Emendatus Enigmatica
MC 1.21.1 | Version 2.2.0 | Alpha build #3
- Resolve #226 (Mod causing a crash on the dedicated server)
- Add integration with EMI for the custom world generation.
- Fix World Features having incorrectly constructed biome tags for modded dimensions
- Fix Biome validator marking tags ("#namespace:path") as invalid
- Add support for multiple tags / tag + id combo in the biome array of the deposits.
Take a note that this is an alpha build of the mod. There is still a lot to be done, but the core functionality is there (Item Registration and Ore Generation). You can find the progress of the port, and planned features for 1.21.1 in this project.
Currently known bugs / Missing Features
- Sample System is currently disabled.
- Trims don't render properly on armor (Some parts are not visible)
- Some Fields, which get validated correctly, have no use (Designated to be moved to addons)
- Deprecation warnings are missing proper links to the wiki.
Addons will be ported when the base mod is fully functional, and the addon system reworked.
Emendatus Enigmatica
MC 1.16.5 | Version 1.2.16
- Fixed an issue with the Patreon Reward causing log spam.
Emendatus Enigmatica
MC 1.19.2 | Version 2.1.6
- Fixed a bug causing fluids not to appear in JEI and Modded Tanks.
- Fixed a bug where Fortune was not affecting Ore Drops as expected.
- Added support for Uniformed Count drop (similar to Vanilla Redstone).
- Fixed couple unclosed streams causing log spam. (Credit: Kanzaji)
Emendatus Enigmatica
MC 1.21.1 | Version 2.2.0 | Alpha build #2
- Update required NeoForge version to 21.1.172
- Implemented back the Smithing Recipe Generation for Shields
- Changed Data Providers to run in Parallel, improving the speed of the data generation.
- Fixed missing loot tables of Oxidized blocks (Causing a crash on data generation)
- Fixed Validation of the Tools/Armor fields in the material model. Those feels now correctly get marked as required when any of the tools/armor pieces are present in the processed types.
- Fixed FieldTrueValidator (Used in colors/properties) having incorrect paths specified for the validation, and requesting incorrect field type, resulting in always thinking the second field is not present.
- Reworked ArrayPolicy in the Validation API. Now accepts additional "allowEmpty" argument.
- Fixed SampleBlock validator
- Fix #224
Take a note that this is an alpha build of the mod. There is still a lot to be done, but the core functionality is there (Item Registration and Ore Generation). You can find the progress of the port, and planned features for 1.21.1 in this project. Currently known bugs / Missing Features
- Sample System and Ore Generation data in JEI/EMI are currently disabled.
- Trims don't render properly on armor (Some parts are not visible)
- Some Fields, which get validated correctly, have no use (Designated to be moved to addons)
- Deprecation warnings are missing proper links to the wiki.
Addons will be ported when the base mod is fully functional, and the addon system reworked.