Changes
- Added a new method to prevent wither breaking from /kill (thank you SAMEER_99)
- Added new dash attack at 100hp (different from charge attack)
- Fixed and changed a few things here and there
Changes
- Ported to 1.21.2+ ✅
- Added and tweaked a few particles and sounds ✨
- Added a new item_display for the nether star once the wither is killed ⭐
- Tweaked a few lines to provide a more stable gameplay experience
Changes
- Tweaked a few particles ✨
- Tweaked some functions to reduce tick times
Bug Fixes
- Wither skeletons were not dying once the fight ended
- A few functions were ahm not working (Surely I didn't forget to change 2 commands a few updates ago)
- Other smaller fixes and code optimization
Changes
- Changed a bunch of the checks for bedrock interactions (breaking), hopefully no more bedrock breaking after this 🙏
- Changed the Toggle menu so now it saves your options per world instead of resetting every time
- Added another option in the toggle menu to specifically disable the dash attack
- added a button for a quick reset instead of having to type /function wither:wither/wither_fix
- only non named entities are affected by conversion and "helpful" entities no longer take damage for being close to the wither
Bug Fixes
- A few toggles weren't completely truthful to their intention
- Other smaller fixes and code optimization
CHANGED a few textures and sounds TWEAKED a few mechanics like the homing skull and preventing destruction towards bedrock
PORTED TO 1.21
any bugs or issues let me know on github or planet minecraft
Enjoy!
[THIS IS AN OLD UPDATE FOR 1.19]
FIXED sounds being played to everyone in the world and not just the people around the wither during the fight ADDED new command for all config settings in one /function wither:config
just a tiny patch for those issues before I start using this data pack in my own server with friends