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Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

A Fabric mod designed to improve the chunk performance of Minecraft.

15.09M
5,850
Optimization
AboutGalleryChangelogVersions

0.2.0+alpha.7.38 devbuild for 22w19a

by ishland on May 14, 2022
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Fixes POI not loading correctly in 22w19a

0.2.0+alpha.7.37 devbuild for 22w19a

by ishland on May 14, 2022
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0.2.0+alpha.7.36 devbuild for 22w18a

by ishland on May 7, 2022
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0.2.0+alpha.7.30 devbuild for 22w17a

by ishland on Apr 29, 2022
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0.2.0+alpha.7.29 devbuild for 22w16b

by ishland on Apr 22, 2022
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0.2.0+alpha.7.16 devbuild fot 22w14a

by ishland on Apr 10, 2022
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0.2.0+alpha.7.14 devbuild for 22w13a

by ishland on Apr 2, 2022
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0.2.0+alpha.7.13 devbuild for 22w12a

by ishland on Mar 26, 2022
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0.2.0+alpha.7.11 devbuild for 22w11a

by ishland on Mar 19, 2022
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0.2.0+alpha.7.0 for 1.18.2

by ishland on Mar 5, 2022
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C2ME 0.2.0+alpha.7 for Minecraft 1.18.2 is released

This release improves overall performance and stability and fixes some bugs.

Changelog:

  • Optimizes entity filtering in no-tick chunks to reduce lag when tons of entities in no-tick chunks
  • Disables perlin noise vectorization with Vector API due to performance issues in JDK17
  • Optimizes perlin noise with 25% speedup over vanilla
  • Optimizes aquifer without changing vanilla behavior
  • Rewrites chunk IO system focused on overall throughput
    (can be enabled manually with ioSystem.replaceImpl in config)
  • Adds parallel scheduling to further reduce server thread load
    (can be enabled manually with asyncScheduling.enabled in config)
  • Re-enabled noise caching in The End dimension when lithium is present
  • Allows changing auto-save behavior
    Now defaults to saving chunks after ticking with periodical saving
    You can still use the original vanilla behavior or revert to pre-1.18 behaviors in config
  • Fixes high cpu usage on scheduler thread when idle
  • Fixes large lag in singleplayer creating world screen.
  • Fixes compatibility issues with lithium 0.7.8 and later
  • Fixes some crashes with certain datapacks and mods

Notes:

  • The calculation of default parallelism has been changed to reduce stuttering in singleplayer worlds.
    This means that some features may get disabled if you are on a relatively lower-end devices.
    You can always re-enable them manually in config.

0.2.0+alpha.6.62 devbuild for 1.18.2

by ishland on Mar 2, 2022
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0.2.0+alpha.6.58 devbuild for 1.18.2-rc1

by ishland on Feb 26, 2022
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0.2.0+alpha.6.55 backports for 1.18.1

by ishland on Feb 20, 2022
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Fixes some crashes with certain datapacks and mods

0.2.0+alpha.6.54 devbuild for 1.18.2-pre1

by ishland on Feb 19, 2022
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0.2.0+alpha.6.54 backports for 1.18.1

by ishland on Feb 12, 2022
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Fixes cave tweaks incompatibility

0.2.0+alpha.6.50 devbuild for 22w06a

by ishland on Feb 10, 2022
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0.2.0+alpha.6.48 devbuild for 22w05a

by ishland on Feb 6, 2022
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0.2.0+alpha.6.53 backports for 1.18.1

by ishland on Feb 6, 2022
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0.2.0+alpha.6.25 devbuild for 1.18.1

by ishland on Jan 20, 2022
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Fixes stronghold logspam

0.2.0+alpha.6.24 devbuild for 1.18.1

by ishland on Jan 20, 2022
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