Changelog
-IMPORTANT NOTES:
We have obserbed that the ore corruption in this version of the mod can cause extreme amounts of lag, freeze the game during new world creation or save or stop new chunks from loading. This is fixed on the upcoming version. If encountering any problems, please downgrade to 0.3 or wait for the next version to release.
-CHANGES:
-MODIFIED
-
ABERRANT TOOLS STATS
-To be accurrate to the description added to the mod, tweaks have been made to the currently available tools. Their durability has been decreased. Their stats have been tweaked (slightly less powerful than diamond tools but slightly quicker). They are also non-enchantable by default now.
-Tweaked aberrant tool icons
-
Achievement trees slightly updated for what might come later
-
Space-shift induced nausea has now its own render effect and doesn't depend on vanilla nausea effect any longer.
ADDED:
- JEI compatibility for Forge version Go check the Particle Rebound Chamber recipes out in your JEI list if you ever need to instead of coming back here if you ever forget them!
REMOVED:
- Player tracking items (the two compasses) are no longer obtainable through a creative inventory tab (But can still be given and tried via the /give command)
OTHER NEWS:
Will be stepping up to 1.20.5 once the forge and neoforge versions are stable. Will see what comes for 1.21 but the idea is that the mod advances with the versions (unless one previous version with content is asked to be updated by a lot of users)
I know its not very "user friendly" to release a lot of minor versions out there. But for now I prefer to do it that way. If you find it annoying to have to keep updating the mod often, just update when any "major version" comes out. i.e 0.2->0.3->0.4 and ignore the minor versions (0.22, 0.33/3...) that will not have specially important additions or just patches
Dependencies
Files
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