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Cobblemon Fight or Flight Reborn

Cobblemon Fight or Flight Reborn

New version of an addon for Cobblemon that makes pokemon run away or fight back when agitated and much more.

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Cobblemon Fight or Flight Reborn 0.7.9

by LyquidQrystal on May 5, 2025
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Cobblemon Fight or Flight Reborn 0.7.9

by LyquidQrystal on May 5, 2025
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v0.7.9

New features:

  • Moves use independent cooldown time now.
  • There will be an internal cooldown(10 ticks, 0.5s) when switching the moves and the move's cooldown is lower than 10 ticks.
  • The cooldown of moves with a charging turn(Solar Beam) or moves that require recharging(Hyper Beam) will be doubled.

Bug Fixes:

  • Fix the bug that the arrow_projectile might cause a crash
  • Fix the bug that the melee attack and range attack can't change fluently.

Cobblemon Fight or Flight Reborn 0.7.8

by LyquidQrystal on Apr 19, 2025
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Cobblemon Fight or Flight Reborn 0.7.8

by LyquidQrystal on Apr 19, 2025
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v0.7.8

New features:

  • Added configs to enable/disable the move indicator, adjust its position and size.

Bug Fixes:

  • Fixed the log spam on the neoforge side.
  • Fixed the bug that range attack won't trigger the battle when the config is enabled.

Cobblemon Fight or Flight Reborn 0.7.7

by LyquidQrystal on Apr 5, 2025
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v0.7.7

New features:

  • Type effectiveness for Pokemon: 2x damage for super effective moves, 0.5x damage for not very super effective moves and 0.1x damage for no effect.
  • Adaptability can enhance the STAB now.
  • Added a new indicator located in the lower right corner of the screen that shows the move's name, type and cooldown.
  • New config options: slow_down_after_hurt slows the pokemon after being attacked, an alternative choice of stop_running_after_hurt.(Disabled by default)
  • New config options: activate_type_effect use the classical type effect that was used in the original version and before v0.7.5.(Disabled by default)
  • New config options: activate_move_effect use the move effect added in v0.7.5, you can enable them together.(Enabled by default)
  • New config options: all_pokemon_targeting_whitelist, wild_pokemon_targeting_whitelist and player_owned_pokemon_targeting_whitelist

Cobblemon Fight or Flight Reborn 0.7.7

by LyquidQrystal on Apr 5, 2025
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v0.7.7

New features:

  • Type effectiveness for Pokemon: 2x damage for super effective moves, 0.5x damage for not very super effective moves and 0.1x damage for no effect. (can be edited in the config)
  • Adaptability can enhance the STAB now.
  • Added a new indicator located in the lower right corner of the screen that shows the move's name, type and cooldown.
  • New config options: slow_down_after_hurt slows the pokemon after being attacked, an alternative choice of stop_running_after_hurt.(Disabled by default)
  • New config options: activate_type_effect use the classical type effect that was used in the original version and before v0.7.5.(Disabled by default)
  • New config options: activate_move_effect use the move effect added in v0.7.5, you can enable them together.(Enabled by default)
  • New config options: all_pokemon_targeting_whitelist, wild_pokemon_targeting_whitelist and player_owned_pokemon_targeting_whitelist

Cobblemon Fight or Flight Reborn 0.7.6

by LyquidQrystal on Mar 8, 2025
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Cobblemon Fight or Flight Reborn 0.7.6

by LyquidQrystal on Mar 8, 2025
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A small update that fixes some small bug before I start working on the other features.

New Features:

  • New config options: A config option to disable failed captures counted as provocation

Fixes:

  • Bug fixes:Fix the bug that health_sync_for_wild_pokemon is disabled when set to true
    • If I just revert it, every player has to edit the config to use their preferred choice. To avoid that, it will be renamed to enable_health_sync_for_wild_pokemon so you won't need to edit the config if you use the default setting.
  • Bug fixes:Fix the bug that attack_damage_player is not working.
  • Bug fixes:Fix the bug that the tracing projectile is being influenced by the gravity when tracing the target.

