Changelog
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v4.4.0-1.19.2] - 2023-04-20
- Public release for all new features added since v4.3.12
[v4.3.44-1.19.2] - 2023-02-27
Fixed
- Actually implement new events accepting enqueued work haha
[v4.3.43-1.19.2] - 2023-02-27
Changed
- Allow for enqueuing work during mod construct and setup events
[v4.3.42-1.19.2] - 2023-02-13
Changed
- Added access to vanilla
BlockColors
andItemColors
toColorProvidersContext
[v4.3.41-1.19.2] - 2023-02-13
Fixed
- Fixed vanilla item model overrides not being applied for items with different models depending on
TransformType
[v4.3.40-1.19.2] - 2023-02-07
Added
- Added a method for registering flammable block properties in the common project
Changed
- Some clean-up for common registration implementations on Forge
[v4.3.39-1.19.2] - 2023-02-04
Added
- Added a method for registering item and block colors in the common project
Changed
- Refactored a few client-side registration methods to accept a varargs parameter
Fixed
- Fixed an issue where networking messages would be registered in a different order on dedicated client/server
[v4.3.38-1.19.2] - 2023-02-03
Changed
- Improved type parameters in
LivingEntityRenderLayersContext
[v4.3.37-1.19.2] - 2023-02-01
Fixed
- Fixed server configs failing to unload
[v4.3.36-1.19.2] - 2023-02-01
Fixed
- Fixed an issue when registering client and common configs on Fabric due to a forward reference
[v4.3.35-1.19.2] - 2023-01-28
Fixed
- Fixed potion recipes on Forge being broken
[v4.3.33-1.19.2] - 2023-01-27
Added
- Added utility methods to creative tab builder to automatically add all enchantments and potions from a mod
Changed
- Applied transitive access widener to
AbstractSkeleton::getStepSound
to make the class extensible
[v4.3.32-1.19.2] - 2023-01-20
Changed
- Improved handling of configs with default values (those are loaded when a config is accessed before it has been loaded)
- Built-in protection for
com.electronwill.nightconfig.core.io.ParsingException: Not enough data available
- Puzzles Lib now explicitly requires the Minecraft version it's been compiled on (which is 1.19.2 currently)
[v4.3.31-1.19.2] - 2023-01-18
Changed
- Server mod configs are now stored in the global
.minecraft/config
directory instead of locally per world - This effectively disables local per-world server configs, but helps a lot with user confusion and frustration
[v4.3.30-1.19.2] - 2023-01-17
Fixed
- Fixed backwards compatibility for a few changed method signatures
[v4.3.29-1.19.2] - 2023-01-17
Fixed
- Fix access level of methods in
BlockRenderTypesContext
[v4.3.28-1.19.2] - 2023-01-16
Added
- Added a method for registering
RenderType
s for blocks and fluids in the common project - Added a helper method for registering new recipe types
- Added
ContentRegistrationFlags
so a mod can request specific features that need to be registered to work to be enabled
[v4.3.27-1.19.2] - 2023-01-13
Added
- Added a utility method for getting a mod's display name in common
[v4.3.26-1.19.2] - 2023-01-09
Changed
- Use mod loader provided methods for registering brewing recipes instead of custom implementation
[v4.3.25-1.19.2] - 2023-01-06
Added
- Added
ModConstructor::onRegisterBiomeModifications
similar to Forge's oldBiomeLoadingEvent
from before Minecraft 1.19 for applying biome modifications in code in the common project rather than via data packs (like Forge does now) - This includes a port of a big portion of Fabric API's biome api to the common workspace, so that Forge's current biome modification system can be implemented on top of it
Changed
- Expanded
ReflectionHelperV2
to allow for passing target classes in as a raw type name to handle classes that may not be accessible or not present at runtime - Networking classes related to the V2 implementation are no longer marked deprecated as they are still wildly used and the new system does not provide an advantage in most use cases
[v4.3.24-1.19.2] - 2023-01-03
Added
- Added
ItemModelOverrides
