Auto-generated Changelog:
- fix: change config path of immersive engineering's crusher priority
Auto-generated Changelog:
- fix: change config path of mekanism sawmill priority
Auto-generated Changelog:
- fix: don't run Config#onLoad when unloading
Auto-generated Changelog:
- fix: don't process recipes if config is not loaded
Auto-generated Changelog:
- feat: update to Ender IO 7.1.1
Auto-generated Changelog:
- feat: occultism crusher spirit integration
- feat: immersive engineering compatibility
- feat: press type recipes via AO/NEG's Flatten Glyph
Auto-generated Changelog:
- feat: swap to server config instead of common and redo config registration
- fix: off-by-one in cut item processing
1.1.0 changelog: Adds item processing capabilities to :cut:, stealing recipes from
- Sawmill from Mekanism
- Cutting Machine from Modern Industrialization
- Cutting Board from Farmer's Delight
1.1.0 had a bug that broke some other glyphs, this patch release fixes it.
Adds item processing capabilities to the Cut glyph, stealing recipes from
- Sawmill from Mekanism
- Cutting Machine from Modern Industrialization
- Cutting Board from Farmer's Delight
Use Regular Expressions for exceptions in config
Make recipe processors run after KubeJS' ServerEvents.recipe and reloads.
First release, supporting 5 mods.