What's Changed
- Work around a Vanilla bug that causes structures to be placed twice in CI tests by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7728
- Use FakePlayerFactory instead of our own (buggy) FakePlayer cache by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7727
- Crystal Resonance Generator model tweaks by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7725
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7719
- Make Storage Bus react to capability invalidation by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7729
- Fix GUI of ME Chest incorrectly thinking it is out of power by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7733
- Make the growth accelerator accept FE directly by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7734
- Prevent the cursor from re-centering when switching between AE2 screens by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7735
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.7.1-beta...neoforge/v17.8.0-beta
What's Changed
- Fix #7590: Fix rare endless loop with alertDevice [Forge 1.20.1] by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7730
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.22...forge/v15.0.23
What's Changed
- Fix #7590: Fix rare endless loop with alertDevice [Fabric 1.20.1] by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7731
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.22...fabric/v15.0.23
What's Changed
- Fix non-item slots being non-interactive when EMI is installed by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7718
- Add docs for Crystal Resonance Generator by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7723
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.7.0-alpha...neoforge/v17.7.1-beta
New Block: Crystal Resonance Generator
- Generates 5 AE/t passively
- Only one per energy grid is allowed. This also means across grids connected with quartz fiber, only one will be active
- If a generator is suppressed by another on the same grid, it has a tooltip in Jade
- Generation rate is configurable
What's Changed
- Space+Click now only moves slots from the same group as the clicked slot by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7710
- Fix auto-crafting completion toast having broken background by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7711
- Fix crafting highlight in the pinned slot row in terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7712
- Improve tracking of "missing ingredients" when performing recipe transfer from REI/EMI on dedicated servers by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7714
- Fix link-status overlay not matching number of visible rows in pattern access terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7715
- Implement a crystal resonance generator (passive power generation for AE) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7716
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.6.6-beta...neoforge/v17.7.0-alpha
What's Changed
- Fix network tool immediately closing its UI by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7704
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.6.5-beta...neoforge/v17.6.6-beta
What's Changed
- Deal with deprecations in NeoForge by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7701
- Fix highlighting of slots with missing ingredients in EMI recipes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7702
- Fix EMI recipe transfer not working in wireless crafting terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7703
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.6.4-beta...neoforge/v17.6.5-beta
What's Changed
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7680
- Stop rendering the screen background twice by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7699
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.6.3-beta...neoforge/v17.6.4-beta
What's Changed
- Fix handling of container items that can contain multiple key types by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7666
- Remove Platform Random, use Level Random wherever applicable by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7685
- Improve Markdown loading performance under FML by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7690
- Fix dedicated servers disconnecting players trying to view large ME inventories by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7691
- Delay DebugItemGen Initialization by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7692
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.6.2-beta...neoforge/v17.6.3-beta
What's Changed
- Fix issue with energy source in terminals after terminal changes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7677
- Implement awarding of crafted recipes advancement in crafting terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7678
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.6.1-beta...neoforge/v17.6.2-beta
What's Changed
- Fix disconnect when opening UI of terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7674
- Fix transfering recipes to crafting terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7675
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.6.0-beta...neoforge/17.6.1-beta
What's Changed
- Only allow interaction with the grid when the link status is connected by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7670
- Wrap the link status text shown in terminal screens by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7672
- Fix dupe and void bugs when the cell of an ME chest is removed while the menu is open by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7669
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.5.1-beta...neoforge/v17.6.0-beta
What's Changed
- Fix void/dupe when cell is removed from ME chest while the menu is open by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7673
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.21...fabric/v15.0.22
What's Changed
- Update repo on key type change, and fix non-canConfigureTypeFilter() menus by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7667
- Remove EarlyStartupMixin to make init a bit saner by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7668
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.5.0-beta...neoforge/v17.5.1-beta
What's Changed
- Use getLinkStatus() in WirelessTerminalMenuHost#insert by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7652
- Add generic key type filtering to terminals and import busses by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7662
- Expose null item handlers rather than 0-sized dummies by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7664
- Breaking change: Remove alertable flag from TickingRequest by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7665
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.4.0-beta...neoforge/v17.5.0-beta
What's Changed
- Fix cable bus breaking showing particles with missing texture by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7643
- Update TOP dependency (because why not) by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7645
- Add config option to disable annihilation plane sky dust generation. Closes #7644. by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7646
- Allow non-AE2 pattern implementations to be inserted via the pattern terminal by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7647
- Remove event subsystem copied from Fabric, use event bus instead by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7648
- make emi transfer handlers public for addon use by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7651
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.3.0-beta...neoforge/v17.4.0-beta
What's Changed
- Add link-status to pattern access terminal screen by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7640
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.2.0-beta...neoforge/v17.3.0-beta
What's Changed
- Fix #7596: Invisible planes when Continuity emissives are enabled by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7616
- Fix #7621: Energy cells keeping chunks loaded forever by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7623
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.20...fabric/v15.0.21
Fix https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/7621: Energy cells keeping chunks loaded forever by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7623
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.20...forge/v15.0.21
What's Changed
- Add API to cancel crafting jobs from ICraftingCPU by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7625
- Number entry fixes: NaN & division with integer result handling by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7629
- Fix #7522: Fix tiny TNT not passing blockentity to Block.dropResources by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7626
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7622
- Fix #7552: Invisible facades in guide book by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7624
- Remove separation between creative fluid and item cells by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7628
- Enable bundle-like right-click behavior for network tool and wireless terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7635
- Fix #7621: Energy cells keeping chunks loaded forever by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7623
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.1.1-beta...neoforge/v17.2.0-beta