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Spell Engine

Spell Engine

🪄 Data driven magic library

1.72M
388
Game Mechanics
Library
Magic
AboutGalleryChangelogVersions
All versions1.3.1+1.21.1

1.3.1+1.21.1

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Changelog

1.3.0

Functional changes:

  • Add Spell Scrolls, automatically generated for all spells, found in loot chests, can be added to matching spell books
  • Add support for any spell book logic, any item can be turned into a spell book by adding to spell_engine:spell_books tag, and adding proper spell container to it
  • Improved Spell Container merge logic, to allow resolving spells from equipment (New config options available in spell_engine/server.json5, starting with spell_container_from )
  • Renamed loot config (responsible for equipment loot injection) to rpg_series/loot_equipment.json
  • Add separate config file for Spell Scroll loot injection, rpg_series/loot_scrolls.json
  • Update loot config defaults (Aether Villages, BOMD: Obsidilith, DNT: End Castle, Dungeons Arise: Shiraz Palace, Aviary)
  • Spell Books and Spell Scrolls placeable into Chiseled Bookshelf
  • Fix spell tooltip ordering with advanced tooltip
  • Fix loot injection from non tag entries

API Changes:

  • Add spell.learn.enabled field to disable unlocking via Spell Binding Table
  • Add spell.scroll object, defining various spell scroll related parameters
  • Spell container from held item, now requires is_proxy = true to cast spells

Dependencies

dependency-iconCloth Config APIrequired
playerAnimatorrequired
dependency-iconFabric APIrequired
dependency-iconTrinketsrequired
dependency-iconSpell Power Attributesrequired

Files

spell_engine-1.3.1+1.21.1.jar(1.45 MiB) Primary
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Metadata

Release channel

Release

Version number

1.3.1+1.21.1

Loaders

Fabric

Game versions

1.21–1.21.1

Downloads

528

Publication date

January 5, 2025 at 7:05 PM

Publisher

ZsoltMolnarrr

ZsoltMolnarrr

Owner

Version ID

Modrinth is open source.

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