Changelog
0.8
v0.8 comes with a couple new particle effects, some fixes and tweaks, and a new feature for resourcepacks
New Particles / Changes
Block Particle Overrides
- New Chain Links override (applies to vanilla chain and #c:chains block tag by default)
- New Sugar Cane override (applies to bamboo, mangrove roots, and sugar cane by default)
- Adjusted the texture of the Snowflake override to be more like the one seen in v0.4, now also behaves more like other 'dust' particles in the mod
- Dirt Path blocks now use the Grass Blade particle override
Entity Particles
- New Lighting Strike particles, sparks and arcs will fly out from where a lightning strike hits for a short amount of time
Item Interactions
- New Honey Collection particles, will spawn when harvesting honey bottles from a bee next or hive. Also replaces vanilla honey drip particles that appear underneath bee nests or hives
Fluid Ambient
- Added a configurable list of blocks that can emit underwater bubble stream particles, it is no longer hardcoded to seagrass
- Underwater bubble stream particles no longer get stuck on the underside of blocks, instead they will pop when hitting the bottom of a block
General
- Adjusted the particle spawning logic for blocks with smaller hitbox sizes. Should result in better looking particles when placing / breaking small blocks such as buttons or snow layers
- Vanilla Firefly particles no longer get stuck on the top or bottom of blocks
- Added an option to disable fixes to Firefly particles. This includes fireflies dying in air (been in this mod since v0.7), and fireflies getting stuck on blocks
- Egg and snowball projectile particles now have outward velocity like they did around Minecraft 1.12
Bugfixes
- Fixed the 'particle z-fighting fix' not working properly with some particle overrides
- Fixed lava bubble pop textures having a really high resolution
Resourcepack Features
Added a way for resourcepacks to provide alternative particle palettes for blocks. These are located under assets/<block namespace>/textures/eg_particle_interactions/particle_palettes/<block id>.png
and can be any size.
The mod will attempt to use these palette textures for dynamically coloured particles, otherwise it will fallback to the block model's particle texture.
As a result of this, the colours for grass black particles on grass blocks are no longer hardcoded to the grass_block_top
texture. Dirt paths, grass blocks, bamboo, and sugar cane have builtin palettes
Other
- Switched to a stonecutter + arch loom build setup, shouldn't cause any issues but please report them if you spot any!
Dependencies
Files
eg_particle_interactions-v0.8-neoforge-mc1.21.8.jar(505.59 KiB) Primary
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Release channel
BetaVersion number
0.8Loaders
NeoForge
Game versions
1.21.8Downloads
16Publication date
September 27, 2025 at 1:42 PMPublisher

enchanted-games
Member