Cobblemon Fight or Flight Reborn 0.7.5

by LyquidQrystal on Mar 5, 2025
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Cobblemon Fight or Flight Reborn 0.7.5

by LyquidQrystal on Mar 5, 2025
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New Features:

  • New config options: light_dependent_unprovoked_attack: The aggression system will only work in the dark areas if enabled.(Similar to the spiders in Minecraft, disabled by default)
  • New config options: do_pokemon_defend_creeper_proactive: Player owned pokemon can attack creeper proactively.(disabled by default.)
  • Combat overhaul
    • Remove the type effects(levitate for psychic, weakness for fight,etc.)
    • Give more special effect to different moves(Stat changing/Status related attack moves)
      • Pokemon gain strength after using Power-up Punch, gain weakness and resistance weakened(a new effect added by myself) after using Close Combat,etc.
        • I want to make it easy so the effect level WON'T stack like the core series.
      • Moves that can apply status conditions can apply status effects from Minecraft:
        • Burn -> Weakness & set the entity on fire.
        • Poison -> Poison
        • Badly Poison -> Poison II
        • Freeze & Sleep -> Mining Fatigue II & Slowness III & Increase the frozen time.
        • Paralysis -> Mining Fatigue & Slowness
        • Flinch -> Mining Fatigue & Slowness II
        • Confusion -> Confusion
      • Serene Grace can increase the chance to trigger the additional effect
      • Sheer Force no longer boost all the moves. It works like the core series now.(Some moves are not supported yet. Sparkling Aria can trigger Sheer Force in Pokemon S/V, but it can't be learnt by the Pokemon which has Sheer Force, so I didn't add it.)

Changes

  • Pokemon on shoulders should stop targeting now.

Fixes:

  • Bug fixes: The tracing projectiles should work correctly now.
  • Bug fixes: The explosive projectiles can deal the damage properly now.
  • Bug fixes: The invulnerable time should work properly for pokemon entity now;

Cobblemon Fight or Flight Reborn 0.7.4

by LyquidQrystal on Jan 28, 2025
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Cobblemon Fight or Flight Reborn 0.7.4

by LyquidQrystal on Jan 28, 2025
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Fixes:

  • Added the generic.attack_damage to prevent crashes(We don't use this value in damage calculation.)

Cobblemon Fight or Flight Reborn 0.7.3

by LyquidQrystal on Jan 24, 2025
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Cobblemon Fight or Flight Reborn 0.7.3

by LyquidQrystal on Jan 24, 2025
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New features:

  • Pokemons are immune to friendly fire. (can be disabled in the config)
  • Added config to decide which nature can influence pokemon aggressiveness and how much it can influence.
  • Failed captures can be counted as a provocation

Changes:

  • Wild Pokemon will no longer be taunted if do_pokemon_attack_unprovoked is set to false
  • Poke Staff reworked
  • Damage calculation reworked, Pokemons' damage is slightly higher.
    • Maximum damage and minimum damage no longer take part in the damage calculation.
    • Pokemons' damage can be influenced by strength/weakness.
    • The default value of the maximum damage is increased to 50.(Won't change your value automatically if you're updating from an older version)

Fixes:

  • Fix the bug that wild range attackers attack players in battle

Cobblemon Fight or Flight Reborn 0.7.2

by Vaniron on Jan 5, 2025
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Cobblemon Fight or Flight Reborn 0.7.2

by Vaniron on Jan 5, 2025
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New features

  • Pokemons are immune to the suffocation (wall/block) damage. (can be disabled in the config)
  • Pokemons stop running away if they are hit. (can be disabled in the config)
  • Added multipliers for player's Pokemon damage, so you can leave wild ones weaker and make player-owned pokemon stronger.

Fixes

  • Fixed recipes of the items.
  • Health sync improvements. They heal on standard battle start. You cant just hit them with sword and finish in battle. Also you cant attack them while they are battling.
  • False swipe does not kill the pokemon anymore.
  • Explosion block griefing option (toggleable in config) actually working.
  • Better config descriptions.

Cobblemon Fight or Flight Reborn 0.7.1

by Vaniron on Jan 1, 2025
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Cobblemon Fight or Flight Reborn 0.7.1

by Vaniron on Jan 1, 2025
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New features:

  • Option to set map height (y) below which pokemons are always aggresive
  • Option to set forms (aspects) which are always aggressive

"never_aggro" list has priority over these so you can have some species still neutral

Fixes:

  • Pokestaff item should work again

Cobblemon Fight or Flight Reborn 0.7.0

by Vaniron on Dec 31, 2024
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Updated to Minecraft 1.21.1. Compatible with Cobblemon 1.6 only.

Known issues of version 0.7.0 so far:

  • Poke Staff item (to change moves for outside battle combat) not working
  • Pokemon sometimes not getting any experience/EV points when killing wild pokemon outside of battle

Cobblemon Fight or Flight Reborn 0.7.0

by Vaniron on Dec 31, 2024
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Updated to Minecraft 1.21.1. Compatible with Cobblemon 1.6 only.

Known issues of version 0.7.0 so far:

  • Poke Staff item (to change moves for outside battle combat) not working
  • Pokemon sometimes not getting any experience/EV points when killing wild pokemon outside of battle
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