for registering custom item models for certainItemTransforms.TransformType
s (like trident and spyglass)
Fixed
- Fixed custom
BlockEntityWithoutLevelRenderer
s not reloading when the resource listener does on Forge
[v4.3.23-1.19.2] - 2023-01-01
Changed
- Use
NonNullList
s when filling in creative mode tab items
[v4.3.22-1.19.2] - 2022-12-31
Fixed
- Fixed common mixins on Fabric
[v4.3.21-1.19.2] - 2022-12-31
Fixed
- Fixed byte buf serializer
- Fixed
fabric.mod.json
access widener entry
[v4.3.20-1.19.2] - 2022-12-31
Fixed
- Removed all invalid registry serializers
[v4.3.19-1.19.2] - 2022-12-31
Fixed
- Fixed duplicate message serializer
[v4.3.18-1.19.2] - 2022-12-30
Fixed
- Fixed access widener in
quilt.mod.json
[v4.3.17-1.19.2] - 2022-12-30
Added
- Puzzles Lib now includes a few transitive access wideners in the Common and Fabric projects
- Added a new networking system based on Java's records, heavily inspired by the networking system found in Owo Lib by Glisco
- Added
PotionBrewingRegistry
for registering potions usingIngredient
instead ofItem
, while also providing access in the Common project - Added methods in
ClientModConstructor
for registering custom skull type renderers and entity shaders for spectator mode - Added
SkullRenderersRegistry
on Fabric for registering models for custom skull types - Added
EntitySpectatorShaderRegistry
on Fabric for registering entity shaders for spectator mode - Added
AdditionalAddEntityData
interface for sending extra data to clients when an entity is added
Changed
CommonAbstractions
now includes simplified methods for creating a newCreativeModeTab
RegistryReference
now includes two helper methods to check whether the reference is present or empty
[v4.3.16-1.19.2] - 2022-12-15
Changed
- Refined enabling search bar in custom creative mode tabs
[v4.3.15-1.19.2] - 2022-12-15
Fixed
- Fixed
java.lang.StackOverflowError
when rendering custom creative mode tab due to an oversight
[v4.3.14-1.19.2] - 2022-12-15
Added
- Added
CreativeModeTabBuilder
, replacing previous factory methods while allowing for setting many more options on a tab
[v4.3.13-1.19.2] - 2022-12-15
Added
- Added interface with default implementation for containers
- Added a helper method for checking if a
KeyMapping
is active - Allow constructing
StairBlock
andDamageSource
in common without an anonymous class
Changed
- Moved
CreativeModeTab
factory to common packages, also add more options
[v4.3.12-1.19.2] - 2022-10-19
Added
- Added access to the
hoveredSlot
in theCommonScreens
helper class
Changed
- Moved all Service Provider Interfaces to their decentralized classes to prevent issues with early class loading when all SPIs are loaded simultaneously (this is not effective yet as the main
CoreServices
andClientCoreServices
currently remain for backwards compatibility)
[v4.3.11-1.19.2] - 2022-10-15
Fixed
- Temporary fix for start-up crash due to a class being loaded before all mixins could apply when Stylish Effects is installed on Quilt
[v4.3.10-1.19.2] - 2022-10-12
Added
- Added new
ReflectionHelperV2
class, the old one is now deprecated
[v4.3.9-1.19.2] - 2022-10-04
Changed
- Limited error messages from config values being used when a config is not yet available to showing up just once to avoid log spam
[v4.3.8-1.19.2] - 2022-09-26
Changed
- Improve handling of registry manager placeholder entries
[v4.3.7-1.19.2] - 2022-09-24
Fixed
- Fixed existing
NetworkHandler
's being recreated
[v4.3.6-1.19.2] - 2022-09-23
Added
- Added an event for registering key binds
[v4.3.5-1.19.2] - 2022-09-14
Added
- Added a way for opening menus with additional data
[v4.3.4-1.19.2] - 2022-09-14
Changed
- Added a few small utility methods to
ConfigDataSet
[v4.3.3-1.19.2] - 2022-09-14
Changed
- Overhauled internal handling of config options for game registry data (e.g. a list of items or blocks) to allow for tag support and greater flexibility when defining these options
Fixed
- Fixed an issue where client-only mods would sometimes not properly work on servers
