Fixed some typos in the code for full coast trim ability, so that should work better.
- 1.21 pre-release
- full changelog soon (few bug fixes + trial chambers in coast full set)
- flow trim abilities soon
- bolt trim abilities soon
Fixed a bug that broke the chest luck perk of full coast
General Changes:
- Wiki Update: Improved and updated the wiki to reflect the changes in version 1.20.5.
- Trigger Commands: Commands now reset correctly after being used incorrectly and then changing trims.
- under-the-hood optimisations
Specific Trim Changes:
- Full Coast Set:
- Full Set Archaeology Buff Fix: Fixed the broken archaeology buff, ensuring it now works as intended.
- Full Dune Set:
- Fall Height Adjustment: Temporarily increased the required fall height for the explosion effect from 12 blocks to 14 blocks due to constraints. This might be addressed in version 1.21.
- Full Silence Set:
- Sonic Boom Nerf: The sonic boom now deals 1 heart of damage (still ignores armor).
- Full Wild Set:
- Full Set Overhaul:
- Version 1.20.5+: Players can instantly climb up and down 10 blocks. The threshold for taking fall damage is now 10 blocks (increased from the default of 4).
- Version 1.20.4 and earlier: If above sea level, on a land biome, in the overworld and sprinting, players will be teleported to the highest block in front of them, resulting in choppy movement but improved navigation through rough terrain.
- provides a smoother experience previously not possible.
- Full Set Overhaul:
- Single Wayfinder:
- Error Handling: Added error messages for standing in a block, providing a non-locate command, and the locate command failing.
- Single Raiser:
- Speed Effect Adjustment: Corrected the speed effect duration from 1 minute to 10 minutes.
Fine, I nerfed the sonic boom to only deal 1 heart (still ignores armor)
- Fixed a bug where the way finder ability could run any command.
- Fixed a bug where players without the sonic bow could sonic boom with a normal bow when another player with full silence trim armor exists.
- Nerfed the sonic boom to deal 8 damage, instead of 16. It now 4-shots full protection 4 diamond armor, instead of 3-shotting.
- Fixed a bug where /trigger find_way would return the structure distance more than once
- Added abilities for tide (because I forgot smh)
- Swapping armor no longer takes away effects independant from your abilities
- Data Pack version 17 to 18 (doesn't change anything in practice)
Tide:
Base: Water breathing I
Full set: Water Breathing I, Dolphin’s Grace I and Conduit Power I
Adapted to data pack version 18