- added
is_first_person_hand
variable to detect then the model part being rendered is the first person player hand - added the
player settings
category in the model settings gui- added a setting to force custom player models to only apply to your own player and not others in multiplayer
- added a setting to forcibly prevent all custom hand animations from playing in first person view
- both are disabled by default
- fixed the
is_sneaking
variable not working correctly, should now line up with all models that have a sneaking pose - added missing variables to the animation docs
- fixed block entities, and some other edge cases, with texture overrides in the model not rendering at all
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