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Apugli

Apugli

A library for Apoli/Origins for use with certain mods/datapacks.

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26
Library
Apugli has been archived. Apugli will not receive any further updates unless the author decides to unarchive the project.
AboutChangelogVersions

Apugli v1.5.1 (Fabric 1.18-1.18.1)

by Torty on Mar 11, 2022
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Apugli v1.5.1 (1.18-1.18.1)

Bugfixes

  • Fixed apugli:modify_equipped_item_render getting a field that doesn't exist.

Apugli v1.5.1 (Fabric 1.16.5)

by Torty on Mar 11, 2022
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Apugli v1.5.1 (Forge 1.16.5)

by Torty on Mar 11, 2022
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Apugli v1.5.1 (1.16.5)

Bugfixes

  • Fixed apugli:modify_equipped_item_render getting a field that doesn't exist.

Apugli v1.5.0 (Fabric 1.18-1.18.1)

by Torty on Mar 11, 2022
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Apugli v1.5.0 (1.18-1.18.1)

Refactors

  • Refactored Modify Equipped Item Render's equipment_slot field to slot

Bugfixes

  • Mobs Ignore Power Type is now registered
  • Prevent Bee Anger Power Type now releases bees when a hive is broken without silk touch
  • Particle in Radius' particles field now accepts the particle effect data type

Apugli v1.5.0 (Fabric 1.16.5)

by Torty on Mar 11, 2022
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Apugli v1.5.0 (Forge 1.16.5)

by Torty on Mar 11, 2022
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Apugli v1.5.0 (1.16.5)

Power Types

  • Moved Prevent Shader Toggle from TooManyOrigins to Apugli

Config

  • Added Extra Keybinds config (Download Origins Extra Keybinds for Fabric exclusive versions of the mod). This requires you to restart your game to see the changes.

Refactors

  • Refactored Modify Equipped Item Render's equipment_slot field to slot

Bugfixes

  • Prevent Bee Anger Power Type now releases bees when a hive is broken without silk touch

Apugli v1.4.0.1 (Fabric 1.16.5)

by Torty on Feb 19, 2022
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Apugli v1.4.0.1 (MC 1.16.5) Changelog

Bugfixes

  • Fixed server bootup crash involving clientside methods being called on a server.

Apugli v1.4.0.1 (Forge 1.16.5)

by Torty on Feb 19, 2022
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Apugli v1.4.0.1 (Forge 1.16.5) Changelog

Bugfixes

  • Fixed server trying to load client class on Forge version.

Apugli v1.4.0 (MC 1.18.x)

by Torty on Feb 17, 2022
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Apugli v1.4.0

Power Types

  • Added recharge_amount field to apugli:hover
  • Swapped out default fields for apugli:hover
  • Added modifiers field to apugli:modify_enchantment_level

Bugfixes

  • Fixed apugli:edible_item foods not giving you hunger/saturation no matter what the value was
  • Fixed Figura incompatibility crash when leaving invisibility with a Figura model that rotates the player's arm

Apugli v1.4.0 (Fabric 1.16.5)

by Torty on Feb 17, 2022
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Apugli v1.4.0 (Forge 1.16.5)

by Torty on Feb 17, 2022
Download

Apugli v1.4.0 (1.16.5)

Power Types

  • Added recharge_amount field to apugli:hover
  • Swapped out default fields for apugli:hover
  • Added modifiers field to apugli:modify_enchantment_level

Bugfixes

  • Fixed Figura incompatibility crash when leaving invisibility with a Figura model that rotates the player's arm

Apugli v1.3.1 (Forge 1.16.5)

by Torty on Feb 13, 2022
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Apugli v1.3.1 - Forge 1.16.5

Made for parity with Apugli v1.3.1

  • Initial release.

Apugli v1.3.1 (Fabric 1.16.5)

by Torty on Feb 13, 2022
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Apugli v1.3.1 - Fabric 1.16.5

Made for parity with Apugli v1.3.1

  • Initial release.

Apugli v1.3.1 (MC 1.18.x)

by Torty on Feb 13, 2022
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Apugli v1.3.1

Bugfixes

  • Fixed apugli:edible_item not executing entity actions upon eating items

Changelog for Apugli v1.3.0 below as it was a GitHub exclusive release

Apugli v1.3.0

Power Types

New Power Types

  • Added apugli:action_on_durability_change
  • Added apugli:mobs_ignore, a leftover from OPE

Existing Power Types

  • apugli:hover now recharges if you're riding something
  • Optimised apugli:modify_block_placed
  • Rewrote apugli:edible_item to be less packet heavy
  • Reworked apugli:hover recharge mechanics, look at TooManyOrigins v0.4.0 for more information
  • Updated sound field to apugli:custom_death_sound, apugli:custom_footstep and apugli:custom_hurt_sound to allow for a json object including weight
  • Added sounds field to the above powers.

