- Removed the mod blocks and items from existing creative tabs due to solve the issue https://github.com/Alminoris/ArborealNature/issues/3
- Added the Pine Forest biome
- Added the Pine Tree with its mega variant for Pine Forest biome and Old Growth Pine Taiga biome
- Added the Pine Tree woodset
- Added the pine resin as fuel and its decorative blocks
- Added the dirted grass blocks for Pine Forest biome
- Added the pine cones and their blocks
- Added the new animals: Moose and Lynx (tamable)
- Added the moose venison and its cooked version
- Added the bluberries for Pine Forest
- Resorted the creative tabs for Arboreal Nature
- Added the Arboreal Nature's blocks and items into the existing creative tabs
- Optimized the size of mod file
- Added the new biome: Orchid Oasis
- Added the new tree Bauhinia with its woodset
- Added the Bauhinia Vines
- Added the Fallen Bauhinia petals
- Added the Orchid Grass Block
- All the added thins can be generated in Orchid Oasis biome
- Fixed the issue with "Unable to load the model" for berry bushes
- Added the burnt wood variants for all stripped woods and logs for vanilla and mod blocks
- Added the mechanics of getting the burnt log with extinguishing the fire by hand above stripped log
- Added the Orchid Mantis entity
- Added the orchid and large orchid flowers generated in Dark Forest biome
- Added the orchid mantis incisor as the drop from Orchid Mantis and new weapon
- Added the Mulberry Grove biome
- Added the White Mulberry Tree with its woodset
- Added the Wild Cherry Tree with its woodset
- Added the Viburnum Tree with its woodset
- Added the Bilberry, Pink Currant and Blackberry bushes
- Added the new tall grass: Bluegrass
- Added the new flower: Geranium
- Added the figs food
- Added the fig tree that gnerates in Savanna biome
- Added the fig woodset
- Added the figeater beetle mob with custom sounds, animations that spawns in Savanna biome
- Added the unique drop for figeater beetle as its shell
- Added the figeater beetle chestplate
- Added the Quince Tree with quince fruit with generation in the Forest biome
- Added the Plum Tree with quince fruit with generation in the Plains biome
- Added the Mango Tree with quince fruit with generation in the Jungle biome
- Changing the AI of Squirrel Mob: changing the speed attributes to make squirrel more natural, adding the melee attack goal as revenge
- Adding the new Wood Mouse Mob with custom animations and sounds exclusively for Hazelnut Biome
- Adding new items as drops for Squirrel and Wood Mouse mobs: Squirrel HIde and Wood Mouse Tail
- Adding new arrow: Silent Arrow which gives invisibility status effect for 5 seconds on player when it hits the target
- Adding the new biome: Hazelnut Forest
- Adding the new trees and woodsets: Hornbeam and Hawthorn
- Adding the flowerbed block: Wood Anemona
- Adding the tall flower block: Large Celandine
- Adding the new mushroom and its huge variation: Porcini
- Reworking the Hazelnut Trees and adding the leaf carpets to their generation
- Sorting the all mod blocks and items into the specific custom creative tabs
- Fixing some bugs
- Adding the Squirrel GeckoLib Animal Entity with custom sounds, animations and AI around picking up the hazelnuts and eating them
- Adding chiseled variants of stripped woods, including these from Arboreal Nature
- Adding mechanics for obtaining chiseled planks using Chisel tool
- Fixing not working rendering for wall hazelnut sign block
- Added hazelnut woodset
- Added hazelnut tree generation
- Added hazelnut cracking and peeling
- Added translations for EN_US, UK_UA, FR_FR, RU_RU, DE_DE, ES_ES