Accessorify
This mod lets you equip some vanilla items as accessories using Accessories, adding new functionality and saving up inventory space.
When any of them are equipped, a copy of the accessory slot they took is created, so that they don't take up any accessory slots (e.g. equipping the Elytra takes up the Cape slot, but an empty Cape slot is created so you can slot in another accessory).
You can choose which items will be turned into accessories in the configuration menu, among some other configuration options, if you want to pick and choose. By default, all of the items listed below are turned into accessories.
Both Fabric and NeoForge versions require Accessories and all of its dependencies. The configuration menu can be accessed using ModMenu on Fabric, and the built-in Mods menu on NeoForge.
Elytra
The Elytra can now be equipped in the Cape slot. There is no additional functionality, but it frees up the chest slot so you can equip both a chestplate and the Elytra at the same time.
Totem of Undying
Totem of Undying can now be equipped in the Charm slot. When equipped, the totem will be triggered and consumed to save you from death, as if you were holding it in your hands.
Spyglass
The spyglass can now be equipped in the Belt slot. When equipped, pressing and holding C (default keybind, configurable) uses the spyglass to zoom in.
Clock and compass
These can now be equipped in the Wrist slot. When equipped, relevant info will be shown in the top left corner of the screen:
- Compass: coordinates, heading, biome
- Clock: time and day, weather, season (if Serene Seasons is installed)
Overlay appearance can be configured in the configuration screen. There is also an option to hide information shown by the compass and clock from the F3 debug screen, so that they are the only sources of such information.
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