/77 for more details)
  • Fix Forge servers crashing when installing this mod
  • Fix Warden heartbeat getting culled because it's generated clientside
  • Remove donor skin animation stuff
  • Correctly respect shouldRenderOffScreen and noCulling by Entities/BlockEntities
  • Add skipEntityCulling/skipBlockEntityCulling config options
  • Add more Botania projectiles to the default ignore config
  • Add Traditional Chinese by @xMikux in https://github.com/tr7zw/EntityCulling/pull/94
  • Russian translation fix by @DrHesperus in https://github.com/tr7zw/EntityCulling/pull/90

New Contributors

  • @xMikux made their first contribution in https://github.com/tr7zw/EntityCulling/pull/94

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.5.2-1.19.3...1.6.0-1.19.3

1.6.0-1.19.3 - Forge

by tr7zw on Feb 18, 2023
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What's Changed

  • Reworked the ray engine to fix corner cases. This should better prevent things from incorrectly getting culled(https://github.com/tr7zw/EntityCulling/issues/77 for more details)
  • Fix Forge servers crashing when installing this mod
  • Fix Warden heartbeat getting culled because it's generated clientside
  • Remove donor skin animation stuff
  • Correctly respect shouldRenderOffScreen and noCulling by Entities/BlockEntities
  • Add skipEntityCulling/skipBlockEntityCulling config options
  • Add more Botania projectiles to the default ignore config
  • Add Traditional Chinese by @xMikux in https://github.com/tr7zw/EntityCulling/pull/94

New Contributors

  • @xMikux made their first contribution in https://github.com/tr7zw/EntityCulling/pull/94

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.5.2-1.19.3...1.6.0-1.19.3

1.5.2-1.19.3 Forge

by tr7zw on Dec 9, 2022
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Update to 1.19.3

1.5.2-1.19.3 Fabric

by tr7zw on Dec 7, 2022
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Re-release of last fabric build, set to 1.19.3 full release. Forge release whenever forge is done.

1.5.2-1.19.3-pre2

by tr7zw on Nov 24, 2022
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Initial (fabric only) update to 1.19.3(-pre2).

1.5.2 - Forge 1.19.x (fixed)

by tr7zw on Aug 3, 2022
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Patch release for Forge, fixing later versions of 1.19 Forge and 1.19.1 Forge.

1.5.2 - Fabric 1.19.x

by tr7zw on Jun 8, 2022
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