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Modern Industrialization

Modern Industrialization

Modern Industrialization is a standalone tech mod, where the ultimate objective is total automation. Of course, there is a long way to go before getting there. Can you do it?

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All versionsModern Industrialization v2.3.0

Modern Industrialization v2.3.0

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Changelog

Notable changes

  • Replace Patchouli by GuideME by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1039
  • Change electric machine overclock formula by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1038
  • Stop item pipes from self-inserting their own extractions by @Swedz in https://github.com/AztechMC/Modern-Industrialization/pull/1021

Other changes

  • Update Ukrainian Guidebook by @StarmanMine142 in https://github.com/AztechMC/Modern-Industrialization/pull/1024
  • Fix 'a some point' in book intro by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1034
  • Pipe Config Card to extract blocks from items containing items (such as Banks from Bank Storage) by @Swedz in https://github.com/AztechMC/Modern-Industrialization/pull/1022
  • Show multiblock shapes in guidebook by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1040
  • Fix iron barrel voiding items on GUI click when full by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1041
  • Machine output can be oriented vertically on placement by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1042
  • Buff Storage Unit by 1567% and Portable SU by 4% by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1043
  • Limit nested barrel rendering to 4 levels by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1044
  • Fix #1028: Material builder methods not accessible from JS in prod by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1045
  • Print more info when failing to override locked instance by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1047
  • Fix #1026: Don't render hatch/block previews further than 32 blocks away by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1048
  • Fix #929: Hunger cost for 3x3 steam drill mining by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1049
  • Add data-driven tooltips about better RLC assembler yield by @Technici4n in https://github.com/AztechMC/Modern-Industrialization/pull/1050
  • Add compat recipes for cherry wood by @Swedz in https://github.com/AztechMC/Modern-Industrialization/pull/1053
  • Add support for fluid tags and ingredients in MIRecipeJson by @Swedz in https://github.com/AztechMC/Modern-Industrialization/pull/1055
  • Made FluidItemConsumerBuilder public by @Kazuhiko-Gushiken in https://github.com/AztechMC/Modern-Industrialization/pull/1056
  • Updated Translations from Crowdin

New Contributors

  • @Kazuhiko-Gushiken made their first contribution in https://github.com/AztechMC/Modern-Industrialization/pull/1056

Full Changelog: https://github.com/AztechMC/Modern-Industrialization/compare/2.2.34...2.3.0

Dependencies

dependency-iconGuideMErequired
dependency-iconCloth Config APIrequired
dependency-iconRoughly Enough Items (REI)optional
dependency-iconWTHIToptional
dependency-iconJust Enough Itemsoptional
dependency-iconEMIoptional

Files

Modern-Industrialization-2.3.0.jar(6.36 MiB) Primary
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Metadata

Release channel

Release

Version number

2.3.0

Loaders

NeoForge

Game versions

1.21.1

Downloads

281

Publication date

March 31, 2025 at 8:58 AM

Publisher

Technici4n

Technici4n

Owner

Version ID

Modrinth is open source.

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