[v4.3.2-1.19.2] - 2022-09-13
Fixed
- Fixed baked model event firing too late, resulting in any proposed modifications being lost
[v4.3.1-1.19.2] - 2022-09-01
Fixed
- Set dependency on Minecraft 1.19.2+ due to features introduced in Forge 1.19.2-43.1.0 being used
[v4.3.0-1.19.2] - 2022-09-01
- Public release for all additions and changes made since v4.2.4
- This breaks a small number of mods, they'll quickly be updated
[v4.2.17-1.19.2] - 2022-08-31
Added
- Added a way for deferring content registration on Fabric to better support when registration entries depending on another (e.g. blocks and the corresponding block entity) are added separately in both the common and the Fabric subproject
[v4.2.16-1.19.2] - 2022-08-30
Fixed
- Fixed context for registering living entity layers not containing all required instances
[v4.2.15-1.19.2] - 2022-08-30
Added
- Allow for registering living entity layers in common
Changed
- Added a bunch of null safety checks for methods involved with mod construction
[v4.2.14-1.19.2] - 2022-08-30
Added
- Allow for registering custom client resource managers in common
[v4.2.13-1.19.2] - 2022-08-29
Added
- Allow for registering listeners that run after baked models have been reloaded
- This includes a helper method for baking a model in the common project
Changed
- Mod service classes should no longer extend
CoreServices
, method for loading a service is now accessible from outside
Removed
- Removed
ModelEvents
class on Fabric, the same can be achieved by registering aReloadListener
for baked models
[v4.2.12-1.19.2] - 2022-08-28
Added
- Allow for registering item decorators (like stack count) in common project, includes api implementation on Fabric
[v4.2.11-1.19.2] - 2022-08-27
Added
- Allow for registering custom
BlockEntityWithoutLevelRenderer
's in the common project
[v4.2.10-1.19.2] - 2022-08-27
Fixed
- Fixed setting a player sync strategy for a capability not being accessible from the common project
[v4.2.9-1.19.2] - 2022-08-27
Fixed
- Fixed retrieving capability id falsely requiring the capability to be present on Forge
[v4.2.8-1.19.2] - 2022-08-27
Added
- Added support for automatically syncing player capabilities
Changed
- Capability player respawn strategies are now handled by the capability key
Fixed
- Fixed client player instance sometimes being
null
for received network messages on Forge
[v4.2.7-1.19.2] - 2022-08-26
Fixed
- Fix capability data failing to save on Forge
[v4.2.6-1.19.2] - 2022-08-26
Added
- Added utility method for registering item model predicates
- Added support for sending messages to players tracking an entity in
NetworkHandler
Changed
- Moved a bunch of duplicate code in
NetworkHandler
to common project
[v4.2.5-1.19.2] - 2022-08-26
Added
- Added utility method for creating creative mode tabs
[v4.2.4-1.19.2] - 2022-08-26
Changed
- Cardinal Components is once again included in the mod jar, this is done to be able to have a single component initializer for all my mods, while also being safe from not all required modules of Cardinal Components being present at runtime
Fixed
- Fixed start-up crash for mods that use this library and Cardinal Components
[v4.2.3-1.19.2] - 2022-08-23
Added
- Added a few utility methods for modifying/replacing loot tables
[v4.2.2-1.19.2] - 2022-08-22
Fixed
- Temporarily fixed crash with other mods including only a few modules of Cardinal Components
[v4.2.1-1.19.2] - 2022-08-21
Changed
- Minor networking
Message
cleanup
[v4.2.0-1.19.2] - 2022-08-20
- Compiled for Minecraft 1.19.2
Changed
- Rewrote
CapabilityController
to reduce duplicate code on different mod loaders required for capability registration - Renamed
PacketHandler
toMessageHandler
- Updated for changes in Fabric Api 0.60.0+1.19.2
[v4.1.8-1.19.1] - 2022-08-16
Added
- Added utility method for command registration
[v4.1.6-1.19.1] - 2022-08-06
Changed
- Made network manager check messages are being sent to the correct side on Fabric
[v4.1.5-1.19.1] - 2022-08-06
Fixed
