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Subtle Effects

Subtle Effects

Adding many new subtle details through particles and a few sounds

1.16M
1,196
Adventure
Decoration
Game Mechanics
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All versionsSubtle Effects (Fabric) 1.21.5-1.10.0

Subtle Effects (Fabric) 1.21.5-1.10.0

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Changelog

Added

  • Added Traditional Chinese (Thanks OutlinedArc217)
  • Added Literal Chinese (Thanks OutlinedArc217)
  • Added egg splat particle. Spawned when a thrown egg hits a block, if the egg didn't spawn a chicken
  • Added ender eye place effects. When an ender eye is placed in a portal frame, a ring will appear around the eye and glow for a few seconds. Ring color can be changed in the config and is compatible with End Remastered
  • Added an option to the /subtle_effects command to toggle displaying particle count, this is a debugging feature and not meant to be always enabled
  • Applied the flint and steel use effects to fire charges
  • Added a poof of dust around the bottom of a falling block when it hits the ground
  • Replaced axe scraping and wax off particles with block destroy particles
  • Added anvil use effects to smithing tables
  • Added lava/water drip splash particles when a drop lands
  • Added Einstein solar system. If you know, you know
  • Added a config to disable frosty breath and drowning bubbles in creative mode
  • Added a config to force drowning bubbles into a single continual stream
  • Added item destroy effects when an item is composted
  • Replaced ominous vault connection particles with blue ones
  • Added an environment config section. As a result, biome configs have been moved into a subsection and will be reset
  • Added flame geysers. An occasional 5 block tall spray of fire into the air, lasting for a few seconds before stopping. Can spawn from netherrack, blackstone, and soul soil. Disabled by default, as I want to get some feedback on stability before making it enabled by default
  • (1.21.5) Added feather particle variants for the new chicken variants

Changed

  • Updated Japanese (Thanks KAGUYA-1137)
  • Updated Russian (Thanks Det-rovv)
  • Falling block configs have been moved to a separate config subsection within Blocks. Meaning all falling block configs will be reset
  • Added suspicious sand and gravel to the list of falling blocks
  • Tweaked default falling block dust density
  • Grouped glowstone and redstone block configs. Configs will not be reset
  • Removed Cull Particles With No Alpha config as it was causing more problems than it was worth
  • Night vision no longer flashes when it is running out, instead, it will fade out
  • Anvil use effects will now play 3 times roughly in sync with the sound
  • Many entity related effects will now check if the entity is visible before displaying
  • Increased the number of particles spawned when an item breaks, e.g., tools, weapons, armor
  • (1.21.5) Open eye blossoms will continually spawn particles

Fixed

  • Fixed crash from mods that add different grindstones, e.g., Create Enchantment Industry (#90)
  • Fixed torch flower particles not being offset with the block offset
  • Fixed crash with Cozy Homes (Thanks BluSpring)
  • Fixed Drowning Bubbles Density config working backwards
  • Fixed frosty breath appearing in the nether with Serene Seasons installed

Dependencies

dependency-iconFzzy Configrequired
dependency-iconFabric APIrequired

Files

SubtleEffects-fabric-1.21.5-1.10.0.jar(1.7 MiB) Primary
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Metadata

Release channel

Release

Version number

1.10.0

Loaders

Fabric

Game versions

1.21.5

Downloads

1317

Publication date

May 31, 2025 at 1:08 AM

Publisher

MincraftEinstein

MincraftEinstein

Member

Version ID

Modrinth is open source.

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