Actions

Entity Actions

  • Removed apugli:swing_hand

Item Actions

  • Added apugli:damage, basically apoli:damage but with particles and sound for when your item breaks.

Entity Conditions

  • Updated apugli:raycast entity condition to reflect the apugli:raycast entity action

Misc

Compatibility

  • Now requires Apoli v2.2.2

Damage Sources

  • jumpExplosion and jumpExplosion.player damage sources now use the same translation key as explosion and explosion.player

Bugfixes

  • Fixed apugli:modify_enchantment_damage_taken checking for the enchantment on the entity instead of the attacker
  • Fixed apugli:modify_block_placed's block action logic
  • Fixed apugli:explode entity action calling a nonexistant field
  • Fixed bees unintentionally releasing when apugli:prevent_bee_anger is utilised

Apugli v1.2.1 (MC 1.18.x)

by Torty on Jan 4, 2022
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Apugli v1.2.1

Bugfixes

  • Fixed apugli:bunny_hop not syncing to the server when adding to the resource
  • Modified apugli:edible_item logic slightly

Translations

  • Added Brazilian Translation (Thanks Airth)

Apugli v1.2.0 (MC 1.18.x)

by Torty on Dec 1, 2021
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Apugli v1.2.0

  • Updated to 1.18.x and Apoli 2.1.0

Power Types

New Power Types

  • Added apugli:action_on_block_placed, apugli:action_on_bonemeal, apugli:action_on_equip, apugli:aerial_affinity, apugli:custom_death_sound, apugli:custom_footstep, apugli:custom_hurt_sound, apugli:effect_whitelist, apugli:force_particle_render, apugli:hover, apugli:invert_instant_effects, apugli:modify_block_placed apugli:modify_enchantment_damage_dealt, apugli:modify_enchantment_damage_taken, apugli:modify_enchantment_level, apugli:modify_equipped_item_render, apugli:prevent_bee_anger, apugli:prevent_breeding, apugli:prevent_label_render, apugli:prevent_sound
  • Ported most power types from Origins Power Expansion (Some of the above are these power types). Unported power types either don't work or will be superseded by something else.

Existing Power Types

  • Rewrote apugli:bunny_hop to use resources
  • Made internal rewrites to apugli:edible_item
  • apugli:rocket_jump now resets fall distance upon successful uses
  • apugli:rocket_jump now uses entity reach for entity raycasting as opposed to block reach
  • Added charged_modifier and charged_modifiers field to apugli:rocket_jump
  • Removed apugli:item_attribute
  • Removed apugli:entity_group
  • Superseded apugli:wearable_item with apugli:modify_equipped_item_render

Bi-entity Conditions

New Bi-entity Conditions

  • Added apugli:rotation, apugli:hits_on_target

Entity Conditions

New Entity Conditions

  • Added apugli:particle_in_radius

Existing Entity Conditions

  • Added bientity_condition field to apugi:entity_in_radius
  • Removed apugli:entity_group

apugli:raycast

  • Kept in for legacy reasons, I'd recommend using Apoli's raycast if you wish to do anything that this raycast can already do.
  • Made entity raycasts use entity reach as opposed to block reach
  • Added pierce field, allows raycasts to hit multiple entities
  • Added particle field, allows raycasts to specify a particle trail
  • Added spacing field, to specify the spacing between the particles
  • Added bientity_action and bientity_condition fields

Bi-entity Actions

  • Added apugli:change_hits_on_target

Block Actions

Existing Block Actions

  • Added drop_block field to apugli:destroy

Entity Actions

New Entity Actions

  • Added apugli:drop_item, apugli:fire_projectile, apugli:set_no_gravity

Existing Entity Actions

  • Made apugli:zombify_villager use a generic damage source
  • Updated apugli:explode to have parity with apoli:explode

Bugfixes

  • Fixed entity raycast inaccuracies

Misc

  • Added ope as a namespace alias
  • Ported actions from Origins Power Expansion
  • Refactored everything codewise

Changes from Origins Power Expansion

  • Fixed apoli:enchantment entity condition not picking up ope:modify_enchantment_level when using an empty slot

Apugli v1.1.6 (MC 1.17.x)

by Torty on Oct 9, 2021
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