- Fix type constraints when registering network messages
[v4.1.4-1.19.1] - 2022-08-01
Fixed
- Fixed client configs causing dedicated servers to fail on start-up
[v4.1.3-1.19.1] - 2022-08-01
Added
- Added a few utility methods for handling block models
[v4.1.2-1.19.1] - 2022-07-31
Fixed
- Fixed log spam when loading configs
[v4.1.1-1.19.1] - 2022-07-30
Fixed
- Correctly handle config unloading
[v4.1.0-1.19.1] - 2022-07-30
- Compiled for Minecraft 1.19.1
Changed
- Cleaned up networking classes
- Made config annotations more powerful, removing the need to set category names and comments on config objects
Removed
- Remove deprecated methods and classes
[v4.0.18-1.19] - 2022-07-26
Added
- Added a utility class for creating and registering new game rules
Changed
- Switched
CommonScreens
class back to using an SPI - Renamed config related helper methods
[v4.0.17-1.19] - 2022-07-20
Changed
- Allow final category fields in annotated configs
Fixed
- Fixed crash on dedicated servers due to faulty import
[v4.0.15-1.19] - 2022-07-19
Added
- Added access for screen buttons to
Screens
utility class - Added a way for registering search trees
[v4.0.14-1.19] - 2022-07-19
Changed
- Made sure mods always use the correct mod event bus when registering game content
Fixed
- Fixed bug in registry manager that would result in game content being registered for the wrong mod id
[v4.0.13-1.19] - 2022-07-19
Added
- Added a helper method for registering a material to the proper texture atlas
Changed
- Moved method for baking configs into base interface
Fixed
- Fixed a bug where
ConfigDataHolderV2
would always throw aNullPointerException
during config load - Fixed
ModEntityTypeBuilder
being created from supplier too early on Forge
[v4.0.12-1.19] - 2022-07-18
Added
- Added overhauled config system to allow for as many configs as desired regardless of type
[v4.0.11-1.19] - 2022-07-17
Added
- Added the mod loader type to the current mod loader environment context
Fixed
- Fixed type arguments when registering placeholder registry references
[v4.0.10-1.19] - 2022-07-17
Changed
- Adjusted a few internal names for registering game content
[v4.0.9-1.19] - 2022-07-17
Added
- Added mod base interfaces for common and client with many new helper methods for registering content
- Added helper class for client factory methods
Changed
- Converted
FuelManager
andScreens
to no longer use a Service Provider Interface
Fixed
- Fixed possible start-up crash on Forge due to methods in mixin classes not being properly obfuscated
[v4.0.8-1.19] - 2022-07-13
- Fully compatible with Forge 41.0.98+ which is also now required
Added
- Added a way for registering particle types
Changed
- Renamed
Services
toCoreServices
, old classes remain as overloads for now
Fixed
- Fixed
RegistryManager
not returning the exact type it was provided - Should no longer show as incompatible with servers that don't have Puzzles Lib
[v4.0.7-1.19] - 2022-07-11
Changed
- Small code clean-ups
[v4.0.6-1.19] - 2022-07-11
Added
- Added a few more utility methods for registering game content
Fixed
- Fixed RegistryReference::placeholder always throwing an exception when used
[v4.0.5-1.19] - 2022-07-09
Fixed
- Attempt to fix common jar not being deobfuscated when applying from Maven in dependant projects
[v4.0.4-1.19] - 2022-07-09
Fixed
- Fixed common project depending on Quilt
[v4.0.3-1.19] - 2022-07-09
Added
- Added a utility class for registering client side content
Fixed
- Fixed Modrinth upload tasks
[v4.0.2-1.19] - 2022-07-07
Changed
- Renamed internal base classes to follow mod loader specific names
[v4.0.1-1.19] - 2022-07-07
Fixed
- Fixed maven dependency for Forge version
[v4.0.0-1.19] - 2022-07-07
- Ported to Minecraft 1.19
- Split into multi-loader project
Files
PuzzlesLib-v4.4.0-1.19.2-Forge.jar(383.83 KiB) Primary
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Release channel
ReleaseVersion number
v4.4.0-1.19.2-ForgeLoaders
Forge
Game versions
1.19.2Downloads
10215Publication date
April 20, 2023 at 11:17 AMPublisher
Fuzs
Owner