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Kingdoms & Sieges

Kingdoms & Sieges

A mod adding kingdoms and siege warfare.

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All versionsKingdoms & Sieges 0.1.1

Kingdoms & Sieges 0.1.1

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Changelog

Added:

  • Configs for Base Damage to each Siege Machine

Changed:

  • Siege Machines → Siege Engines
  • Battering Ram Health: 150 HP → 220 HP
  • Battering Ram Damage: 18 → 16
  • Battering Ram Speed (Player): 0.025 → 0.02
  • Battering Ram Speed (Horse): 0.07 → 0.06
  • Cannon Health: 50 HP → 70 HP
  • Cannon Damage: 30 → 34
  • Cannon Projectile Speed: 140 → 120
  • Cannon Accuracy: 1.2 → 1.1
  • Mangonel Health: 60 HP → 70 HP
  • Mangonel Damage: 27 → 20
  • Mangonel Projectile Speed: 80 → 75
  • Mangonel Accuracy: 1 → 0.95
  • Ribauldequin Health: 60 HP → 55 HP
  • Ribauldequin Damage: 22 → 32
  • Ribauldequin Accuracy: 1.3 → 1.15
  • Trebuchet Health: 200 HP → 220 HP
  • Trebuchet Damage: 42 → 28
  • Trebuchet Accuracy: 0.25 → 0.35

Technical Changes:

  • ‘expandFormula’ config Sync mode changed from Override Client to Inform Server
  • ‘bellRingTime’ config Sync mode changed from None to Inform Server
  • Moved all entity range render distance config to a nested ClientOptions
  • Removed some commented code in TrebuchetEntity

Dependencies

dependency-iconGeckolibrequired
dependency-iconStoneyCorerequired

Files

kingdomsieges-0.1.1.jar(1.79 MiB) Primary
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Metadata

Release channel

Beta

Version number

0.1.1

Loaders

Fabric

Game versions

1.20.1

Downloads

58

Publication date

August 19, 2025 at 10:28 PM

Publisher

Banduty

Banduty

Dev

Version ID

Modrinth is open source.

main@aaf125c

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